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Batman Arkham City |OT| Smashin' Faces, Glidin' Places

Derrick01

Banned
I had a few I missed before I got 440/440 and I found them inside the church. You won't see them until you go inside the building like the church, police station, etc as mentioned.

They should show up on the map of the building. When you're outside you can click on the major buildings that you can go inside of and it will show you the map of the insides and any riddler stuff in there.

Though some areas have informants inside and the stuff won't show up until you obviously interrogate them.

On the topic of the robin and nightwing DLC, how do they control in combat? Is it a mix of really fast catwoman and the tank-ish Batman? Are the battle animations cool? When they get a sale I'll probably buy them both but I'm just inquiring ahead of time.
 

Montresor

Member
They should show up on the map of the building. When you're outside you can click on the major buildings that you can go inside of and it will show you the map of the insides and any riddler stuff in there.

Though some areas have informants inside and the stuff won't show up until you obviously interrogate them.

On the topic of the robin and nightwing DLC, how do they control in combat? Is it a mix of really fast catwoman and the tank-ish Batman? Are the battle animations cool? When they get a sale I'll probably buy them both but I'm just inquiring ahead of time.

I haven't played Nightwing enough to comment on him yet, but here are some thoughts on Robin:

*You get two new 3-d trophies on top of the one you unlock from the main storyline. You get an Animated Robin trophy (looks cel-shaded and just like the Teen Titans Robin) and you get a Red Robin trophy (hard to describe, but he has a red cape).

*All three of the above Robin trophies (story mode Robin, animated Robin, and Red Robin) are selectable in the challenge mode! I love playing as Animated Robin. His cel-shaded character model looks so pretty in this game.

*Robin has detective vision! So unlike Catwoman, you can very clearly see all the threats in the room: who has guns, who doesn't (if they've been disarmed), who has body armour. It doesn't keep track of the number of hostiles remaining like Batman's detective vision, but aside from that it's identical. This will be a huge help in the predator missions. I recently finished all of Catwoman's challenges (including the campaign ones) before downloading Robin and so I was so used to barely being able to make out enemies in Thief Vision and not being able to distinguish between armed/unarmed and armoured/unarmoured enemies, or not being able to pinpoint henchmen with jammer backpacks.

*Robin has a smoke pellet and a cape! And lots of cool other gadgets. His arsenal is much more versatile than Catwoman's. It's so nice being able to glide places instead of being forced to take a giant leap every time I jump like with Catwoman. And smoke pellets should make predators a ton more manageable. Robin's gadgets include the following (I have a feeling I'm missing at least one gadget in the list below):

1) Zipline: This does not work like either the batclaw or the line launcher. It allows you to do a "Zipline Kick." Aim towards an enemy and you'll quickly launch towards them kicking them down.

2) Shield: The shield can be pulled out to deflect bullets (can only deflect bullets from the front) and can be used to bash an opponent.

3) Explosive Gel

4) Shuriken/Remote Shuriken (they work exactly like the Batarang)

5) Snap Flash: This is kind of like explosive gel, except it can only be planted on an enemy, and cannot be planted on a wall or the ground like explosive gel. Once it's planted on an enemy, whether that enemy is dead or alive, it can be detonated. If the enemy is alive, he'll be knocked unconscious when you detonate. If he is already unconscious, it will knock out nearby henchmen who are investigating the unconscious body once you detonate.

6) Smoke pellet - no explanation needed here.

*Regarding combat - he's slow, really really slow, and no where near the speed of Catwoman. I think he's a little slower than Batman too. His attack animations are nifty though. Instead of his fists, he fights with a single baton that he wields two-handed. The baton sometimes magically extends whenever he's doing special moves. Also, the baton transforms into the aforementioned shield whenever you use the shield bash - that animation and the accompanying sounds are slick.

*I haven't tried Robin's new predator map yet, but his combat map is soooo freaking cool! It's a side-scrolling map - you fight on a moving freight train. You move seamlessly from round to round by walking into new train carts, instead of having the screen fade out and fade back in like every other combat map when loading new rounds.
 
Just wanted to chime in and say that Skyrim, Saints Row the 3rd and UC3 are all idle right now because I'm fully engaged in Batman: AC...What an amazing game (so far)...
 
I got an update on my 360 today when I booted it up. Any idea what the patches notes are and if they fixed up the whole disappearing save issue?

Loving it so far!
 
People in the spoiler thread have different theories about joker.

Some say it could've been clayface as the joker. But it can't because you can see bones when you scan his body.

I also think
He might live because he did consume a little of the cure from the floor. Im sure you need large doses for it to work but this is still a game and some did get into his system

And the joker thugs on the street keep saying
"Joker died before, He always comes back"- "Theres no way he's dead. He can't be"
Something along those lines.

I think the best one for me though is
"2 jokers? How we know they ain't a 3rd?
=)

Yeah but remember when
He knocked Harley out the way to scan "Dead joker" and saw bone and it turned out to be clayface.
 

feel

Member
Man this game is soooo gooood.

So many hours wasted just flying around solving riddles and beating people up, and then chilling on top of buildings looking like a total badass as the cape flaps in the wind.
 

Jintor

Member
I was having trouble with the final part until I realized
I could just mash Y to keep the all the mini-Clayfaces from hurting me while I waited for Clayface to come out of the pit. And then I could throw a couple of freeze bombs at him while dodging by pressing AA, then go back to mashing Y.

I assume you aren't having trouble with the first part because that's pretty simple.

I'm more annoyed with how you have to do the entire goddamn thing again if you die on the third part. Iirc the original runthrough checkpoints you at the beginning of the third part.

My main frustration with it was simply
that the Clayface goon tells simply aren't telegraphed well enough. Entire place is just brown on brown on brown. Boss fight is lame as lame. Freeze fight was best fight.

The deal with boss fights is that most of the time they don't make you use what you've learned in general during the game, forcing you instead to rely on a single method to defeat the boss.
It's why Freeze's fight is really awesome, because it's like a really specialised Predator game that forces you to utilise all of your differing takedown skills and methods of enemy manipulation. It's also why despite the difficulty the Joker's Steel Mill brawl is incredibly fun, because it's a pure combat scenario with only slight modifiers, fucking trains. But it's why Grundy and Clayface are boring as hell, because Grundy's amounts to 'use plastic explosives on these few points' and Clayface's is 'spam the fuck out of quickfire freezebomb'.
 

L00P

Member
A lot of the riddler trophies makes me feel dumb sometimes. You really have to know when and where to use your gadgets, which is a good thing! I've beaten the final boss, and I'm just dicking around Arkham right now trying to get all the riddles, trophies, and other collectables. Riddler's Revenge is also very addicting. I'm seriously enjoying this more than Zelda right now. I think this one is my GOTY.
 

Sober

Member
I'm more annoyed with how you have to do the entire goddamn thing again if you die on the third part. Iirc the original runthrough checkpoints you at the beginning of the third part.

My main frustration with it was simply
that the Clayface goon tells simply aren't telegraphed well enough. Entire place is just brown on brown on brown. Boss fight is lame as lame. Freeze fight was best fight.

The deal with boss fights is that most of the time they don't make you use what you've learned in general during the game, forcing you instead to rely on a single method to defeat the boss.
It's why Freeze's fight is really awesome, because it's like a really specialised Predator game that forces you to utilise all of your differing takedown skills and methods of enemy manipulation. It's also why despite the difficulty the Joker's Steel Mill brawl is incredibly fun, because it's a pure combat scenario with only slight modifiers, fucking trains. But it's why Grundy and Clayface are boring as hell, because Grundy's amounts to 'use plastic explosives on these few points' and Clayface's is 'spam the fuck out of quickfire freezebomb'.
The only good boss fight is
Freeze. The only difference from AA boss fights is that they weren't all Titan fights, it was just spam another quickfire gadget ones instead.

I sorta want to wait for the DLC to be on sale but the endurance maps are what are super appealing that I might just get them asap. But in that case I'd also want to get Robin and Nightwing.
 

Jintor

Member
The only good boss fight is
Freeze. The only difference from AA boss fights is that they weren't all Titan fights, it was just spam another quickfire gadget ones instead.

I really liked the
Joker funhouse brawl in the Steelmill, except for the blasted random trains. I mean, I spent nearly an hour and a half on it the first time through, frustrating as hell as it was because the fucking blade counter help text wouldn't get off the damn screen until I performed one
.

They really needed to add a toggle for that tutorial shit that clogged the screen. I know they had a help-text on death toggle, but that tutorial 'HIT AX TO DO THIS THING YOU ALREADY KNOW' fucking sucked.
 

Derrick01

Banned
Robin stuff

His level sounds pretty awesome, I'm glad I'm too poor to buy anything right now but I'm not thrilled at how slow he is. Playing catwoman for the first time was amazingly liberating as you didn't feel like cement was slowing down every attack like on Batman.
 

Montresor

Member
Fuck, I need help dealing with armoured henchmen using Robin in the predator challenge maps. The beatdown works with all characters but thats very time consuming and is almost always way too risky to use. What should I do with Robin if I want to quickly knock out an armoured henchmen? I accept that just like with every character, there is not going to be any stealthy way to do it. So far I've only been able to get them down with the Snap Flash (ignoring the Beat Down method of course), but nothing else I use seems to knock these henchmen down. The Shield Bash doesn't knock them down, and neither does the Zip Line. Aaaah!

With Catwoman it was dirt easy, oh my god it was criminal how easy it was. She was incredibly weak but what I loved about her was that she could use the LT-Double-Tap to trip any armoured henchmen to the ground with her whip. Then you just ground-pounded them. It was loud, of course, just like any takedown on an armoured henchmen, but it was lightning quick and easy.

edit: The Snap Flash method is fast I guess - but you only get a limited amount. Is there any other way?
 
Anyone else have trouble pulling off that top down move on the guys with shields? Seems like Bats only pulls it off like half the time for me. Is there a trick to the button timing?
 

Montresor

Member
I didn't have any problems and I'm awful at the game. Try stunning them twice and then do the aerial attack.

Cape stunning people with the riot shields twice breaks your combo - although that only matters if you're trying to get the medals in a combat challenge.

The actual aerial attack move is B --> AA. As in, push B to cape stun (just one cape stun), and as soon as the cape stun is over, quickly double tap A. You can cape stun more than once if you want with no problem - the aerial attack will still work. But the extra cape stun is unnecessary if you strictly wanna pull off the aerial attack move (the move that lets you hop on top of a riot-shield-wielding enemy and attack them).
 

Oreoleo

Member
People in the spoiler thread have different theories about joker.
The thing is,
Mark Hamill has said he's done doing the voice of Joker. They could get someone else to do it of course but it would be really obvious and not as good. It,s hard to imagine a Batman game without Joker, but I would hope the devs have a little more respect for the character and actor than that.
 
It's that extra beat between the stun and first A that I keep missing. So hard to wait a half second and not just mash through it when you're surrounded by 12 guys. I'm so bad at the combat in this game.
 

Jintor

Member
I love how fucking useful the gadgets in this are though. So good. Nothing in Bats' arsenal is misplaced or shitty. I thought the smoke pellet was crap until I realised you could actually use it as a great offensive tool as well as an escape button. Now I realise I don't have to predator a group of six armed dudes and wait for them to spread out, just smokebomb the lot of them and melee their shit before anybody gets up.

Oh yeah, disrupting mines is also the best thing. If you time it right you can take out packs of dudes at a time.
 

Montresor

Member
I have a love/hate relationship with this game. Sometimes I love the game, and sometimes I just want the developers to go bankrupt.

I'm doing the Lost City Extreme predator map with Robin, and one of the medals says:

Use the snap flash on a stunned henchman and then use it to knock down another henchman.

Well I did this twice and still didn't get the medal. I did exactly the following:

1) Stun a henchman with the pole stun (press B once).
2) Immediately afterward, press LT+B to quickfire plant a snap flash on the stunned henchman.
3) Quickly grapple onto a gargoyle and hide in the alcove at the beginning of the game.
4) Wait for a different henchman to run by the henchman I just planted. Then detonate just as they cross paths. They both go down, and yet there's no medal. I've done this twice with no medal.

I am fucking done for tonight.

edit: I lied, I wasn't done for tonight. For anyone who's wondering, I figured out what I was doing wrong. Scratch that - the developers were just being massive cunts when describing the medal. ANYWAY, their definition of stunned for this medal is "dazed while lying flat on the ground." So you need to either glide kick from a vantage point, drop attack from a vantage point, or triple pole stun to get them dazed/stunned while lying flat on the ground. And THEN you plant the snap flash.
 

Htown

STOP SHITTING ON MY MOTHER'S HEADSTONE
Ending spoilers:

Man, Dini sure does like killing the Joker off, doesn't he?

I do think it's interesting that the Joker's last line in this is the opposite of his last line in Return of the Joker.
 
Cape stunning people with the riot shields twice breaks your combo - although that only matters if you're trying to get the medals in a combat challenge.

The actual aerial attack move is B --> AA. As in, push B to cape stun (just one cape stun), and as soon as the cape stun is over, quickly double tap A. You can cape stun more than once if you want with no problem - the aerial attack will still work. But the extra cape stun is unnecessary if you strictly wanna pull off the aerial attack move (the move that lets you hop on top of a riot-shield-wielding enemy and attack them).

I said to stun twice because maybe there are other enemies around that are hitting him at the last minute so he wouldn't be able to do the move properly.
 

malfcn

Member
I just got a patch (might be old). Still get the black frozen boot screen. Borked still.

Used a mine disruptor on a guy, and now it won't recharge.
 

Sober

Member
I hate myself. Tried to do the 12 variation combo (flawless freeflow 2.0) and kept messing it up, so I decided "screw it" and just decided to do whatever the fuck I felt. Next thing I know I get it in the middle of a round.

edit: is it just me or does catwoman's quickfire bola sometimes just breaks your combo for no reason? (it hits a thug so what is up with that)
 

Sectus

Member
Yeah but remember when
He knocked Harley out the way to scan "Dead joker" and saw bone and it turned out to be clayface.
It's probably the other way around.
The normal-looking Joker who pounced Batman was Clayface, and the one in the chair pretending to be dead was the real one (you see him move during the flashback).

edit: is it just me or does catwoman's quickfire bola sometimes just breaks your combo for no reason? (it hits a thug so what is up with that)
I get that sometimes, and I haven't looked closely to see what goes wrong. Maybe it doesn't work if it hits an armoured guy?

I'm not completely surely how to deal with the guys throwing stuff. Usually I throw bolas but sometimes that misses for some reason. Countering them seems too random as I know of no good way of determining when they throw (they say "Catch!" now and then, but it's never in time with their throw). I'd just freeflow my way to them and kick them in the face, but it's possible they *just* start to throw at the same time which means I get hit regardless.
 

Dance Inferno

Unconfirmed Member
My god, Dr. Freeze on New Game + is such a pain in the ass. You need to do every single damn takedown on him before he'll go away. I mean WTF. I screwed myself over the first time by doing a glide kick from my zip line, so instead of just negating one or the other, he negated BOTH, which left me 1 takedown short of killing him. Such crap. So glad that's over.

On another note, having played pretty much every AAA title that came out this holiday season (mainly Uncharted 3, Modern Warfare 3, Skyrim), I still find AA to be a damn good game and I come back to it quite often. Phenomenal.
 

Sectus

Member
My god, Dr. Freeze on New Game + is such a pain in the ass. You need to do every single damn takedown on him before he'll go away. I mean WTF. I screwed myself over the first time by doing a glide kick from my zip line, so instead of just negating one or the other, he negated BOTH, which left me 1 takedown short of killing him. Such crap. So glad that's over.
Are you sure absolutely every move is required? For reference, here's all the moves you can do against him:
-Drop down on him
-Electric floor
-Glide kick
-Grate takedown
-Weapon jammer
-Ledge takedown
-Line launcher
-Electromagnet
-Reverse ledge takedown
-Silent takedown
-Blow up wall
-Window takedown
 
Are you sure absolutely every move is required? For reference, here's all the moves you can do against him:
-Drop down on him
-Electric floor
-Glide kick
-Grate takedown
-Weapon jammer
-Ledge takedown
-Line launcher
-Electromagnet
-Reverse ledge takedown
-Silent takedown
-Blow up wall
-Window takedown

I do recall that every move, or maybe with the exception of one, is required to beat him in new game plus
 

Derrick01

Banned
I am now raging about being able to cancel out of ground pounds. Fuck that shit!

What, there's a way to do that??? Teach me! I hate getting hit because I can't do anything about it.

And I wish the rest of the boss fights were as cool as Freeze. There's some interesting ones but from a gameplay perspective they're relatively run of the mill. That one encourages creativity and gadget use so it's fun.
 

Fitz

Member
Lol. There's going to be an angry mob when Jintor comes back and says that he meant he was raging because you can't cancel the move.

Please let it be true.
 

Sectus

Member
Lol. There's going to be an angry mob when Jintor comes back and says that he meant he was raging because you can't cancel the move.

Please let it be true.

Yup.

I'm pretty sure you can't cancel any moves whatsoever. It's balanced that anyway. If you could cancel the ground pound you'd have no reason to not try to do them all the time, since they're worth so many points.
 
Yup.

I'm pretty sure you can't cancel any moves whatsoever. It's balanced that anyway. If you could cancel the ground pound you'd have no reason to not try to do them all the time, since they're worth so many points.
Technically, you can cancel a beatdown with a counter.
 

Sectus

Member
Technically, you can cancel a beatdown with a counter.

That's good point. I forgot about the beat down, I think those can actually be cancelled into just about anything.

Finally got Arkham City, anything I should know before giving it a good 5+ hours session tomorrow :D?

Punch people in the face. Also, this is just my preference, but I'd suggest avoiding any threads about the game or similar until you've beaten it, so you reduce the chances of ruining any surprises.
 

hayejin

Member
Finally got Arkham City, anything I should know before giving it a good 5+ hours session tomorrow :D?

Just enjoy the game and work on main campaign and occassionally working on side quests and riddles and such but don't look at guides or read online forums to solve those. You might end up being spoilered.
You can go back and finish the side quests even after you finish the main campaign. Heck you can even start game+ while retaining all the riddles you solved and continuing.
 
Just enjoy the game and work on main campaign and occassionally working on side quests and riddles and such but don't look at guides or read online forums to solve those. You might end up being spoilered.
You can go back and finish the side quests even after you finish the main campaign. Heck you can even start game+ while retaining all the riddles you solved and continuing.

Good, I usually ask about games that have been out for a while, but yea I haven't read this thread at all and don't intend to after these couple of posts. =)
 

Hellion

Member
They really could release a Catwoman or single player DLC and I'd buy it.

Also anyone know a site on how to complete some of the step on Riddler challenge lights.
 
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