FantasticMrFoxdie
Mumber
Random thought: Would anyone like to see Rocksteady make a Superman game? lol
Nope. Superman is pretty boring.FantasticMrFoxdie said:Random thought: Would anyone like to see Rocksteady make a Superman game? lol
FantasticMrFoxdie said:Random thought: Would anyone like to see Rocksteady make a Superman game? lol
Only way they could do that is if they used a pre-Superman Clark Kent who hasn't developed all of his powers yet. Flying in particular comes to mind as a big obstacle to take on game design wise. They'd also have to have Kryptonite everywhere.FantasticMrFoxdie said:Random thought: Would anyone like to see Rocksteady make a Superman game? lol
FantasticMrFoxdie said:Random thought: Would anyone like to see Rocksteady make a Superman game? lol
Marty Chinn said:So I've been on media blackout for awhile now and I realize I haven't decided which version to get. When Arkham Asylum came out, the PS3 version ended up being the better version both in content and in performance. Does anyone know if there is anything like that this year? I'm only considering the 360 version now because my PS3 has gotten pretty loud but I'll put up with that if there's exclusive content or a performance quality difference.
JohngPR said:Would you say that the difficulty on hard is on par with Arkham Asylum or is it harder?
Doomrider said:You guys sound so dispassionate about it ;_; I would be really interested to hear a very small, personal comment from you, if at all possible...? No? Well, that's fine too. By the way, did any of you play the PS3 version?
Adam J. said:I remember comparing the demos for Arkham Asylum on both 360 and PS3 and they were damn-near identical, save for the 360's usual crushing of the black levels.
Jintor said:So is the only way to get Arkham City on Steam the NVidia promotional codes?
Varth said:LOL @ dispassionate. There was almost a brawl to get the code here. It's just that I feel free to comment only stuff that already came out and wasn't in the NDA.
FantasticMrFoxdie said:Random thought: Would anyone like to see Rocksteady make a Superman game? lol
I only ran into one or two instances of loading while in the open world itself, though there are momentary loads when you move between doors and things.
Micerider said:And now the side-question tagging along :
Are there any villains that are well-developped enough to feel a close "bond" as with Joker during AA?
crackhead_bob said:Were they anything like the horribly annoying load screens in MGS4? Not the install screens, but the load screen when you moved from one area to another. Or were they more like the 3 second load screens whenever you would enter into the buildings in Arkham Asylum? I can certainly live with the latter.
I really have high hopes for this game, and as an old school gamer, am very encouraged to hear that Arkham City will retain the Metroid style exploration formula that its predecessor used rather than the sandbox open world structure used by Rockstar. Given Arkham City's urban landscape, it would have been so tempting for other game studios to have tried to turn this into another GTA clone. Everything I have seen about this game looks so epic, it's hard to wait patiently for October 18 to come along.
Jintor said:Hold up a second. It's not total metroidvania because in general parts of the city aren't locked until you get new abilities. You can access most of the city straight off the bat (no pun intended). There's only a limited part of that city you won't have access to until later in the game, or just Riddler puzzles you can't solve until later, that kind of thing.
How come?legend166 said:That's incredibly disappointing.
snack said:How come?
I probably shouldn't answer the middle bit.
That's incredibly disappointing.
Micerider said:Are there any villains that are well-developped enough to feel a close "bond" as with Joker during AA?
Varth said:A couple spring to mind. Absolutely loved the RS interpretation of those characters. Wouldn't be surprised if it gets adopted in the comics soon.
ChocolateCupcakes said:Nope. Superman is pretty boring.
JaseC said:For the moment, yeah. There are codes all over eBay (I just bought one myself) and they're even appearing on CD key reseller sites.
Jintor said:And it really is... well, big. Maybe half the size of about half of Vice City? I don't know about 5 times the size of Arkham Island, but it's pretty damn big..
He is. A smallville era superman game could be kind of cool but imo the superman villains are boring too.monome said:He's not.
And a game ala Crackdown/Prototype/Infamous could match the style of the rebooted Action Comics starring young Superman.
Wait what? 17 hours? I played it like.. 1.5 times and I'm at 40ish hoursSalsaShark said:Second playthrough: main game + all the riddles
that was last year i think, i had already done 100 percent everything on the game on a retail PC version, but i played through it again when it was cheap on Steam and i ended up getting all the riddles again.
Would be cool but obviously it won't happen due to the ownership issues.Anasui Kishibe said:I'd rather a Daredevil game by Rocksteady
That's what I was thinking. They could have him slowly develop his power throughout the game. There's a lot of lore they could delve into such as the Fortress of Solitude, Brainiac, Lex Luthor, his kryptonian background, Doomsday, Darkseid, etc. They could base it upon the TV show(not quite though because I know the TV show through a lot of uncanon things into the show). Lex Luthor and Brainiac in particular the way the Smallville TV show handled it would make them very interesting villains/archenemies.Mulligan said:He is. A smallville era superman game could be kind of cool but imo the superman villains are boring too.
Wait what? 17 hours? I played it like.. 1.5 times and I'm at 40ish hoursAnd I promise I don't suck at the game