The staggered stop motion ski chase scene is just the best.
Also, Transistor. That game's neat. I really enjoyed the turn based combat, which is something I didn't expect. Super Giant took a system which I usually find really boring and archaic, and gave it this really great sense of speed and style you'd otherwise expect from a real time action game. Making spell combos was really satisfying, especially when you find a way to cascade damage and passive buffs into an unstoppable single turn rampage.
The soundtrack's incredible, the art has improved a lot since Bastion while still retaining the same charms. I'll say, the only downside is the story, which was a bit unsatisfying with how little the game explains its universe and characters outside of a few core elements and motivations. I certainly think Bastion was much more touching in that regard, although Transistor sure tries to pull at your emotions.
Not sure if I'll do a New Game+ any time soon, although being able to double up on powers is really tempting.
Also, Transistor. That game's neat. I really enjoyed the turn based combat, which is something I didn't expect. Super Giant took a system which I usually find really boring and archaic, and gave it this really great sense of speed and style you'd otherwise expect from a real time action game. Making spell combos was really satisfying, especially when you find a way to cascade damage and passive buffs into an unstoppable single turn rampage.
The soundtrack's incredible, the art has improved a lot since Bastion while still retaining the same charms. I'll say, the only downside is the story, which was a bit unsatisfying with how little the game explains its universe and characters outside of a few core elements and motivations. I certainly think Bastion was much more touching in that regard, although Transistor sure tries to pull at your emotions.
Not sure if I'll do a New Game+ any time soon, although being able to double up on powers is really tempting.