Depends how you play. 19 hours on sequence 8 but I do alot of side stuff.
I'm just under ten hours and I'm about to begin sequence eight. I haven't done much side stuff. I'm doing that after I complete the main story.
Depends how you play. 19 hours on sequence 8 but I do alot of side stuff.
I'm just under ten hours and I'm about to begin sequence eight. I haven't done much side stuff. I'm doing that after I complete the main story.
So much good content. Your in for a treat!
Took me around 11 hours to wrap up the main story, buy that is pretty much all I did for those 11 hours. Spent some time wandering around the frontier today, that place is just so much fun to explore.
Currently playing this on PS3 and the frame rate is poor. It's so aggy and choppy. Not smooth at all!
Yeah regretting my decision for getting it for the ps3. Is the 360 like this too?
After completing the first 4 or 5 sequences, the game is finally starting to pick up and I'm having a good time. Naval battles are lots of fun!
I really, really enjoy the homestead stuff.
Like, it's not any different gameplay wise, but I just like the idea behind it. A lot more than Ezio's city thing.
As did I. That is about where I started to enjoy the game.
How long is this game?
Does this game have glyphs like AC2, or a reasonable facsimile of that puzzle mechanic? (Didn't play Brotherhood or Revelations).
Does this game have glyphs like AC2, or a reasonable facsimile of that puzzle mechanic? (Didn't play Brotherhood or Revelations).
Does this game have glyphs like AC2, or a reasonable facsimile of that puzzle mechanic? (Didn't play Brotherhood or Revelations).
Nope, not really.
Which is damn shame. Those were my favorite aspects in the last games.
Why is it that when I'm being taught how to use a human shield for the first time, I press X (PS3) and nothing happens? Is the tutorial text wrong?
It's the same way on 360. I played through that this morning and it doesn't work.
It's the same way on 360. I played through that this morning and it doesn't work.
Which is damn shame. Those were my favorite aspects in the last games.
It works everytime for me. Are you sure you guys are next to an enemy and press A or X before they fire? You need to see the yellow triangle on their heads.
Is it true that no music plays when walking around in towns? That kinda sucks if that's the case, I loved walking around in the towns in AC2 and while listening to awesome music.
One of my favorite things about AC2. The ambient "music" while in the puzzle sequences was so good at setting the mood.
Is it true that no music plays when walking around in towns? That kinda sucks if that's the case, I loved walking around in the towns in AC2 and while listening to awesome music.
It works everytime for me. Are you sure you guys are next to an enemy and press A or X before they fire? You need to see the yellow triangle on their heads.
Yeah it's the tutorial where it pauses it for you. I hit A and nothing happens; then I get pelted by multiple musket shots.
It's the tutorial. The game pauses and tells you what to do while an enemy is right next to you.
It's the same way on 360. I played through that this morning and it doesn't work.
Yeah it's the tutorial where it pauses it for you. I hit A and nothing happens; then I get pelted by multiple musket shots.
Thought it was X button. Damn I can't remember.
It works just fine. It took a while for me to figure it out as well but it does work. It is context sensitive. You can only use a human shield when the guards light up yellow and are ready to fire. At that point just tap X/A by the nearest guard and you enter human shield mode. I have pulled it off multiple times now
So you can fast travel to any city just by entering the map? Weird .. Then what is the point of the tunnels ?
It bothers me how they have to constantly show you the optional mission objectives.
Doing an early Connor mission, and I failed one of the optional objectives almost immediately. The text turned red on my screen, and just stayed there for the entirety of the mission. It just made me feel like a failure that for that entire mission, even though I'd only failed one of the optional objectives.
I hate what optional objectives have become. AC2 didn't have them at all, and in Brotherhood they were at least unobtrusive. I can't speak for Revelations as I didn't play it. But in this game, the optional objectives are everywhere and they're annoying. Just design the mission the way you want it in the first place, and don't force all this "optional" stuff on me if you're going to make me feel like shit if I don't complete it all.
Also to chain attacks you have to make sure the next guard you want to attack is outlined in white. Tap X and Connor will continue his attack to the next guard. I have only played ACII in its entirety and I do think the controls have been improved, both free running and combat
Unless the game takes a massive turn south in the second half I really don't understand the people who're saying this game is terrible. I just don't see it.
I've never had a problem with the controls in an AC game. It's always felt responsive enough to me. The bigger problem is that the controls aren't in the service of any sort of gameplay challenge. Everything is too overpowered and the enemies are completely harmless.