I played the game in Polish since that's where I'm from and it fit the aesthetic better than English. While it was definitely better than the English dub, it still had a problem with overlapping voice clips but other than that the dialogue seemed pretty straightforward and my main problem is that there was just too much of it. Thanks for sharing that perspective, though, that would explain a lot about that character at least, lol.First I've played dev build of the game, which you can't finish without dev tools and cheats. It was a mess, obviously. Now I'm playing finished and patched version. The thing is, I can't say anything at all about what's in the game after the first science complex, cuz I finished it in dev build and decided to buy and play finished version at some point to play more of the game, which I did. So, what I saw and experienced in the game so far is great, there is a few visual bugs here and there still, even after dozen patches, but other than that I've no complaints and it's a blast to play. I can't say anything about the rest of the game yet, but if there'll be a lot more to say about it which'll be worthy of it's own thread, then I'll do it.
Also, to understand dialogues and everything around them you just need to know Russian and Russian culture in general, otherwise you just won't get even 1% of what was said, referenced etc., cuz it's simply impossibe. And I don't mean Putin's fascist russian culture of 100K insane fucks at best in the whole country, I mean normal, civilazed, compasionate and adequate people Russian culture. You also just can't translate russian curse words and meanings to other langueages at all, so it's impossible to even understand why there's so much of it and the impact of it in dialogues.
There's something like that in the Metro and S.T.A.L.K.E.R. series as well, but far more of it in Atomic Heart just cuz it's a much less depressing game overall and writers done way more with dialogues, funny lines etc. to make some of them feel dumb and stupid intentionally - cuz the main character is stupid af idiot - again, intentionally, but you can't understand it without knowing how Russian millitary works and why it's so stupid and dumb but funny af at the same time.
I'm from Russia, as some of you know already (or known years ago), but don't think that cuz if I'm from Russsia and this is a game made by Russian devs, I'll have biased oppinion about it, no, if I don't like something about the game, if it'll disappoint me in the end and all that, I'm gonna say it how it is cuz that's what I always do... for better or worse. Language and culture barrier will still be a thing with this game for all none Russian speaking people though, there's nothing I can do about that.
But that's all I'm gonna say for now.
Huh? Even base PS4 has HDR (was added later on with a firmware upgrade).since the the PS4 Pro didn’t have HDR
It ain't my fault that modern gaming is a carnival of mediocrity. The fact that the Horizon series is so popular is a testament to this.Im starting to think you dont even like games and those you're bad at, are automatically shit. Gid gud.
It ain't my fault that modern gaming is a carnival of mediocrity
Well, no, because there are still games coming out that I like, it's just that the standards went down so much that there are equally as many that are sub-par.Nah, your tastes have changed. Time to either replay old games or find a different hobby.
I didn't had a problem with audio in general, well, at least big problems like completely muted audio, no VO etc. Overlapping do exist in some scenes and I think it could've been done better, as well as poorly placed tutorial messages that pop up during conversations - Who does that? So bizzar to see such stupid design mistakes which 1) no one is making anymore (tbh I don't remember seeing this even back in 2000s), 2) could be easily fixed... but still isn't after dozen patches? WTF Mundfish?!I played the game in Polish since that's where I'm from and it fit the aesthetic better than English. While it was definitely better than the English dub, it still had a problem with overlapping voice clips but other than that the dialogue seemed pretty straightforward and my main problem is that there was just too much of it. Thanks for sharing that perspective, though, that would explain a lot about that character at least, lol.
I'm gonna try out Forspoken when it goes on deeper sale. I'm willing to give it a chance because at least combat and traversal were pretty fun when I played the demo. Bad dialogue I can stomach but bad gameplay is unforgivable.Yeah I think it was trash. I could barely last 4 hours.
It's like they agreed to put in any idea they have on the daily meetings.
There is 0 curation here. It's a mashup of gameplayh ideas that do not fit together.
On top of that, the constant alerts, spawning enemies, poor combat. I really don't undersand the high scores. It's like if people only played the intro or watched the trailer.
You go underground for 2-3 hours and then when you emerge, it gets even mroe annoying. It's a really bad time for me.
On the contrary - Forspoken would be a big surprise for me this year. Fantastic gameplay, combat and best open world traversal in a long time. It is like if reviewers scored the game based on tweets and memes alone.
Cool catchy art + butt naked balerinas = high score
Game you actually have to play, to see if it's good = low scores
edit: The biggest surprise this year for me might be Hogwarts. I never expected to enjoy it as much as I did. Forspoken I kinda had some hopes for.
They never fucking shut up in atomic heart. Constant, terrible dialogue... like... Cannot stand it, so bad. It's nonsense all the time you play. It's grinding my ears actually. I was playing the first 4 hours with my father (he comes to visit for new games) and he couldn't stand atomic hear too.I'm gonna try out Forspoken when it goes on deeper sale. I'm willing to give it a chance because at least combat and traversal were pretty fun when I played the demo. Bad dialogue I can stomach but bad gameplay is unforgivable.
Yeah, the vending machine stuff is at least amusing, I liked that. Not sure why would anyone have a problem with it, sounds like something out of Twitter, lol.I didn't had a problem with audio in general, well, at least big problems like completely muted audio, no VO etc. Overlapping do exist in some scenes and I think it could've been done better, as well as poorly placed tutorial messages that pop up during conversations - Who does that? So bizzar to see such stupid design mistakes which 1) no one is making anymore (tbh I don't remember seeing this even back in 2000s), 2) could be easily fixed... but still isn't after dozen patches? WTF Mundfish?!
As for the main character. He was written intentionally like a stupid military idiot and bootlicker, who's smart enough for just one thing - follow orders of his superiors. Maybe there's something more to him later personality-wise (he lost his memory at the beginning of the game and don't remember much), idk, I'm not that far into the game yet, so it remains to be seen. I actually enjoy banter between him and the glove, let alone with the vending machine, Eleonora. It's so stupid but amusing at the same time, cuz you can't tell whether he just don't understand the sex humor or just neven been with the woman before and don't know how to react to Eleonora's flirts and sex references.
I mean, yeah, it's super weird to hear such things from a vending machine with a woman's voice no less, but the fact that he just not even trying to play along and always plays deffensive is funny af, while Eleonora is not giving up and trying to sort of "break the wall"
I honestly don't understand why some people think it's disgusting or something along those lines, while at the same time they liked Duke jokes about balls, dicks and boobs etc. back in the 90s.
Agreed, it’s awful. The controls are bad, its ugly, there’s nothing fun about it. It’s just bad. I played about 6 hours and not a moment of it was enjoyable. It’s mediocreThe only other game that has the potential to be an even bigger disappointment this year is Starfield, given the immense hype surrounding it. However, if that one turns out to be good, then Atomic Heart will likely end up being one of the most sour gaming experiences I've had this year. It may not be the worst game to come out, but I had exceptionally high expectations after watching the amazing trailers. Unfortunately, the flashy visuals are pretty much the only aspect I can compliment the developers for, and it's a bit baffling to me why so many people are being so positive about it...
The story simply falls flat, and I despise the dialogue and voice acting to the point where I constantly wanted to mute the audio to avoid enduring any more of that annoying drivel. All that exposition would have been better served as shorter text and audio logs. I mean, why not? The game already borrows every Shock-flavored trope under the sun anyway. If the developers truly wanted to innovate, they should have prioritized better writing instead of elongated and mostly aimless conversations between the most abrasive and annoying cunt on the planet and his pet glove.
The cutscene direction is also among the worst I've seen in recent years, as they are tonally inconsistent, poorly paced, and even the character dialogue feels rushed, often resulting in characters talking over each other—not in a natural way like people sometimes do in real life, but rather because the dialogue lines were too long, leading to the next one starting before the previous one ended. It was even more comical when the same character interrupted themselves.
Then there's the gameplay, which I just fucking hate with a passion. Every passing hour playing the game felt like running through a field full of rakes. Each step that I took off the beaten path was rewarded by getting slammed in the face with a stick. It's just impossible to focus on your objectives, which are already pretty obtuse, when you have to constantly look around for cameras and those annoying flying fuckers that resurrect everything that you kill. Plus the game is really stingy with resources so after a while, instead of trying to explore and engage in combat, I just started sprinting past everything just so that I could get this stupid shit over with. I don't know about you but that doesn't sound like fun at all. To top it all off, melee combat is awkward, and it takes an eternity to kill anything, making it a lousy fallback option.
The entire experience feels soulless too, by the way. It borrows the aesthetic of 60s Soviet retro-futurism and boasts impressive visual and animation work that's well-polished, making for a really impressive spectacle sometimes. However, the further I progressed into the game, the stronger my impression became that it was merely a hodge-podge of various ideas that were nicked from different video games and science fiction works. There is no consistent, overarching vision or message behind any of it. It feels more like a "throw shit at the wall and see what sticks" kind of game. Let's just say that I couldn't feel invested in any of it, and none of the elements elicited any significant emotional reaction beyond the initial, "huh, that's neat... and also strange that it's here." Like those fungus zombies with their heads split-opened that look like The Last of Us rejects. I guess they look neat but what the hell does that have to do with the robot uprising?
Anyway, that's probably like 5/10 for me. Maybe it would change had I finished the game but it was so goddamned long and my patience can only last for so long...
TotK has a far better and more in depth story than this awful game. The story in TotK is incredible.An hour isnt even...playing the game lol
I swear I live in the bizarro gaming age.
To me, TOTK looks like shallow, archaic, non storyhaving, run around aimlessly and build shit bullshit. Whereas atomic heart looks like it actually has ambition. Creative enemies and atmosphere. And looks like agame that came out in 2023. Unlike the games people are loving these days.
But hey I havent played it yet. I just think TOTK looks like a ps3 era aimless wondering game for casuals who think they are hardcore because they cant be bothered with a story and like doing the same repetitive shit over and over with simplistic mechanics. Like souls popularity.
Thats where were at with gaming I guess.
Wonder if atomic heart is like cyberpunk where its kinda better than alot of games, but held to a higher standard lol
Are you like 9 years old or just have a learning disability?Jizzlehell thread?
How reasonable of you.Some people are just haters, don't waste your time on them.
Which one? Just making sure since there are a few contenders out there, lol.Atomic Heart is the biggest disappointment of the year
seems to be the problem.I had exceptionally high expectations
Can you blame me, though? The trailers looked fucking amazing. And then there's also the fact that immersive sims are the greatest genre in the history of video games.TLDR;
but
seems to be the problem.
Everyone these days seems to expect banger after banger and is so influenced by the companies' marketing that the drop height sprouts up metre by metre. As if nothing had been learned from the last few years...
The game has become what one could expect from a differentiated and distanced point of view, considering how the development went and what was shown.
Don't let the companies drive you crazy with bloated hype, perceive 70s to 80s games as what they are, namely solid games that you can have fun with, and don't expect the next Half Life or Bioshock behind every marketing.
I don't know.Can you blame me, though? The trailers looked fucking amazing. And then there's also the fact that immersive sims are the greatest genre in the history of video games.
This game isn't even worthy of licking dog shit off of Bioshock's boot soles.
yep I agree only got 2 hours into it, it's awful.The only other game that has the potential to be an even bigger disappointment this year is Starfield, given the immense hype surrounding it. However, if that one turns out to be good, then Atomic Heart will likely end up being one of the most sour gaming experiences I've had this year. It may not be the worst game to come out, but I had exceptionally high expectations after watching the amazing trailers. Unfortunately, the flashy visuals are pretty much the only aspect I can compliment the developers for, and it's a bit baffling to me why so many people are being so positive about it...
The story simply falls flat, and I despise the dialogue and voice acting to the point where I constantly wanted to mute the audio to avoid enduring any more of that annoying drivel. All that exposition would have been better served as shorter text and audio logs. I mean, why not? The game already borrows every Shock-flavored trope under the sun anyway. If the developers truly wanted to innovate, they should have prioritized better writing instead of elongated and mostly aimless conversations between the most abrasive and annoying cunt on the planet and his pet glove.
The cutscene direction is also among the worst I've seen in recent years, as they are tonally inconsistent, poorly paced, and even the character dialogue feels rushed, often resulting in characters talking over each other—not in a natural way like people sometimes do in real life, but rather because the dialogue lines were too long, leading to the next one starting before the previous one ended. It was even more comical when the same character interrupted themselves.
Then there's the gameplay, which I just fucking hate with a passion. Every passing hour playing the game felt like running through a field full of rakes. Each step that I took off the beaten path was rewarded by getting slammed in the face with a stick. It's just impossible to focus on your objectives, which are already pretty obtuse, when you have to constantly look around for cameras and those annoying flying fuckers that resurrect everything that you kill. Plus the game is really stingy with resources so after a while, instead of trying to explore and engage in combat, I just started sprinting past everything just so that I could get this stupid shit over with. I don't know about you but that doesn't sound like fun at all. To top it all off, melee combat is awkward, and it takes an eternity to kill anything, making it a lousy fallback option.
The entire experience feels soulless too, by the way. It borrows the aesthetic of 60s Soviet retro-futurism and boasts impressive visual and animation work that's well-polished, making for a really impressive spectacle sometimes. However, the further I progressed into the game, the stronger my impression became that it was merely a hodge-podge of various ideas that were nicked from different video games and science fiction works. There is no consistent, overarching vision or message behind any of it. It feels more like a "throw shit at the wall and see what sticks" kind of game. Let's just say that I couldn't feel invested in any of it, and none of the elements elicited any significant emotional reaction beyond the initial, "huh, that's neat... and also strange that it's here." Like those fungus zombies with their heads split-opened that look like The Last of Us rejects. I guess they look neat but what the hell does that have to do with the robot uprising?
Anyway, that's probably like 5/10 for me. Maybe it would change had I finished the game but it was so goddamned long and my patience can only last for so long...
Yup. That's about rightNot sure what OP means. It's an alright game with an alright reception.