Whoops, didn't mean to quote that.
Certainly did to me, I just didn't want to bring it up as to not cause a shitstorm lmfao. Also as Narag said: the ED. The ED at this particular timestamp also triggered red flags. Huge ones lol.that broom scene looked like that? really? Did not look like that to me.
Certainly did to me, I just didn't want to bring it up as to not cause a shitstorm lmfao. Also as Narag said, the ED at this particular timestamp also triggered red flags. Huge ones lol.
Yea I already acknowledge that the ending had yuri baiting in my last post. Agreed that it is pretty obvious lol.
That broom scene wasn't that bad tho.
Should I change the Izetta OP image?
We're totally screwed, yeah
At least the weather is kinda nice?
Another member of the Canadian club here! It really sucks how we don't get a lot of Aniplex stuff in theaters over here anymore. They used to be better at theatrical events in Canada than this.
Sigh, that's a shame. Was really looking forward to Part 2 too.
Yuri is tearing us apart.
Yuri is tearing us apart.
Wifey is S.C.P S2 ep.1
Yeah, for some reason I forgot how trashy this short was.... It's got some decent conedy, but damn..
Hot garbage.
Maybe that Citrus anime will happen and we'll have an actual for real yuri anime instead of a fake one.
I tried to warn y'all...
They knew what they were getting back into and they'll watch it every week just in case others continue to need warning.
How many of us are there on here?
Citrus is trash yuri tho. Shame its like the only Yuri series thats licensed. Whens Honto no Kanojo anime.
Wifey is S.C.P S2 ep.1
Yeah, for some reason I forgot how trashy this short was.... It's got some decent comedy, but damn..
I wonder if Utena would have been labeled as "Yuri bait" if it aired today, eh.
Wait, people complain about that?If people complain about Euphonium having "yuri baiting"
Wait, people complain about that?
I still remember SDBurton's meltdown.
Aniplex finally released Kizu Part I in a few Canadian theaters a month or two ago, so I expect Part II will also get released there eventually.
I may watch Yuri on Ice if it has Yuri baiting.
It's somewhat hard to talk about Takashi Aoki, as a person would have to refer to two sides of his work, the photography component and the monitor design component. What makes this even more complicated is that he doesn't always manage both aspects in every production he works on, in fact he generally doesn't. The earliest I can find where he did monitor design work was in 2005 with Fafner: Right of Left (although not formally credited for monitor design) and 2006 with The Third: The Girl with the Blue Eye, a show so forgotten by time that the few people who actually did watch it probably forgot they did. As for the cinematography/photography side, I can go back to 1998 with Shadow Skill TV and 2003 with Avenger, no not the Avengers.
I consider myself more knowledgeable than the average anime fan and I hadn't even heard of any of the above shows till the past three hours, as you can imagine they weren't exactly hits for one reason or another. There's nothing particularly unique about any of them. Now one I have watched was Heroic Age in 2007, not that it was particularly memorable either. Aoki was the cinematographer (seems to be same role as director of photography) for Heroic Age. The visual quality of the show though was in line with other low quality shows in the mid 2000s and especially in line with Xebec's output at the time (look up Elemental Gelade or Kanokon if you don't believe me). That essentially means it looks like shit.
Shadow Skill has some fine character designs though.
The first production where he was in a lead position and where Xebec put out a work that was visually impressive was Fafner: Heaven and Earth in 2010. Yes I'm aware Xebec put out Broken Blade earlier that year however I don't feel it's a stunning production on an optical level, despite some of the sakuga cuts and 2D mechs, as the art direction is somewhat flat (largely due to the setting). Aoki earlier had started doing monitor design work in Fafner: Right of Left and not by coincidence that was when the monitor designs in the franchise showed a significant improvement. Heaven and Earth was the first time where he did both cinematography and monitor design work for a single production. The results speak for themselves.
At the time Aoki was working for Studio Twinkle but even in their catalogue I can't find any sort of quality increase that could explain the insane jump upwards. Even for a movie production this is ridiculously well shot from a cinematography standpoint. There's extremely effective use of depth of focus, atmospheric lighting, bloom, and stylistic lens flare. That's just on the photography side, the monitor design work also showed significant improvement and complexity. Aoki had previously worked on Gundam Unicorn, on the monitor work side, which released earlier that year so it's possible some of the techniques there brushed off on him.
The next released production of his was Lagrange - The Flower of Rin-ne, although I imagine he did work on Yamato 2199 first. Lagrange is kind of weird in that it feels like a regression or exception to Aoki's development as a photography director. There's a weird form of chromatic aberration that seems like a light form of GoHand's garbage, messy use of DOF and other times the backgrounds look over-processed. The audience can see the framework of his earlier works in Lagrange but it never quite comes together as well as it should. Interestingly enough though, some of the monitor designs actually look like his work in Fafner although he's not formally credited for any of the monitor work. So the next production where he does both cinematography and monitor design would be Yamato 2199.
I could create a dedicated post just for Yamato 2199's visuals. He does an exceptional job of creating these photorealistic shots with tons of complex lighting and meticulous textures. The only two other studios who come close in this style are the in-houses at Ufotable and KyoAni. The monitor work though is something that will become a calling card on future productions of Aoki's. For example in the above screenshots, information is conveyed in a visually pleasing manner due to elements such as color schemes, legible text, exhaustive schematics, or detailed geographical positions. There was a lot of care and effort put into the user interfaces and that's something that you don't see often in anime productions. The level of work he puts into monitor design is probably the highest in the industry. Here's an English translated interview where Aoki discusses his Yamato 2199 work and the insane amount of labor put into it. The next major production for him, after the Yamato movie although he did do monitor design work in the Psycho-Pass movie, would be back to Fafner with Exodus in 2015.
It's absolutely mindblowing that Aoki was able to keep a near movie-level quality to a TV level production. There were a lot of production issues with Exodus though, as it was pushed back repeatedly, which might hint at how challenging this production was. It's not just the photography work but the monitor work is also to the same quality as Yamato 2199 as well.
I've talked about this in the past but it's worth repeating that monitor designs like these are important not only for aesthetic reasons but these shots also help increase the audience's contextual understanding of a scene and so are important for narrative reasons as well, not to mention assisting in the scifi atmosphere. For example the above shot conveys how many people are left, their status, and who Fenrir is being activated on. That's a much more effective way of conveying basic information rather than through lines of dialogue. Anyway after Fafner: Exodus, he did the monitor designs for Gundam Thunderbolt. It seems like he's becoming Sunrise Studio 1's go-to-guy for monitor designs as he also worked on Reconguista in G.
Can't blame them. Takashi Aoki's rise in Xebec has correlated with a strong increase not only in the quality of the cinematography in their output (Lagrange aside) but also in their monitor CGI and designs, which is important due to how much scifi Xebec works on. If you look at the non-Aoki Xebec works, his absence can very easily be noted.
The Zeon monitor work is straight out of Fafner.
The announcement notes that the novel series has sold 19 million copies worldwide, with overseas sales accounting for 6.5 million of that number. The novels have sold 12.5 million copies in Japan, 3.73 million copies in China, 1.45 million copies in Taiwan, 770,000 copies in South Korea, and 370,000 copies in North America and the United Kingdom.
Some shit I'm looking forward to picking up.
Euphonium remains the only show I've dropped because other people ruined it for me.