I'm appearantly one of the few who actually like Connor.
Unlike Ezio and his wild temper, I feel that Connor is almost zen-like. Always calm and thoughtful, respectful and "in touch" with nature and its animals [being able to pet animals is pretty cool]. He has found inner peace since he became an Assassin.
Or something, I don't know. He acts silly sometimes and has arguments with certain characters for no reason but other than that I like him. I especially like how he interacts with the Homestead people, very friendly and caring.
Is there anything after the credits or am I wasting my time waiting for them to finish.
Is there anything after the credits or am I wasting my time waiting for them to finish.
Connors plight seems the most significant of the 3. Unlike Ezio or Altair, Connor is fighting for his survival. For me that seems like a far greater struggle then Altair search for himself and Ezio need for revenge.
Building up the homestead is so cool and fun.
Can you explain this?
Sequence 6
Do i need to start at a certain sequence for me to begin? I have 3 occupants in my homestead - seems like i cant do anything else.
Also a question re Boston, i walked into town after completing S6Bloody vague game.I was able to speak to an NCP sitting on a bench cleaning his firearm, he said he was inspired by me and to come back later.... what does that mean???? Come back in a day? At night?
Can you explain this?
Sequence 6
Do i need to start at a certain sequence for me to begin? I have 3 occupants in my homestead - seems like i cant do anything else.
Also a question re Boston, i walked into town after completing S6Bloody vague game.I was able to speak to an NCP sitting on a bench cleaning his firearm, he said he was inspired by me and to come back later.... what does that mean???? Come back in a day? At night?
It saves your game and you get to keep playing as Connor.
Ubisoft, adding all of this shitty side content to your game does not make it better. In fact, it makes it MUCH, MUCH WORSE.
Just scrap side content for the next AC game, PLEASE, and just make the main missions way better instead
SLAP!
SLAP!
Those are at the last 2 posts. I just don't agree. Out of all that can be said about such a bold, vast game and story such as this? I've never felt so immersed. And the combat is fucking bad-ass, I smile at the kills I do and how connected I feel in the combat.
Welp. 34 hours played, 75% complete, at the start of sequence 9.
I've now found all the collectibles, all the fast travel stations... basically gone to every blip on the map that I can go to except main missions. And seriously FUCK ALL OF THAT SHIT.
Ubisoft, adding all of this shitty side content to your game does not make it better. In fact, it makes it MUCH, MUCH WORSE.
Just scrap side content for the next AC game, PLEASE, and just make the main missions way better instead
Edit: ^^^ the above is of course excluding the amazingly fun naval missions, those are awesome
SLAP!
SLAP!
Those are at the last 2 posts. I just don't agree. Out of all that can be said about such a bold, vast game and story such as this? I've never felt so immersed. And the combat is fucking bad-ass, I smile at the kills I do and how connected I feel in the combat.
Guards are everywhere in Boston,and almost no place to hide, so annoying...
I've been running in circles for five minutes. Running away from guards and hiding used to be so fun in Brotherhood.
I loved the story in this. I even liked the ending.
But you can't throw out the side stuff. That is what MAKES an Assassin's Creed. It is pretty much the main reason you can play this single player for so long.
Welp. 34 hours played, 75% complete, at the start of sequence 9.
I've now found all the collectibles, all the fast travel stations... basically gone to every blip on the map that I can go to except main missions. And seriously FUCK ALL OF THAT SHIT.
Ubisoft, adding all of this shitty side content to your game does not make it better. In fact, it makes it MUCH, MUCH WORSE.
Just scrap side content for the next AC game, PLEASE, and just make the main missions way better instead
Edit: ^^^ the above is of course excluding the amazingly fun naval missions, those are awesome
glad everyone likes the naval stuff
SLAP!
SLAP!
Those are at the last 2 posts. I just don't agree. Out of all that can be said about such a bold, vast game and story such as this? I've never felt so immersed. And the combat is fucking bad-ass, I smile at the kills I do and how connected I feel in the combat.
Have you tried lowering your notoriety?
The side stuff would be fine if there was some god damn justification for doing it.
You collect feathers for no reason. You can collect the almanac pages without ever meeting Ben Franklin and having him ask you to do so. The delivery, assassination and courier missions you accept and complete with no instructions other than "You have my everlasting gratitude, sir!" You can liberate forts since before becoming an Assassin, and even after helping the Patriots do EVERYTHING they're still hostile towards you. There's no payoff to the Frontiersmen missions other than "mystery solved, go listen to the next tall tale". Going through the Underground is utterly pointless and just makes you waste 1-2 hours finding all the Quick Travel exits, when the first thing Sam Adams tells you is that the tunnels are actively used by the rebellion. Why are they all locked then?
Can't understand the controls complaints. They are so much better than AC1 and AC2. Just YouTube some videos of those games and look at how janky the controls were compared to this
Finally figured out how to consistently grab a ledge when dropping. Just hit up on left stick and he will grab nearest ledge
Is this true? NOTHING as far as reward for the feathers and pages? Or is it a matter of the rewards not being clear? I'm hoping it is the latter.
Is this true? NOTHING as far as reward for the feathers and pages? Or is it a matter of the rewards not being clear? I'm hoping it is the latter.
I didn't know it was so easy to be immersed and connected in a game that does most of the work for you. Connected is the absolute last word I would use for the combat in this game.
Happened to me during the first trinket mission, I was like "wtf?"
The side stuff would be fine if there was some god damn justification for doing it.
You collect feathers for no reason. You can collect the almanac pages without ever meeting Ben Franklin and having him ask you to do so. The delivery, assassination and courier missions you accept and complete with no instructions other than "You have my everlasting gratitude, sir!" You can liberate forts since before becoming an Assassin, and even after helping the Patriots do EVERYTHING they're still hostile towards you. There's no payoff to the Frontiersmen missions other than "mystery solved, go listen to the next tall tale". Going through the Underground is utterly pointless and just makes you waste 1-2 hours finding all the Quick Travel exits, when the first thing Sam Adams tells you is that the tunnels are actively used by the rebellion. Why are they all locked then?
I was fine with all the side stuff in the earlier games because they actually tried to justify why Ezio would try to look for them. In this one, they feel entirely tacked on and ultimately do nothing to help Connor.
This post. So much.
This game hardly even has side "missions". It has side content, sure, but side missions? Where the fuck are they? They don't exist, really.
Aside from the naval missions, which are the best parts of the game.
AC2 and Brotherhood and Revelations had side missions for each faction (thieves, courtesans, fighters). Those are nonexistant in this game. In this game you have "challenges" and "tasks".
I suppose the Benedict Arnold missions could be good, haven't done those yet. At least those are actually true "side missions", unlike the rest of the side content in the game, which equate to NOTHING MORE THAN "Here's a list of things to do, tick the box as you complete them. Have fun!"
So did they completely remove the double assassination - the one where you walk up behind two guys and he does the 'T' pose? I've managed to do a high profile and an air double assassination, but not a stealth one.
I only just found you can hold B while running to do faster movement over obstacles (like fences), how did the game not tell me this earlier?
You have to walk up behind them, press R1/ 360 equivalent and then you can do a double assassination. Why they changed it I have no idea.
They did a piss poor job at explaining just about everything.