All these negative posts. The Escapist told me to "Grab it as soon as you can. For how much quality gameplay it offers, Assassin's Creed III feels like four independently excellent games rolled into one" yet you guys seem so down on it.
Who to believe...
Overall the game is pretty damn good (story wise especially) but its surprising how many bugs there are and how badly they screwed around with the control system. Seems like the AC3 team didn't understand why the puppeteer system that Patrice and co. created for AC1/2 was so elegant, and in turn has created a mess of the core controls. And also they do a real bad job explaining the games secondary systems as well. Maybe they did that to avoid overloading players who just wanted to focus on the core gameplay, but still, there should be a way to explain the secondary stuff if you want to dive deep into it.
The most frustrating things are the stuff they've regressed on. Like some of the controls, and even the HUD stuff. For example you don't get the distance of an objective unless you explicitly mark it on your map. And if you mark it on your map, you get an intrusive nav point floating in the world that you can't disable without disabling other critical HUD elements (such as enemy status).
They've made stealing more involved but its not as neat as the system was in AC1. AC1 was neat because there was the depth to stealing (making sure you didn't get caught), and AC2 was neat just because you could steal a ton of stuff fast, and AC3's stealing system is like the worst parts of both (slow to steal, no depth to stealing other than holding button longer).
Lockpicking is another system that they needlessly added. They don't explain it properly when you start playing (that theres a timer on lock picking), but once you get the system down its so easy to unlock every single chest with your eyes closed that there was pretty much no point on expand on the system from AC2.
And I hate to sound like a broken record but the safe freerun (which works very well in the trees) really destroys the fun out of climbing and running around rooftops. And the old Free-Hand/Grab button doesn't do anything most of the time in this game.
All of the new stuff they added (tree freerunning, naval battles) are really really good. But its just frustrating when you know that if they didn't mess around too much with the previous game overall it would have been a much better package. Its a very good game, I'm down with people giving this game anywhere from 80-90 or even more (I gave it 4 stars) but I feel like it could have been easily 5 stars for me if they didn't regress on some things.