Is that an Ezio outfit?
Yup. UPlay unlock.
Is that an Ezio outfit?
He's never shown dying. I think you see him on his deathbed at the start of Sequence 11, him basically telling you GO KILL HAYTHAM BECAUSE I SAY SO. Then he's gone at the start of Sequence 12.
Yup. UPlay unlock.
Yup. UPlay unlock.
Why when I go to buy an outfit in the store the menu shows crates rather than the outfits?
Also ps3 framerate in Boston is so bad. Wonder if 360 is as bad
Holy shit, this Naval Treasure Hunting mission is insane. Dead Chest's Treasure. The level design allows the chase mechanics to work and the guards are where they should be to pose a threat if your timing sucks.
I was mindblown when I killed 2 guards with one running assassination. Why aren't all the chase sequences as good as this? No idea why this is a side-quest, it's pretty fucking great. Cutscenes and everything.
Eww. How do you go about acquiring it?
I'm getting this too, is it a bug or is it supposed to be this way?
I wasn't able to pull off chain combos until I hit sequence 6, now I can do it no problem and I'm loving the combat. Sure, it's easy and you're basically just spamming a win button, but the animations are just so damn nice and satisfying. Although there's little challenge to the combat, it really has a badass feel to it.
It IS much more challenging to escape notoriety in this game, which I LOVE - I thought that was a problem that it was too easy to become anonymous in AC2 and Brohood, they got a little bit better in Revelations with making posters and town criers rarer, but in AC3, guards will spot you from far away, give chase, call in their comrades, and its much more challenging to become anonymous again - great open world improvement here.
Freaking Ubisoft.I actually liked the guy, it would've made it better that we had a touching scene where he died and we all cried and stuff. Was that a cut cutscene?
Agreed on the Naval missions that involve Connor exploring. So fucking awesome. Dead Chest Island and the other where you go to the Fort were so well designed I'm blown away that they're not main missions. Best missions in the game so far (where I'm up to anyway).
Regarding a particular fetch quest that Achilles has you go on...He asks you to get a package which turns out to be his robe and you can't even use it yet. This game is so fucking stingy when it comes to allow you to change your appearance, not to mention the currently accessible outfits at the shop don't even show in cutscenes! The story-related robes best do...
Is there a point for collecting all the feathers and chests? I don't see an achievement for it.
Yeah, Naval warfare and Treasure hunting are awesome. I want more! I hope they do an assassin game with more of that stuff or spin it unto a pirate game. It's definetly my favorite part of the game.
Really? I always figured I had dual-hidden blades. I don't think I unlocked anything or bought weapons from the shop. How far into the game are you?
My only complaint with the game 10 hours in is lock picking.
This is never fun and in this game it is especially frustrating. I love hunting chests but hate picking the locks.
1) Place thumbs in unusual positions on joysticksmy god I agree
what the FUCK is wrong with lockpicking in this game?
my god I agree
what the FUCK is wrong with lockpicking in this game?
My only complaint with the game 10 hours in is lock picking.
This is never fun and in this game it is especially frustrating. I love hunting chests but hate picking the locks.
Also regarding homestead missions:
Are there more homestead missions after Achilles dies?
I think for some reason you can take out two guards from an air assassination but I've never taken out two guards on ground. I think the air assassination thing is probably a bug.
My only complaint with the game 10 hours in is lock picking.
This is never fun and in this game it is especially frustrating. I love hunting chests but hate picking the locks.
???? I actually think it's clever. Never have a problem with it
1. Rotate left analog until it rumbles, hold in position
2. Rotate right analog until it rumbles, hold in position
3. Hammer RT
It's a very good simulation of trying to hold two tools in place while jigging the lock, generally because (at least on 360) hammering RT can be tricky while maintaining the lock tool positions.
Think I've only failed a lock a few times and it's pretty easy to re-find the position
1) Place thumbs in unusual positions on joysticks
2) Mash right trigger as fast as possible, praying to god your thumbs don't move slightly out of place as you thrash your controller or else you have to start again
Though, it is the best lock picking mechanic in any game I've played. But again, that's not saying much.
???? I actually think it's clever. Never have a problem with it
1. Rotate left analog until it rumbles, hold in position
2. Rotate right analog until it rumbles, hold in position
3. Hammer RT
It's a very good simulation of trying to hold two tools in place while jigging the lock, generally because (at least on 360) hammering RT can be tricky while maintaining the lock tool positions.
Think I've only failed a lock a few times and it's pretty easy to re-find the position
And for everyone complaining about lock picking,
Wait until you do a certain homestead mission where you have to break up a fight.
Thats some left stick / right stick annoyance right there.
Was terrible too, seeing an Assassin struggle at keeping two people apart is hilarious.Haha yea, that one was annoying.
This.The problem is you have to hold it in the exact position the entire time. Move even a millimeter and it'll reset, it's infuriating.
oh c'mon man, that's a MASSIVE STORY SPOILER, not just regarding homestead missions...
You have got to be fucking kidding me?...goddamn QTE's on respawning fucking wolves while I search god knows where for that Indian women...do I have to look in the green circle for her or what...I was loving this game so much so far...jesus.
I can rotate either L or R picks completely around slowly 360 degrees, and often they will not rumble at all. Often I have to manually try each position and wait like 5 seconds or more before I even get a hint of a rumble, and even then it's not always strong. Then I have to hope it sticks. Because if I don't jimmy the lock that first time, often when I come back shit won't rumble for me in the same place again. Sometimes it just will stop rumbling altogether and I'll have to completely remove the picks from the lock.
It's just an inconsistent mess as far as my experience has gone.
Derrick01 said:he problem is you have to hold it in the exact position the entire time. Move even a millimeter and it'll reset, it's infuriating.
You can do it anytime you want as it's considered side content, but I was thinking the same thing for the 4 I did around the same time period you did it. It's very distracting to see him raising a flag for an army that doesn't exist yet :lol