Unbound By Death
Member
Insurgency, insurgency, insurgency
Invade and Annex is nice too
but insurgency and annex is the only 2 i have found that i like.
What else is there (besides that Real Life RPG mod and Wasteland) ?
Insurgency, insurgency, insurgency
Fair enough about performance if people are having such issues, but the rest of those "issues"?
Steam forums are gaming's version of the youtube comments sections...
Is Steam Workshop for missions only?
I was browsing for the first time this weekend and I didn't see any units.
Is Steam Workshop for missions only?
I was browsing for the first time this weekend and I didn't see any units.
The AI retains a max knowsAbout value (4) for targets even after going prone and losing line of sight. It can spot an enemy easily through the edges of a bush, go prone behind that bush, then very accurately engage through the dense base of the bush, killing the target without ever being visible to the victim. They will then report that they have killed the target even though they have no way whatsoever to know this. When viewing this behavior through the AI's "INTERNAL" camera, it's clear that the AI is keeping full position and movement knowledge even when it clearly has no line of sight.
The result is that in gameplay against AI set to Regular difficulty, players commonly experience 'dying without ever seeing the enemy.' This isn't because the players aren't perceptive enough. It's because the enemy was *actually* never visible as they engaged -- bullets were coming through bushes with lethal accuracy. Many mods have increased AI dispersion to try to resolve this, but this problem is much deeper than that.
The video I have put together below shows this issue in a variety of circumstances on Altis. I am using Regular difficulty and all editor AI sliders are set to 0. No mods are used. I have an i5 3570k @ 4.2 GHz.
I cry everytime time a modder makes better stuff than BIS
They won't get my support the next time. Too bad they don't have a decent competition to drive them forward.
I'm very disappointed with ArmA 3. The devs ignored the long awaited yet simple feature requests (deploying/resting weapons, switching weapons on the move, better vehicle AI, a more user friendly editor, simple FCS for tanks and helicopters, a better interaction menu, better mod handling . . . ) and focused solely on graphics and new animations.
We will be adding Arma III to our gaming suite used in reviews. We will be using Arma III in the upcoming AMD GPU launches this month, and moving forward. Arma III will be a great game to truly stress and test the graphics performance of next generation video cards.
Arma III is what I want as a graphically forward looking game. This game should be the benchmark currently for all others to exceed in terms of visual quality. The single player campaign missions will be out in free DLC format this month. We may follow-up with performance and IQ article in those campaign missions as those may be more complex and demanding than the showcases.
Does anyone know when the beefed up the lighting? Just tried the campaign and this game is fucking gorgeous.
it always looked amazing
Yes, but I've noticed the lighting from Alpha, which was always fine, take a massive, megaton leap in the builds closer to the present. The Showcase where you have to steal the car looks like it had the entire skyline redone due to the upgrade in the lighting, for example. Before the sun was there, but now it bleeds into the environment.
First third of the campaign released on dev branch.
http://www.youtube.com/watch?v=N6-dOgPgFp8
Looks ok but if all the episodes are that long the campaign will only be 6-8 hours. And one of the missions is a recycled version of a Showcase.
First episode need 2 hours to be "completed"?
I tryed it today, so much epicness in the first hour.
Getting a 1.4gb update for the game right now. I'm not on the dev branch so I assume this is the official release of the campaign.
any impressions of the campaign? i'm about to start it up right now.
Ive played every arma and op flashpoint game.
my computer just would not boot arma 3 up until last night.
now that I spent a good 5 hours playing it last night I have to say. WOOOOOO
game runs on all max settings with view distance at 3k and im getting great frame-rate, game looks out of this world.
Im just starting the campaign and its MUCH better than the other games. I love how they made iron-sights feel much tighter, more like a real FPS, yet still have the same sim type of gameplay arma is known for.
I am loving it a bunch right now. Multiplayer works great too, I can fly choppers with ease Like I used to back in the day as a transporter.
I keep hearing about "Tactical Battlefield", is it any good? does it have a decent sized player base?
I'm coming from the PR:BF2 side of things.