Meaningless.
"I used the Bat-Tank in 14 segments" doesn't really help at all. "The Bat-Tank sections got more tedious as the game got closer to the end" is a lot more useful, because at least it gives you a person's opinion. You might then ask "Was there any reason?" if you want to know more, and someone might elaborate "A lot of the depth to the gameplay can be chalked up to having more enemies thrown at you, with the game just sending more and more enemies at you to increase the challenge without really varying the threat".
Statistics just don't help a person understand the experience you had with something as much, and the experience you had with something might inform someone about the experience they might have ("Oh, I hate when other games do that" for example).
"I'm wondering about the Bat-Tank. What do people think about it?"
"You use it in 14 segments"
"... thanks?"
Like I said above,
you don't only have to list the number of segments. You can do that, and say how many enemies there are on average,
and — believe it or not — talk about the gameplay, whether the controls function as they should, whether it took you while to get a grasp of said controls, whether it accommodates multiple styles of play, and even your own 100% subjective opinion. The more nuance to a description, the better someone will be able to tell whether they'd enjoy it. You
can say "there's too much _____" and leave it at that. You (not you in particular, just a general "you") can also tell people to "fuck off" in this thread if they have a different opinion from you, apparently. The latter is less helpful to others though, don't you think?
EDIT:
The reason I ask people about specifics is because sometimes — in this very thread, no less — people play a game a certain way and don't enjoy because of that. I've had similar experience with Arkham City, yet since that first playthrough,
I've come to appreciate it far more than I did initially. Was my initial opinion valid? Sure. Was it also valid to say that spending more time with the game's systems and assessing each element of each game helped me have a much better time? Hell yes.
That doesn't mean I'm attacking people for having an opinion. I'm assuming people can recognize the difference between an attack and a discussion. I'm assuming a level of maturity and a lack of self-centeredness of the people here when I question the reasoning behind their opinions (when they don't provide said reasoning). Does that make sense?