Selina looks a hella lot better in Arkham Knight.
Which is baffling considering all the noise we hear from gamers about how they're tired of the rehashing of old ideas. I do not agree that the issue is that people hate not playing batman or playing a different character (catwoman and sidekicks made an appearance last game for example), I think they just don't find it fun. With that said, RS took a risk, tried to spice it up. I would rather they do that and get by with a serviceable mechanic than just recreate Arkham City 2.0. Were I playing the same game spread out over the course of 3 games in 6 years, I would have been pissed...
However, you always, always end up strafing around a circular arena, dodging red lines and blowing up drones for several minutes at a time, and that just isn't fun. Even if its ludicrous over-use in the story missions doesn't wear you out, there's another couple of dozen instances of it in side missions and AR challenges, plus the knowledge that you're going to be doing it all over again any time you want to replay the game. Unlike the stealth sections or the combat, there's no variety to be found; no alternate ways to play or different tactics to try. You're not going to be clamouring for the next Tank Battle Challenge Room to test your skills on. You dodge the lines and you shoot the things. Apart from a few of the more frustrating enemy types, you see everything there is to see of tank battling the very first time the game makes you do it...
Aw man I'm at the movie studios and the story is getting pretty depressing.
BIG SPOILERSSeeing Jason getting tortured is really fucked up. Joker showing him a picture of Batman and Tim is just all kinds of wrong and really makes me feel for him.
there's introducing something new, there's foisting it on you over'n'over, & there's 'well, just how interesting/fun is it in the first place?'. depending on where you're coming from, the batmobile is either fresh, or bordering on game-breaking. the main problem with it, imo: too many story missions & boss battles require it. had it mostly been restricted to optional missions & challenges, i think everyone'd be good with it. as is, i feel it's tedious, unenjoyable, really damages the over-all experience & seriously undermines everything else that's done well...
S E A S O N P A S S B O Y ZSo, am I right in thinking that this game just doesn't have the standard Combat/Predator Challenge Rooms any more? I searched through the menus, but it seems like it's just the AR Challenges, which seem really barebones. I found one short combat one where you play as Azrael, but the rest seem to be Batman-only, and there are only a handful of Combat/Predator ones.
It's so weird that they'd have playable versions of Catwoman, Robin and all the other characters used in almost one-off setpieces and then never again. I can only think the plan was always to sell the proper Challenge Rooms back to us as DLC, which is just gross.
So, am I right in thinking that this game just doesn't have the standard Combat/Predator Challenge Rooms any more? I searched through the menus, but it seems like it's just the AR Challenges, which seem really barebones. I found one short combat one where you play as Azrael, but the rest seem to be Batman-only, and there are only a handful of Combat/Predator ones.
It's so weird that they'd have playable versions of Catwoman, Robin and all the other characters used in almost one-off setpieces and then never again. I can only think the plan was always to sell the proper Challenge Rooms back to us as DLC, which is just gross.
It's nowhere near The Order quality because the IQ is rough. The zipper on Catwoman honestly makes the game look very sub 1080p with how bad it's aliased. I agree that the game looks good, but damn the jaggies can be pretty bad in a lot of spots.
So, am I right in thinking that this game just doesn't have the standard Combat/Predator Challenge Rooms any more? I searched through the menus, but it seems like it's just the AR Challenges, which seem really barebones. I found one short combat one where you play as Azrael, but the rest seem to be Batman-only, and there are only a handful of Combat/Predator ones.
It's so weird that they'd have playable versions of Catwoman, Robin and all the other characters used in almost one-off setpieces and then never again. I can only think the plan was always to sell the proper Challenge Rooms back to us as DLC, which is just gross.
So traversal in this game is easily the best in the series. I don't know why a lot of us are saying that exploring is hampered due to the Batmobile. It's entirely optional when exploring. Stringing Dive Bombs, Grappling, and Gliding at full speed? Amazing.
This.
I actually like the Batmobile but have found myself gliding around a lot more. Its much easier to hear the opera music while gliding vs. driving.
The Batmobile is just awesome sometimes. There was a checkpoint on founders island that I couldnt beat after about 5-6 attempts due to a bunch of auto turrets being placed around the area....Until I found a wall that I could wreck with the Batmobile then I just drove in and blew the place up. Felt good.
That's a chicken/egg thing.
The only reason those auto-turrets are there is for you to take them out with the Batmobile.
The pursuit mode Batmobile chases are awesome, though.
Do people feel its necessary to play the two previous games(+origins?)
Im convinced that its doable without the batmobile though, but its just really tough. There are crates and stuff to hide behind but...
Do people feel its necessary to play the two previous games(+origins?)
I'm kind of peeved that Selina is only a victim so far. After I do all of Riddler's key stuff is she finally free?
I very much doubt Ill be looking for all the trophys.
BTW. how funny is it that even that people are kidnapped, villains are everywhere, bombs in the streets, man bat, dead bodies, fires, etc etc etc not to mention Scarecrow, that Batman is all "Ill do it myself" despite his allies offering to come help.
I get its a game and that stuff is there to give the game some padding, just the city is literally coming down around him and he needs to be in 10 places at once, and Bat's won't accept any help.
At least with Nightwing had a valid response "Bludhaven needs you". With Robin, his partner and sidekick it's "Just stay out of it." Really?
So..I just finished the ACE Chemicals segment....holy shit! Wow, and this is just the start of the story. Holy shit man this game.
At least with Nightwing had a valid response "Bludhaven needs you". With Robin, his partner and sidekick it's "Just stay out of it." Really?
I'm early in the story, but do we visit the Bat Cave in this game?
See, I do not understand how people quantify "overused", "a lot" or "undermines". There's less of it than any other core element (ground combat, flight traversal, story) of the game. I do not, personally of course, believe one lesser element/mechanic undermines what the game does well (on a side note, some people here refuse to even state what the game does well and narrow their comments to that one element of a much bigger game so it is hard for me to grasp what is being said in these instances)
You can understand how strange the "undermine" argument is to a guy like me who thinks Witcher 3 is one of the best games to come out in a long time despite its core mechanic, namely combat, being some of the worst I've ever played. The sum of the parts do add up in the end or CAN I should say if people take a realistic perspective on it.
This is the exact problem i have with the riddler sidequest where you need to savei appreciate the fact, that Riddler trophies "unlock" (as in - are placed on the map) in phases and not just all from the get-go. The fact that the game kinda forces you to do at least some story progress is a good thing to keep you emotionally invested. Spending 3 evenings of playing on riddler challenges and trophies while you're supposed to be rushing to rescue someone is pretty out of character (for batman), but totally what i'd do.
This is the exact problem i have with the riddler sidequest where you need to save. I started that sidequest as soon as it was presented to me and i managed to do all the riddles and open two of the doors but i can't open the last one because it requires me to do the batmobile challenge on the third island which i don't have access to because i'm not far enough in the story where i can bring the batmobile over there. So nowcatwomanjust has to sit there and suffer and wait for me to advance the story before i can go back to saving them. It's been bugging me and as you stated, feels out of character to essentially have someone's life waiting in the balance because of something stupid like a bridgecatwoman
She's in no immediate peril.
She's in no immediate peril.
Yeah, that's my biggest takeaway and people going off about how there's quite a bit of Tanking are neglecting all the highs in between. The tank complaints: i do not really understand. Maybe I missed the manifesto. They are spread apart enough to where they make up just a small % of the story and the player has full control over the pace in which they tackle sidequests. The good bits reach such high levels that they easily outweigh anything that can be complained about.
I am addicted to this game. The story has some unbelievable moments told with some amazing presentation. The sense of dread and all that is stake could not be more pronounced if they tried. The combat is as fun as ever, traversal is great, and I like the sidequests save for the road blocks and towers which are my only two complaints. It really feels like a more fleshed out playground to be Batman.
Can't wait to see if my thoughts on who the Arkham Knight is holds true.
Which is baffling considering all the noise we hear from gamers about how they're tired of the rehashing of old ideas. I do not agree that the issue is that people hate not playing batman or playing a different character (catwoman and sidekicks made an appearance last game for example), I think they just don't find it fun. With that said, RS took a risk, tried to spice it up. I would rather they do that and get by with a serviceable mechanic than just recreate Arkham City 2.0. Were I playing the same game spread out over the course of 3 games in 6 years, I would have been pissed.
That's a chicken/egg thing.
The only reason those auto-turrets are there is for you to take them out with the Batmobile.
& there you go ...
because, for me, the witcher combat does indeed 'undermine' everything else that game does right. i, too, believe in 'sum of the parts'. where we differ, obviously, is in our mathematics. in the case of the witcher, something as prominent in a 10s of hours rpg as the combat system seems to carry a larger percentage of weight for me than you. likewise with the batmobile. the fact that it's required for multiple story missions / boss battles makes it carry that much additional weight for me. ymmv...
What games do you like, semiconscious?
recently (on ps4): bloodborne, mgs: ground zeros, last of us, flower...
&, less recently (on ps3): arkham asylum & arkham city ...
Damn, dat jumpscare. Did not expect that to happen at all.
Fucking awesome that he's in the game.
At least with Nightwing had a valid response "Bludhaven needs you". With Robin, his partner and sidekick it's "Just stay out of it." Really?
The the one he's on aboutMy 3 kids were watching, and all three of them screeched when it happened.
I loved it! There's a similar (but less emotionally impactful) encounter withon a rooftop (random?) when you grapple up to it.Manbat
This is the exact problem i have with the riddler sidequest where you need to save. I started that sidequest as soon as it was presented to me and i managed to do all the riddles and open two of the doors but i can't open the last one because it requires me to do the batmobile challenge on the third island which i don't have access to because i'm not far enough in the story where i can bring the batmobile over there. So nowcatwomanjust has to sit there and suffer and wait for me to advance the story before i can go back to saving them. It's been bugging me and as you stated, feels out of character to essentially have someone's life waiting in the balance because of something stupid like a bridgecatwoman
"Sir, I'm detecting multiple militia tanks"
Sigh.
But, YESSSSSS
[- end/late game spoiler]the batmobile is destroyed
Thank you Arkham Knight
How do I take outWill I need a new weapon/gadget I haven't picked up yet?drones flying around?
Are there many moments where you just come across a villain with a detailed side plot like Hush, Mad Hatter, and Deadshot were in Arkham City?
How do I take outWill I need a new weapon/gadget I haven't picked up yet?drones flying around?
Are there many moments where you just come across a villain with a detailed side plot like Hush, Mad Hatter, and Deadshot were in Arkham City?
Just glide over them.How do I take outWill I need a new weapon/gadget I haven't picked up yet?drones flying around?
Are there many moments where you just come across a villain with a detailed side plot like Hush, Mad Hatter, and Deadshot were in Arkham City?