jimmythepage
Member
Updating my fancy new white Vita as I type this.
Oh you :/
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uhhh, do I really need to?
"AC:L will do good because Rihanna it's the main character!!"
Updating my fancy new white Vita as I type this.
lol just WOW.Sure, they are unrelated.
"Exquisite tension in Dishonored" and the "genuine freedom to slip invisibly into a crowd of people and chose one of any number of methods for completing a hit in Hitman: Absolution" leads to the "Assassin's Creed style feels disappointingly flat and automated."
...yeah. No words.
It's not a Sony game.
Yup,so who is making the review thread?
I didn't read that one. Now the press is choosing to compare the series to stealth games? Funny how they don't do that with the main games.
When I think about it how the hell could you compare it to those? Maybe Hitman in that the girl in this game can change costumes, but that's still a big reach.
An "A" studio just released a game today. Criterion.I'm not surprised. Sony needs A studios to work on Vita games if they want it to start selling. Not B and C studios.
lol just WOW.
I know. What I meant was that Sony needs to push third-prarty publishers to put A studios on Vita games. Otherwise the Vita will always get 6-8/10 games from third parties, which will lead to no hardware boost which it desperately needs.
I'm not surprised. Sony needs A studios to work on Vita games if they want it to start selling. Not B and C studios.
The "press" is not a unified entity. Reviewers bear no individual responsibility to align their reviews with other members of the press. Parish was lamenting the loss (or deprecation) of social stealth in Liberation, and noting that the tension of each assassination, not to mention the freedom in approach, was lackluster compared to other games.
"Exquisite tension in Dishonored" and the "genuine freedom to slip invisibly into a crowd of people and chose one of any number of methods for completing a hit in Hitman: Absolution" leads to the "Assassin's Creed style feels disappointingly flat and automated."
...yeah. No words.
he's comparing it to console games that aren't on the Vita or any handheld, that's the problem
hell Hitman Absolution isn't even out yet so who knows if it'll even hold up to that come release in 3 weeks
Then why not crush the main games for the same thing? No Assassin's Creed game has been able to match the Mardi Gras mission from Hitman Blood Money, and that 2006 game also had more NPCs in the street. And they have most certainly never matched the amount of options those games have.
The "press" is not a unified entity. Reviewers bear no individual responsibility to align their reviews with other members of the press. Parish was lamenting the loss (or deprecation) of social stealth in Liberation, and noting that the tension of each assassination, not to mention the freedom in approach, was lackluster compared to other games.
An "A" studio just released a game today. Criterion.
he's comparing it to console games that aren't on the Vita or any handheld, that's the problem
Let it be then,the game already has received some good scores.lol it will become the Vita death thread of the week
I don't see a problem with the Hitman and Dishonoured comparisons. All of them involves stealth killing and since all of them comes out in the same time frame, they are bound to get compared. People will compare them, and rightfully so.
I don't see a problem with the Hitman and Dishonoured comparisons. All of them involves stealth killing and since all of them comes out in the same time frame, they are bound to get compared. People will compare them, and rightfully so.
Depends on your definition of an "A" studio
if they want to then compare AC3 to them not Liberation
It's funny that the issues that the press identifies in this game are present pretty much in every AC game and no one in this thread who played the game has complained of them.
I think the bigger concern here is that the critical and commercial reception of this game could play a role in how third parties treat the Vita in the future.These middling reviews won't impact your enjoyment, guys.
Well, Ubisoft Sofia and Nihilistic are not one of them.
Parish states:
"The problem with Liberation is that it's content to dwell on the same old game design ideas that have come to define the franchise in a year where it's up against two top-caliber games about sneaking and assassination."
In other words, design can become old and tired. The mere fact that previous iterations of a franchise might have been well recieved does not mean that merely reimplementing the same design will be equally well-received
Also, very few people, if any, have completed the game in this thread. And again, "the press" is not a thing that is of one mind.
Parish states:
"The problem with Liberation is that it's content to dwell on the same old game design ideas that have come to define the franchise in a year where it's up against two top-caliber games about sneaking and assassination."
I know. What I meant was that Sony needs to push third-prarty publishers to put A studios on Vita games. Otherwise the Vita will always get 6-8/10 games from third parties, which will lead to no hardware boost which it desperately needs.
The "press" is not a unified entity. Reviewers bear no individual responsibility to align their reviews with other members of the press. Parish was lamenting the loss (or deprecation) of social stealth in Liberation, and noting that the tension of each assassination, not to mention the freedom in approach, was lackluster compared to other games.
And again, "the press" is not a thing that is of one mind.
Well, Ubisoft Sofia and Nihilistic are not one of them.
Handhelds have always been treated like ugly ducklings from the west. That's the truth. There likely was never an option for Ubisoft Montreal to make this game. It was Ubisoft Sofia, or nothing.
Assassin's Creed III Liberation is going up against Dishonored and Hitman: Absolution? Is there a way I can play Dishonored on the train?
By that logic is Pokemon Black/White 2 going up against Ni No Kuni?
Game still looks really interesting. Some of the complaints seem totally valid (unfortunate tacked on MP), but reviews like that are pretty odd.
How does anybody know how Hitman is?
Articulate your argument.
He's no longer reviewing the game based on its own merits, he's not even reviewing it based on the merits of the Assassin's Creed franchise. He is now reviewing it based on what he thinks the game/franchise should be not what it is.
Basically he's saying "I like Dishonored so I think Assassin's Creed should be more like Dishonored, but since it isnt Assassin's Creed is bad".
You realize that this is a legitimate argument, right? Game mechanics do not get a free pass because they were firmly intended to be that way by designers. If Killzone's controls were meant to be laggy but lead to decreased enjoyment, they can be critiqued. If Liberation's approach to stealth is long in the tooth, it can be critiqued as such.
There is a spoilery pic at the bottom of that page. I didn't knowConnor was in the game. I'm planning on playing this while I wait for the PC version. Hope it doesn't spoil anything.
That's cool, but we don't see the same complaints being leveled at the console games. That's where the disconnect comes.
lol cyberpunky.AC Liberation is no where open or space cyberpunky like Prey 2,lack the RPG elements of The Witcher 3,and you will never want to protect Aveline like how you want to protect Lara in Tomb Raider Reboot.
1/5
Reposted from another thread:
The white PS Vita is fucking awesome looking. Going to dive in to AC Lib now.
And if anyone wants to take a more in depth look into the white PS Vita here is me unboxing the bundle and checking out AC Lib:
http://www.youtube.com/watch?v=_DrOtcL9DnI
AC Liberation is no where open or space cyberpunky like Prey 2,lack the RPG elements of The Witcher 3,and you will never want to protect Aveline like how you want to protect Lara in Tomb Raider
You realize that this is a legitimate argument, right? Game mechanics do not get a free pass because they were firmly intended to be that way by designers. If Killzone's controls were meant to be laggy but lead to decreased enjoyment, they can be critiqued. If Liberation's approach to stealth is long in the tooth, it can be critiqued as such.