In the same boat, I'm playing through it but this is must be the worst implementation of forced hooks to other mediums I've seen, to the point it feels like they focused more on that than the core game itself. In terms of the side content, I had the same issue with Watch Dogs but it feels like ubi have given up having any context for them, in AC2, all the side missions and collectables were given some in game context, even if it was "your sister lost all her feathers, go find them", and they're introduction was staggered to ease you into them. Here, after the tutorial everything's plonked on your map without any reason, all at once and just an "off you go" while the actual interesting side content like the cafe and social clubs aren't even introduced, you're just expected to find them amongst the dozens of icons on the screen and seem to be fairly easy to miss.
The nomad/initiate chests are stupid and shouldn't be on the map and the map is still too clustered so even when you 100% an area, it's still not clean because all the shop icons and fast travel icons and social club icons. But it's enjoyable.
Dat bulge though... <3!It's really not that great. Since Conner was definitely the most bulky of the AC characters...
i hate that this game is weighed down with all this bullshit. the companion app is shit, and so is locking the legacy outfits behind it. iniaties doesnt work properly yet so cant access stuff thats locked behind there either. all these new collectibles just flood the map even more making it hard to find stuff without being selective. and theres too many currencies and pop up messages telling you to spend shit. not to mention the bugs and performance which the online part must be influencing somewhat. removing the modern day exploration was a mistake too.
witth that said, its the best AC in years and already a personal favourite.
Yeah, the setting is excellent, but it just feels like so much of their focus was on the bullshit business side of things.
What's worse than Initiates not working right is the companion app chests that after like 2 days of playing you start unlocking chests that give you....250F and that's it.
Like why bother spending all the time on the app constantly sending people on missions, waiting, managing your brotherhood to unlock chests that are pathetic. They should at least give you unique items/equip or sync points or something.
You have to finish the damn companion thing to get Altair's robes,,,, ugh.
You have to finish the damn companion thing to get Altair's robes,,,, ugh.
AC3 side content was when it got bad. So much time spent running through the frontier collecting stuff and doing side quests with almost no context (and filling out the fog of war since viewpoints don't help was the dumbest thing ever). The tall tales sidequests are basically the precursor to the Paris Stories sidequests in Unity, but Unity does them so.much.better and they're actually fun now. Oh and remember the UNDERGROUND where to unlock shortcuts you have to run around a dumb maze for hours, ugh.
AC4 while I love the game and 100%'d it, holy shit the grind to collect every damn chest/fragment on every little island you had to swim out to and swim back from was a real burn. The side content was mixed, assassination contracts were great, the 4 big ship battles were AWESOME, underwater was alright, hunting was ok. But collectibles were so tiring.
AC5 is a little better, fewer collectibles, they usually give you a reason to check out a certain area that sidequests might not visit, and the sidequests have more context than the AC3/4 ones with the continuing Paris stories or the murder mysteries and the glyph riddles are real fun. They're still not super meaty and many come down to "go here and stab this guy and run away", but it's an improvement over 3/4 for sure. A good chunk of the missions have neat enemy layouts (the last mission for the Cafe is excellent stealth challenge), or goofy weird shit like Satan fountains. After like 25 hours and clearing about 1/3rd of the districts 100% right now, I'm a little burnt out but still enjoying it and don't feel like it's a chore. The nomad/initiate chests are stupid and shouldn't be on the map and the map is still too clustered so even when you 100% an area, it's still not clean because all the shop icons and fast travel icons and social club icons. But it's enjoyable.
Yeah, the setting is excellent, but it just feels like so much of their focus was on the bullshit business side of things.
I hate how little context is given to the French Revolution or Arno's actions in the world. I'm still on sequence 5, but really, not a whole lot makes sense. The modern day stuff is just an afterthought at this point, too. I liked how they handled it up through the ACII games, but this is just a joke now. It's unfortunate, because more and more "you're in the Matrix!" kind of crap pops up in the actual game world, which really takes me out of it. Even little things like the instant disguises and being able to just buy loot from a menu out of thin air. I feel more like I'm playing a video game within a video game than I do like I'm experiencing a piece of history. Shit sucks.
It's the best backdrop yet, which is why their squandering of it is really disappointing. I even like what little of Arno I've seen. Ugh... so frustrating.
I'm at sequence 10 in game, still level 1 with no exp gain in the god damn broken initiate in game thing.
wait, have you played previous AC games? Unity itself doesnt do anything for initiates yet.
wait, have you played previous AC games? Unity itself doesnt do anything for initiates yet.
I've played ALL of the console ACs and it's the same for me, Initiates says I'm lvl 1.
All of them except rogue, ofc nothing is showing up in Unity and yes I linked uplay.
Mine showed lvl 1 before they added at least some game syncs in the last initiates update the other day.
wait, have you played previous AC games? Unity itself doesnt do anything for initiates yet.
Is there something I need to do?
so I'd rather not read the whole thread, but can someone just confirm , are the aggravating "sync lost" failure on tailing and eavesdrop missions gone and replaced with something more organic now?
so I'd rather not read the whole thread, but can someone just confirm , are the aggravating "sync lost" failure on tailing and eavesdrop missions gone and replaced with something more organic now?
Theres no real eavesdropping missions anymore and maybe 2 tailing missions which are very easy and short.
The tailing mission I did no longer fails if you lose sight. You can maintain sight using eagle vision, and if the counter runs out, you simply have to find them again.
I have this strange bug.
Maybe its this mission im doing thats bugged, for that theater place, but I keep freezing.
Like my character will be stuck and can't move but I can still rotate the camera and stuff.
Blunderbuss:
http://a.pomf.se/ssyorb.webm
On the flipside:
http://a.pomf.se/uwvyph.webm
Fantastic to smack people with too, very heavy damage and pretty fast.
Man this game is brutally difficult compared to previous entries in the series. I think i'm probably just underpowered and found myself in a tough area, but forget taking on 3 or 4 dudes by myself, at least at this point. Im dead in seconds
Man this game is brutally difficult compared to previous entries in the series. I think i'm probably just underpowered and found myself in a tough area, but forget taking on 3 or 4 dudes by myself, at least at this point. Im dead in seconds
Remember to use smoke and to quick fire your pistol. 3 to 4 enemies shouldn't be that bad at a medium strength lvl. Also btw, the small diamonds above the enemies heads represent their strength and difficulty level.
did that blunderbuss just create a human being?
Truthfully a really small sliver of content is affected by the Companion app BS.
When I'm playing, anything related to that app is a big Nope. Same with Uplay. And that still leaves me about 98% of the game left. It's annoying but just skipping all of the side missions except for Club ones (which you mentioned earlier) is a drastic overreaction.
Some of these companion app missions have wait times of 10 fucking hours. Which you have to actually wait 9 times in total to get the outfit... 90 hours or waiting?
wtf.
Seriously. wtf.
I understand that, but it's all just so "in your face," or at least it feels that way to me. Never had chests be so frustrating in a game.
I'll probably still do the Nostradamus Enigmas and maybe some of the murder mysteries, but I've just become kind of disenchanted with the game. I'm going to beeline the main quest for a bit to advance things and hopefully find something to like about the story.
All of them except rogue, ofc nothing is showing up in Unity and yes I linked uplay.
I just started AC Unity on PC, and there's a 792 mb patch, I haven't played the game since Thursday, does anyone know what this patch is about?