SJRB
Gold Member
The Benedict Arnold missions? Washington shows up on the outskirts of one of the citie (can't remember which) . He'll give them to you. He might show up on the map.
Washington wanders around NY in the endgame.
The Benedict Arnold missions? Washington shows up on the outskirts of one of the citie (can't remember which) . He'll give them to you. He might show up on the map.
I'm really hoping that some of these bugs are addressed in the Wii U version and I REALLY hope it's not worse than the 360/PS3 versions. Especially as I don't know how well the system will be able to handle patches...
The WiiU doesn't have an HDD?
The WiiU doesn't have an HDD?
I've got my Wii's external HD ready to go. But still, it's a new system and they haven't really documented much about how they will handle patches, unless there's something I've missed.Internal flash. But you can buy an external HDD.
Fuck sakes Ubisoft. I fall to my death and respawn in the middle of the forest then 2 guys walk up to me and I unlock the club invite trophy. This play through is forever tainted. I didn't even hear what they said to me
Starting to dig through side stuff in the frontier... do syncronization points seriously not "reveal" the whole map? Because what the fuck.
So I was listening to the most recent episode of Polygon's The Besties, and NeoGAF's favorite "journalist," Justin McElroy said something interesting about how Assassin's Creed 3 features no counter kills like previous games. He then kind of gets called on his bullshit and reneges, complaining that it only works part of the time.
Now, I don't know just how bad one has to be at a video game not to be able to hit B/Circle in the immensely generous window of time they give before an enemy strikes, then follow up that super-hard button press with one more button press, hitting X/Square, to get an instant counter kill, but holy shit, it's stupidly easy. Works on every single average soldier, and different classes of soldiers/guards simply need to be disarmed beforehand.
Not sure how someone manages to beat a game and not figure out its insanely basic combat system, but this is the same guy who wrote Joystiq's infamous Nier review, so, well, standard fare I suppose.
link: http://www.polygon.com/2012/11/9/3624354/the-besties-podcast-34
His silliness starts at about 15:35.
If a game is going to skimp on tutorials, then the manual needs to be robust. This is how I'd prefer all games.
If a game is going to skimp on tutorials, then the manual needs to be robust. This is how I'd prefer all games.
There is the in game manual, I haven't checked it out though.
If a game is going to skimp on tutorials, then the manual needs to be robust. This is how I'd prefer all games.
Oh I should check that. I had no idea you could throw enemies in various directions as someone mentioned. I wondered how the hell I was going to do that on the tea party mission.There is the in game manual, I haven't checked it out though.
True.Or it can do more in the first 10 minutes than teach me how to hold Auto-run and follow a green market to my objective.
Does anyone have a high-res image of the eagle symbol on Connor's hood? I've been looking everywhere for a vector or something but to no avail.
Holy shit how the fuck am I supposed to cross the battlefield in sequence 7 without dying?
This game's missions have taken a very quick turn into brain-fart territory over the past hour.
Holy shit how the fuck am I supposed to cross the battlefield in sequence 7 without dying?
This game's missions have taken a very quick turn into brain-fart territory over the past hour.
Holy shit how the fuck am I supposed to cross the battlefield in sequence 7 without dying?
For the one with the cannons shelling the town you just need to never stop running. For the other, you have to take cover behind the various barricades during British volleys and run between cover points while they're not firing. It might take a few tries, since the visual cues aren't great.
So about the hidden blades...
did they feel totally under powered to you? in the other AC games they were like the ultimate bad ass weapon that you could kill anyone with. but in this game i found myself using every other weapon available to kill enemies because with the hidden blades it felt like i was hitting people with Q-Tips.
the entire game i was waiting and expecting a series of homestead missions that would allow me to upgrade the blades. (Achilles gives you the blueprints, Norris mines the metal, Myriam hunts animals for the leather, Ellen uses the leather to make the arm guards, and then Dave forges the blades. etc...) But it never happened. =/
So about the hidden blades...
did they feel totally under powered to you? in the other AC games they were like the ultimate bad ass weapon that you could kill anyone with. but in this game i found myself using every other weapon available to kill enemies because with the hidden blades it felt like i was hitting people with Q-Tips.
the entire game i was waiting and expecting a series of homestead missions that would allow me to upgrade the blades. (Achilles gives you the blueprints, Norris mines the metal, Myriam hunts animals for the leather, Ellen uses the leather to make the arm guards, and then Dave forges the blades. etc...) But it never happened. =/
I don't know if i'd call them under powered but this game was all about the tomahawk with little emphasis on the blades. I can't see what they would do to upgrade them, it already had a gun and poison darts.
So about the hidden blades...
did they feel totally under powered to you? in the other AC games they were like the ultimate bad ass weapon that you could kill anyone with. but in this game i found myself using every other weapon available to kill enemies because with the hidden blades it felt like i was hitting people with Q-Tips.
the entire game i was waiting and expecting a series of homestead missions that would allow me to upgrade the blades. (Achilles gives you the blueprints, Norris mines the metal, Myriam hunts animals for the leather, Ellen uses the leather to make the arm guards, and then Dave forges the blades. etc...) But it never happened. =/
Hey guys,
Just began the game and i am completely blocked:
I am at the 1st mission with guns. I have a tutorial which says that i must press L1 and then shoot some barrels and when i do it i can zoom but i absolutely can't shoot!!! I have tried it for 15 min. And I can't move at all
And btw in the first hour of gameplay, the amount of bugs i have encountered is crazy: characters who are speaking in cutscenes but the lips don't move, buttons which dont pop up when i am supposed to interact, etc. And i spent 15min trying to break the lock in the theater!!!
Not sure i like the atmosphere also, this mission with the guns reminds me more of RDR than AC2...
http://i.imgur.com/1l7FS.jpg[IMG]
Tomahawk is awesome. So badass to do a running kill with the tomahawk, Connor just runs up to someone full speed and just smashes that tomahawk into their chests. He even has to jank it out because it's stuck so deep in there.
I did a fort liberation earlier where for some reason [glitch ahoooooy] an entire group of redcoats would throw down their weapons and just run around like a lunatic yelling "you wouldn't kill an unarmed man, would you?".
Yes. Yes I would. I ran up to every single one of them and buried that tomahawk in their back. And it felt gooooood.[/QUOTE]
Hey! Keep your positivity OUT of this thread!
[spoiler]that tomahawk is so goddam badass. I need to buy one [/spoiler]
Hey! Keep your positivity OUT of this thread!
that tomahawk is so goddam badass. I need to buy one
So are double assassinations while walking even possible anymore? They always work when doing air assassinations but I don't think I ever did one while walking. Previous games were kinda wonky with it but not this bad.
Hey! Keep your positivity OUT of this thread!
that tomahawk is so goddam badass. I need to buy one
Tomahawk is awesome. So badass to do a running kill with the tomahawk, Connor just runs up to someone full speed and just smashes that tomahawk into their chests. He even has to jank it out because it's stuck so deep in there.
I did a fort liberation earlier where for some reason [glitch ahoooooy] an entire group of redcoats would throw down their weapons and just run around like a lunatic yelling "you wouldn't kill an unarmed man, would you?".
Yes. Yes I would. I ran up to every single one of them and buried that tomahawk in their back. And it felt gooooood.
It's not worth it.Hey, thanks Irish and MuseManMike, just got Perfectionist. That mission wasn't so hard after all.
Completionist seems like it's going to be very time consuming. I don't want to go into the underground and do all these club challenges. And how the heck do you even do this Common man quest? Do I have to wait around the homestead all day for everyone to do their thing? Ugh.
I'm at 41 hours for the 100%. Then again, I did everything in one go rather than go back and re-do earlier missions.
Only trophy I'm missing for the plat is Encyclopedia of the Common Man. Wondering how long it would take me to reach a point where I can get it while skipping all cutscenes and ignoring all optional objectives...
Edit: and the first cutscene is unskippable. Wonderful.
Edit2: As is the second one. This is gonna be a long night.
Fun thing I realized is that none of the cutscenes in AC2 are skipabble.. it's annoying.
Also we have come so far w/ the character models...
The 1st game had great character models. They only went down the shitter in the 2nd game.