Kamina
Golden Boy
Replay File 1 from the PCI really fucked up picking a dude as my MC didn't I. :/
Is there a way to change back into the woman?
Last edited:
Replay File 1 from the PCI really fucked up picking a dude as my MC didn't I. :/
Is there a way to change back into the woman?
Switched the audio to Japanese. Now the game is even better
Fucking hate when they over act to try and sound Japanese. Piss off
Finish the first file, save and return to the title menu. From there you can do itHOW!? I didn't see an option.
Replay prologue or title options.I really fucked up picking a dude as my MC didn't I. :/
Is there a way to change back into the woman?
Just picked this up the other day and finished the first two missions. It's a good game but not my thing unfortunately. It just feels like there's way too much going on with the combat for my tiny brain to comprehend. Also, the post by EverythingsOverrated makes me think I'll get bored of it near the end. It's a really unique concept with the investigations and then doing the fighting but I'm struggling to enjoy this. Not the biggest fan of cutscene either and this game has a lot of them.
Just picked this up the other day and finished the first two missions. It's a good game but not my thing unfortunately. It just feels like there's way too much going on with the combat for my tiny brain to comprehend. Also, the post by EverythingsOverrated makes me think I'll get bored of it near the end. It's a really unique concept with the investigations and then doing the fighting but I'm struggling to enjoy this. Not the biggest fan of cutscene either and this game has a lot of them.
Actually the game ranks you base on you using verity of moves and legions more than no damage and high combo like in Bayonetta series. Overall the ranking is much more forgiving compare to other PlatinumGames.My only gripe so far is the ranking system, it seems to favor speed above everything which I'm not a fan of. I finish a fight really trying to avoid taking damage and use a variety of moves and get a C or D ranking. I do the next one just attacking like crazy, to the point I feel like I'm just button mashing at times, while using a bunch of healing items....S+
Actually the game ranks you base on you using verity of moves and legions more than no damage and high combo like in Bayonetta series. Overall the ranking is much more forgiving compare to other PlatinumGames.
You should ignore ranking till you get all legions, you get more powerful attacks, skill unlocks, abilities etc. later in the game which make the early cases a joke.Finally Started this.
Have only played the first 2 "cases" but so far I'm really liking it. I like the visual style and while the combat system took a while to click, I'm starting to like it more and more as I keep playing. I'm also really liking the level design, I like that there's a lot of "hidden" or optional chests and optional battles so it pays to always keep an eye out for side paths or places to jump to with your Legion.
My only gripe so far is the ranking system, it seems to favor speed above everything which I'm not a fan of. I finish a fight really trying to avoid taking damage and use a variety of moves and get a C or D ranking. I do the next one just attacking like crazy, to the point I feel like I'm just button mashing at times, while using a bunch of healing items....S+
The Beast Legion is your best friend in this fight and make use of perfect call with Arrow Legion.Fuck this final boss.
The Beast Legion is your best friend in this fight and make use of perfect call with Arrow Legion.
I'm in file 8 getting knocked about on platforms and had to take a break. It's a shame because the tethered platforming is pretty fun, but it's too finicky in the clutch, or when you're under attack.Alright, so thoughts:
I think the game's great, feels fantastic to play while fighting enemies, has some of the best music I've heard this year. At one point the game was pretty slow at the start then it was firing on all cylinders. The 90's anime aesthetic is my jam. You got Jojo, you got Bubblegum Crisis, you got Eva. The Eva references were so strong someone at Platinum has to be a fan. Speaking of Platinum, this game feels like a sum of their previous games and something different at the same time. Putting your main attack buttons as the shoulder buttons were something I was getting used to, part of the reason why I can't get into the Soul games. But it was easy once I got comfortable with it. The controls in combat are fun and can do cool things (ie jumping off your legion's back and you would do a downward slash.). Back to the references and callbacks, so many of them. There's a callback of getting to Bayo 1's alfheims. There's stuff from MGR, Bayo, Transformers Devastation(this game is awesome damn it), Nier: A, Wonderful 101 in the gameplay. This probably has the best introduction to the protagonist I've seen in a game and felt like something out of an anime. Speaking of the alfheims, the hidden ones have new bosses which I find to be awesome. My favorite one probably has to be Agni and Rudra boss you fight on the rooftop with it raining.
But outside of combat is where most of my issues reside and mind that I was trying to getting S+ for all files in the game so far. I'm not the biggest fan of platforming in action games. I hated it in DMC4 and I didn't care for it here too much. It isn't THAT bad in fact you look cool doing it but does grate on you after a while especially in combat. The little early side quests that do you do weren't bad and were fine to get graded on because either you get all of the answers correct and get S+ or get didn't. Plus, most of the noncombat red cases made sense to why you were doing them and getting graded. Then you come to file 8 and holy shit I started to hate them. The Lappy game wasn't that bad but boy I did get mixed up on the controls, admittedly it was more of a me thing. But the carrying the boxes minigame was worst of them probably because it was a mundane task that required no skill or thought and was based on you balancing boxes using the gyro controls. And for whatever reason, the controller would freak out go one way. Or chase the graffiti artists because that's fun.
Okay, I do one or two grievances with the combat, the camera can get really bad in places where you can't see the prompt to finish an enemy off or in my case can't see Noah Prime throw out a one-hit kill behind you. Also fighting floating enemies in the astral plane is kinda annoying because you end up falling in the process.
Beyond all of that, I still think that the game is pretty awesome and is fun. And getting pure platinum isn't anywhere hard as Bayo 1 on a first run so anyone looking for an easy Platinum game I would say this is it. Again Platinum put out what I believe to be the soundtrack of the year and the Switch's best game this year.
9/10
Forgot to say I went with a guy because I want the female twin to get the characterization.
My run of the game:
Is that the part where the homnculus (or whatever it's called) is destroying the platforms? For that part I would just tap the left trigger to send the legion quickly and then get pulled over - not exactly the most elegant solution.I'm in file 8 getting knocked about on platforms and had to take a break. It's a shame because the tethered platforming is pretty fun, but it's too finicky in the clutch, or when you're under attack.
Hopefully a sequel improves on this.
This was kind of my thought too. Seems a bit unfair, beating the boss with Beast Legion felt a little cheap, but at the same time it didnt seem possible to not use Beast; the boss would just wail on you with consecutive hits that even if you evaded you got smashed with the next one (or hit by the laser beams), parry / perfect call didnt stop the beating and every hit was over half your health gone and you didnt even get time to heal because you were constantly stunned.Fuck this final boss.
That depends on what perfect call you use, if you use perfect call with Arrow Legion you won’t get hit, this also true with Arm & Axe Legion. Also make use of your Axe Legion abilities like it’s Shield skills. I personally enjoyed the boss fight, I would say some of the post game red cases are much, much harder than the final boss.This was kind of my thought too. Seems a bit unfair, beating the boss with Beast Legion felt a little cheap, but at the same time it didnt seem possible to not use Beast; the boss would just wail on you with consecutive hits that even if you evaded you got smashed with the next one (or hit by the laser beams), parry / perfect call didnt stop the beating and every hit was over half your health gone and you didnt even get time to heal because you were constantly stunned.
Whole boss fight just felt broken really.
That is kind of one thing that annoys me about Kamiya action games tho, things like perfect calls, followed by sync attack just leaves you open to getting annihilated against groups of enemies, especially fast ones. I often find these action games lack a stun or stumble to offensive hits
I think I'm past the midway point.
Still really liking it but I think for me personally it won't go into my list of favorite Platinum games.
The combat has grown enough on me that I feel comfortable with it and I still think it's really fun. The different legions add a lot of variety and the fights look flashy as hell which is always a bonus. I also agree that this is one of the best looking Switch games, aside from the aliasing the presentation is nice and clean and the animations are great, it's also one of those games that IMO look great in both docked and handheld mode.
I also really like all the police/detective stuff and the small details like getting bonus points for picking up trash (though I wonder how these parts will hold up on a replay)
I think my biggest issue so far is difficulty, it's a shame that there isn't some hard mode unlocked from the start. Fights are extremely easy and are often over quickly, enemies have these badass designs and intros but then you fight them and they hardly present a challenge. I think I'm 3/4 through the game and I haven't died once, nor have I even come close to dying.
It's like the challenge is intended to be to get the best possible ranking, which has always been a thing in Platinum games, but their other games like Bayonetta or the Wonderful 101 did a much better job at also making the fight itself feel more challenging. Even on normal it was like actually beating the fight was the first challenge and THEN you start to think about how to improve your ranking. Here you sort of skip straight ahead to that second part.
And on the more nitpicky side the mute protagonists is just awkward.
Overall still a solid game. So far I'd give it a 8/10 but Platinum games tend to be in the 9+ ranking for me
Yeh Im getting pretty fucked on one of the files in group 1 atm, with the Raven agents.That depends on what perfect call you use, if you use perfect call with Arrow Legion you won’t get hit, this also true with Arm & Axe Legion. Also make use of your Axe Legion abilities like it’s Shield skills. I personally enjoyed the boss fight, I would say some of the post game red cases are much, much harder than the final boss.
I would say the dodge is pretty responsive, it just you can’t abuse it. In Bayonetta, the dodge is much more generous with its timing because it’s main mechanic, while in Astral Chain you have other options to avoid attacks like Perfect Call and Shield with Axe Legion.Yeh Im getting pretty fucked on one of the files in group 1 atm, with the Raven agents.
As soon as you get fast moving enemies around you, I feel like the combat goes to shit because dodge isnt anywhere near as responsive as say, Bayonetta
I've just replayed the first file in Astral Chain to go for 100% and besides getting 100% red matter clean up rating, there's a star and a animal palm symbols there, but for some reason the fact that I adopted a cat and used toilet does not regitster after completing the file in file selection menu. What I did wrong and why the game don't count these things after replaying files?
That's exactly how i feel...........about BayonettaHawks Eclipse thank you.
I'm in File 9 now and I don't know how to explain it but.... it's just so easy for me to put this game down and do something else for a while after I've finished a mission. Idk why.... I just don't feel the need or urge to continue playing long sessions (4-5 hours or even more than that) and missions in this game are very long, especially if you'll be exploring a lot to find secrets, completing all quests etc. For example, I could play Gears 5 the whole day back when it came out and I wanted to play more next day cuz I felt the need, the urge, to play more, ya know? But even though I like Astral Chain... I just can't do that with this game for some reason.
Am I the only one with this "problem"? Please tell me that I am not, cuz I want to know why someone else besides me feels the same way and why is that.
Both AC and Bayonetta took me little time to get used to the combat but once it clicked I couldn’t stop playing.That's exactly how i feel...........about Bayonetta
I love AC though so can't help you there
Both AC and Bayonetta took me little time to get used to the combat but once it clicked I couldn’t stop playing.
Astral Chain’s combat flow is very different than other action games out there but man once you figure it out the combat in my opinion is brilliant.
100% agree with you.Astral Chain’s combat flow is very different than other action games out there but man once you figure it out the combat in my opinion is brilliant.
True, plus when it comes to some of the abilities in Legion skill tree, they are exactly the same for all of the Legions and they could've done a better job adding more unique abilities to each of the Legion based on it's type. But still, the amount of options in combat and stuff you can do with it is just ways better than in any previous games made by Platinum (excluding Vanquish which is completely different game from the rest).In AC it felt like i used the same combat for the vast majority of the game
Yep, if nothing else it gets the job done to make you play more and see it through the end.The story, while cliche anime, was fun enough for me
Nope, it's my first playthrough.Wait, when you said you're in File 9 is that still on your first playthrough or you've already completed the game and are going for 100% collection?
As I've said, the game looks amazing especially if you'll keep in mind for which platform it was developed, just a bit blurry at times cuz of variable resolution - it's not even 1080p when docked ya know, Switch is not powerful enough.I only have a PC monitor for gaming so I have no idea how AC looks when scaled up to a 50" TV, though I imagine it should still look quite good!
I think they did best the could with what they have in this game and I'm not complaining at all. As for comparison to DXHR, yep, I think it's fair and devs of this game also did the best the could with what they have which is - do more with very little. I'd also compare this game with Yakuza, cuz these game also don't have huge worlds to explore but amount of very diverse content in them is just mind-blowing. Also, keep in mind that it's not always the same exact enviroment with the same stuff in it for you to do, they always try to do something different each time and I'm 100% fine with it and I like what they did.I was a little disappointed that we only got to explore only a few parts of the Ark
C'mon, you're just nitpicking here mate. Nier Automata is not that much better ya know. Not every Japanese games should look like Yakuza when it comes to character animations, facial expressions etc. and sometimes it's not that important at all.But yea, other things in AC like the ingame cutscenes are somewhat odd, with average lip-synching and some stiff animations when the characters need to move, this is especially noticeable when characters need to turn around.
I think they did best the could with what they have in this game and I'm not complaining at all. As for comparison to DXHR, yep, I think it's fair and devs of this game also did the best the could with what they have which is - do more with very little. I'd also compare this game with Yakuza, cuz these game also don't have huge worlds to explore but amount of very diverse content in them is just mind-blowing. Also, keep in mind that it's not always the same exact enviroment with the same stuff in it for you to do, they always try to do something different each time and I'm 100% fine with it and I like what they did.
[/QUOTE}
I haven't bothered playing any of the Yakuza games yet though I did try one of the demos long ago. About their reuse of the environments, it's quite good and you will see more of that creative usage in the postgame. The game that left a lasting impression on me with creative reuse is DMC 1; the usage of the entire island along with the reappearance of the 4 bosses (for a total of 3 times each) was really masterful and it's a shame that Capcom never did the HD port proper justice.
C'mon, you're just nitpicking here mate. Nier Automata is not that much better ya know. Not every Japanese games should look like Yakuza when it comes to character animations, facial expressions etc. and sometimes it's not that important at all.
Both AC and Bayonetta took me little time to get used to the combat but once it clicked I couldn’t stop playing.
Astral Chain’s combat flow is very different than other action games out there but man once you figure it out the combat in my opinion is brilliant.
Also, it's probably a personal issue but I took really long to develop the muscle memory for AC. Even now I don't think I'm close to what I'd consider mastery; there is so much that can be done in AC's combat that I find it mentally exhausting.
Played more of this recently...it's really different for PlatinumGames. Normally I like new Platinum IPs...as long as there are identifiable elements and it doesn't stray too far from the classic Platinum feel. Now with Astral Chain...I feel like they nailed it with identifiable elements in the form of the Leigons, which reference previous Platinum Games in terms of function. Also other things like the general interface being like Nier Automata, for example. But where I'm still kind of divided on, is the feeling of straying too far from the classic Platinum feel. Things like no jumping, getting penalized for destroying background things when investigating, investigation stuff in general, making your own character and being a silent protagonist and having everyone else doing the talking for you, etc. and many things about the gameplay in general, like the way the pistol operates, feels distinctly not-Platinum to me. So yea...maybe later on, the game will actually click with me and I'll come around on it, but as of this writing, I'm so-so on Astral Chain.
I agree with this. There's something about Astral Chain's combat that doesn't feel...cozy after a while. Like The Wonderful 101 has a different game system than Bayonetta, but after a while I adjusted to it and certain things in the combat became easier as a result of increasing in it skill wise and getting nice new moves and upgrades which helped too. Even with additional Legions and stuff, I still feel pretty sluggish at Astral Chain...