Halycon said:A friend of mine is having trouble with AC2 (xbox).
She has Stealth Assassinate and high-profile assassinate but they only work on one person at any time. Apparently, if two people are close together then you're supposed to be able to get them both at the same time but she can't figure out how.
Any suggestions?
Nemesis556 said:Okay, so a bit of a weird question, but Lucy is missing a finger in AC1 which obviously signifies she was an Assassin too.
However, Ezio is missing none and this is explained in pre-release interviews as DaVinci creating him a blade that didn't require a finger to be missing.
So, um, why is Lucy missing a finger?
slayn said:err, I have 2 codex pages I wanted translated but I have no idea where leonardo lives.
I'm not seeing any icons on the map except the usual. Where does he live?
edit:
I tried turning off all markers except core memory ones (which is suppised to include Leonardo). Not seeing him.
Yep.OmonRa said:Does she have the double hidden blade equipped?
Black_Ice said:She probably did not have the creation that DaVinci came up with.
OmonRa said:No. It was just a wonky scene. She is actually bending it down.
Loudninja said:What.
OmonRa said:In AC1, Lucy is not flashing you a missing finger. She is bending her finger down to signify she is an Assassin. Her boobs can be distracting in the shot in the "previously on" video. Look super close and you'll see it. It wouldn't make a ton of sense for a secret society to have such a not-so-secret tell. Also if you.read one of the Codex pages, you'll get some insight into why this change was put in place
MechaX said:Alright GAF. I finished Prince of Persia (360) only an hour ago, and a friend allowed me to borrow Assassin's Creed II. I'm starting it up now, hoping that this game can restore my faith in Ubisoft just as quickly as Prince of Persia broke it.
Ken Masters said:Am I the only one who enjoyed POP (360)?
While I acknowledge the game had a lot of faults, there was a lot of stuff done great. Character interaction, environments and the whole general feel of the game were amazing.Ken Masters said:Am I the only one who enjoyed POP (360)?
Ken Masters said:Am I the only one who enjoyed POP (360)?
MechaX said:Probably not. I can definitely understand people liking the game. Hell, I liked it a lot when it first started. But fighting each boss commonly 6 times with no real progression in the platforming, combined with an ending (and epilogue) that actually, really pissed me off, well... I tried to come in with an open mind.
JB1981 said:just realized how much better infamous controls compared to this game
Ken Masters said:Am I the only one who enjoyed POP (360)?
So does that mean I should quit half way through and not experience the entire game being buried in a pile of shit at the end?Father_Brain said:Well, I see what Parish meant when he described the ending as Dan Brown writing Xenogears...
Lostconfused said:So does that mean I should quit half way through and not experience the entire game being buried in a pile of shit at the end?
Well good to know because all sarcasm aside i deeply wish that the 2nd disc for xenogears would never exist.Black_Ice said:Semi-spoiler...
It makes good for AC3. It just becomes more than what you expect.
aryanr said:I have to say that I am both appalled and confused with the video reviews from sites like IGN, GS and GT.
None of the reviews mentioned anything about the consistent screen-tearing (omfg) which singlehandedly can detract from the free flowing experience. Also, there was little emphasis on how obvious the object pop-ins and shadow draw-ins were.
In the videos of the game released so far (gameplay) I have not seen any other game that suffers from this much screen tearing.
Sure, I can understand that the graphics, while being stand still look drop dead gorgeous for most parts. However, I am not looking to play with a set of still images.
I am certain that had it been any other game they would have ripped it to pieces in the review.
After reading this, I really don't know whether it was financial incentives or threat that made the reviewers completely miss something that OBVIOUS: http://www.destructoid.com/ubisoft-demands-high-assassin-s-creed-2-review-score--154456.phtml
Please understand that I mean no disrespect to the graphical designers who have poured their heart and soul into the game (hence the incredible authenticity), however, it clearly looks like the game could have used much more optimization.
Lastly, all I will say is that I don't know if I should buy the game. Vid Reviews don't mention the horrendous screen tearing and yet vids show otherwise. So, are we really getting objective reviews?
jett said:I cave in and bought the PS3 version. . . Right off the bat I'm almost regretting my purchase. The framerate is so-so. . . One of the developers here said the PS3 was treated as the lead console. Bollocks to that I say.
EzLink said:Here's something I don't understand... why is the basic beginning plot for desmond toget "trained" as an assassin through the animus when he already experienced life as an assassin in the first game. Wouldn't he have learned how to do it from that?
I never beat the first game though so maybe there's something in there that clarifies
EzLink said:Here's something I don't understand... why is the basic beginning plot for desmond toget "trained" as an assassin through the animus when he already experienced life as an assassin in the first game. Wouldn't he have learned how to do it from that?
I never beat the first game though so maybe there's something in there that clarifies
Black_Ice said:He does not retain all skills learned, they were just looking for information from memories.
And AC2 spoilers...
In Animus 2.0, he retains the skills from Ezio, and by the end he does have those Assassin skills you mention
aegies said:There was very little screen tearing on my playthrough, in marked contrast to the first game. It was important enough for me to mention in my review.
Model detail has taken a bit of a dive from the first game. The faces were never great in AC1, but the most noticeable difference is the detail of clothing.Zaraki_Kenpachi said:Maybe my memory is bad but the character models look bad in AC2...
Loudninja said:Well he did have eagle vision at the end of AC1
Loudninja said:Well he did have eagle vision at the end of AC1
Black_Ice said:Didn't he have it throughout most of the game? Not just the end?
OmonRa said:Yeah but that's a passive power versus the other skills which are far more active. Plus it took him like a week in the machine just to pick up a passive ability so in THEORY if he spent several weeks/months in the Animus he might eventually pick up more active skills. But Lucy's in a rush.
Black_Ice said:Didn't he have it throughout most of the game? Not just the end?
Loudninja said:True he gets 30 years worth of knowledge in a short time
No not Desmond.
OmonRa said:And he's actually DOING the training in this game - you literally play through learning, practicing, and training - whereas in AC1 Altair already "knew" it all. It's reasonable, no?
Nachkebia said:I am still waiting for Yatzees review, after UC2 I don,t trust reviewers nor do I trust you :lol
JB1981 said:just realized how much better infamous controls compared to this game
brandonh83 said:shame that it was an overall mediocre game with just as much repetition as AC1.