dragonelite
Member
Backfoggen said:Ambient Occlusion doesn't really eat that much performance nowadays. They optimized the hell out of it and now it's even present in most console games.
SSAO yeah its actually quit fast at least from what i heard from crytek they got it for 0.2ms or 2.0ms not sure anymore on 360 with crysis 2 im pretty sure its 0.2ms. But then again i heard epic implementation
What Dice used is HBAO same sort of effect but way more precise and those taking a big performance hit.
Still new to graphics but doing stuff for uni graphics(2D but me and a buddy are doing 3D) course. Hell haven't even screwed around with effect files in xna which is the framework we have to use.