e-penis.Shurs said:So, do the Riddler trophies have any in-game value -- like the agility orbs in Crackdown or the blast shards in inFamous?
And finding them was a game in itself in AA.
e-penis.Shurs said:So, do the Riddler trophies have any in-game value -- like the agility orbs in Crackdown or the blast shards in inFamous?
Zelda games are always worth considering, not only they sport good quality design but there's a huge nostalgic factor that favors them with critics. That been said Skyward Sword is behind the times, no clever art style can mask its graphical limitations. To top the games we are mentioning the gameplay would have to be something revolutionary to offset its shortcomings, for what i see its a marginal improvement from past Zelda games.Sn4ke_911 said:I'll say it again. SKYWARD SWORD will be a huge contender. Don't underestimate it!
I understand that feeling DoctorWho. The studio deserves credit because they take great care of the franchize by improving the games year after year, it's not like some lazy port to cash in.DoctorWho said:Assassin's Creed II was may GOTY in 2009. Considering the competition that was a very big deal. With the AC2 sequels, they've killed some of my love for that original game and the franchise.
you unlock challenge rooms, artworks, audio tapes, additional background information (story files), 3d character models and xp.Shurs said:So, do the Riddler trophies have any in-game value -- like the agility orbs in Crackdown or the blast shards in inFamous?
zlatko said:Did they fix the lip syncing issues from the first one? It was awful in Asylum because it wasn't even close for any lines of dialogue.
Shurs said:So, do the Riddler trophies have any in-game value -- like the agility orbs in Crackdown or the blast shards in inFamous?
zlatko said:Anyone ?
gdt5016 said:Ugh. Still debating whether or not to get to Kmart and pick up the 360 version tomorrow morning. Damn you PC version.
Yes.Truant said:Does the PC version of AA come with native 360 pad support? If so I'm heading to Steam RIGHT NOW.
The GFWL and delay made me preorder for xbox360.gdt5016 said:Ugh. Still debating whether or not to get to Kmart and pick up the 360 version tomorrow morning. Damn you PC version.
Ah ok. I could have sworn someone said they couldn't redeem it.DoctorWho said:I've had the game since Friday and the Catwoman stuff was available via the code.
JohngPR said:Ah ok. I could have sworn someone said they couldn't redeem it.
hamchan said:I definitely can't on the Australian store.
S1kkZ said:you unlock challenge rooms, artworks, audio tapes, additional background information (story files), 3d character models and xp.
DoctorWho said:That sucks.
I'm in Canada.
Shurs said:So, as the character of Batman in Arkham City, there's no true motivation to go collect them.
That's a shame.
Don't get me wrong, I think it's great as a means to expand the experience, but my favorite types of collectibles are the ones that actually make sense within the game world.
BY2K said:
I love how 90% of the room just leaves.
Shurs said:So, as the character of Batman in Arkham City, there's no true motivation to go collect them.
That's a shame.
Don't get me wrong, I think it's great as a means to expand the experience, but my favorite types of collectibles are the ones that actually make sense within the game world.
oh, batman has a motivation. cant go into detail without spoiling (but i am pretty sure this was already in some of the trailers).Shurs said:So, as the character of Batman in Arkham City, there's no true motivation to go collect them.
Truant said:Does the PC version of AA come with native 360 pad support? If so I'm heading to Steam RIGHT NOW.
Shurs said:So, as the character of Batman in Arkham City, there's no true motivation to go collect them.
That's a shame.
Don't get me wrong, I think it's great as a means to expand the experience, but my favorite types of collectibles are the ones that actually make sense within the game world.
better than in aa, some are pretty cool. nothing groundbreaking but also much less annoying.Lifejumper said:For those who have finished it. How are the boss fights in this game?
Spoiler- free impressions if possible.
Lifejumper said:For those who have finished it. How are the boss fights in this game?
Spoiler- free impressions if possible.
RPGCrazied said:That's hilarious. The US was suppose to get it first, now we are the last ones to get it.
DoctorWho said:The first big one wasn't that good but the rest were fine.
There's one really great boss fight that requires you to use various different skills from your arsenal to beat.Very well done.You can only use each strategy once since the opponent quickly adapts to your strategy.
The final boss fight is much, much better than AA.
DoctorWho said:The first big one wasn't that good but the rest were fine.
There's one really great boss fight that requires you to use various different skills from your arsenal to beat.Very well done.You can only use each strategy once since the opponent quickly adapts to your strategy.
From what I've heard it doesn't need it but I highly, highly recommend you play the first. It's one of the best games of the generation.mrklaw said:does this need me to have played the first one? Still sitting there in my huge Steam backlog.
RoboPlato said:From what I've heard it doesn't need it but I highly, highly recommend you play the first. It's one of the best games of the generation.
DoctorWho said:That sucks.
I'm in Canada.
JohngPR said:Cool, that's promising. I'm assuming US and Canada use the same PSN store, right?
S1kkZ said:i loved that fight. too bad that the game helped me after a while and (more or less) showed me what i had to do...
but besides that: really awesome bossfight.
mrklaw said:does this need me to have played the first one? Still sitting there in my huge Steam backlog.
BY2K said:
I love how 90% of the room just leaves.