It was but... have you guys tried going back to it?
I logged in a few days ago and HOLYCRAP, BF3 is so much better on pretty much all aspects lol. I honestly didn't think the difference was that big until I went back to BC2.
Not yet, but I can always see my self going back some day to play some BC2 on Arica Harbor love that map.
I just found it amusing that he called it a PC "issue". Having more choice in games is rarely a bad thing and being kicked from a server with custom rules set is far from being an "issue".
Yeah I agree having more options is a good thing like no prone
I honestly didn't really miss prone in BC2, at all, but it's essential to BF3. Then again, I haven't really experienced many of the "EVERYONE IS CAMPING" complaints. I have lost rounds (Rush, mainly) due to Recon players sitting in the back of the base, but I can't even say with a straight face that this wasn't an issue in BC2. I think it was more of an issue in BC2, in fact.
Just think that taking away prone would promote more active movement as the enemy can't be safe in any spot due to prone. I mean all you need is a 10" rock and you can prone and your safe in the middle of nowhere. People realize this and move less for fear of their K/D ratio.
When I'm running around to capture points in the game I look to spots that would be viable for the enemy to be at, and then I die from some one behind a small rumble of rock. If there was no prone he would be dead well before as he would be sticking out like a sore thumb.
Actually he would not even think about laying in that spot otherwise as there is no cover without prone. Basically every spot is a good spot now due to prone.
BC2 had this issue too like you said but BC2 has a lower player count and most people took their desired camping spots from 100 yards away instead of 10 as cover was more rare, important and advantageous then BF3 where its free.
Most maps a designed around 2 levels of cover, one for prone and one for crouch. If they disable prone it would break a lot of cover points.
Sounds like a easy excuse for poor level design as what your saying is you'll always be safe and there's no need to think about good points of cover as prone will always save your ass.
Yeah, a better game than BC2 is just about every regard. Can't really think of an aspect that's inferior, other than less of a focus on destruction.
Better destruction
Better designed maps
I preferred its class system
I preferred its shooting mechanics
Squad system that does not fail on you
Varied maps
And frankly that's the most important aspect for me.
One thing I like about BF3 is its improved netcode.
I'm blinded that you guys think so poorly of BC2 compared to BF3.