Am I alone in thinking that this version of Caspian...looks worse? (graphics wise mind you)
No. I think it looks ugly.
Actually i think BF3 looks better than BF4.
Am I alone in thinking that this version of Caspian...looks worse? (graphics wise mind you)
Well the stream is shit, the xbone version can't compare to PC on medium and the commentators suck ass.
No. I think it looks ugly.
Actually i think BF3 looks better than BF4.
Damn I just mkissed the Caspian Border footage.
Now talking about Xbone on it? no thanks
Damn I just mkissed the Caspian Border footage.
Now talking about Xbone on it? no thanks
Be aware, they are playing on Xbox One, so just you know, don't puke and stuff or whatever your fears are.
I've seen people saying BF launches are always buggy, but it's never been this bad for me.
When BF3 launched, there were also disconnects and server crashes almost every other match for a week, or not longer.
2) Flag E tower has been moved to D, the hill. Doubles as a levolution event, wherein it explodes and crashes through the wall, opening up new holes for vehicles to move through.
When BF3 launched, there were also disconnects and server crashes almost every other match for a week, or not longer.
They are playing the new Caspian border here. http://www.battlefield.com/battlefield-4/showdown
You're mixing up your flags. A was the Antenna tower and E is the gas station. B is checkpoint, C is forest and yeah D is the hill.At least on PC it was
They need to nerf the range on the recon's infinite range life detection vision.
Who needs 3d spotting when you can see every living thing from 1000 meters away?
How long did it take for Dice to fix it?
You're right, but I wanted to use the map in my picture as a reference point. But yeah, wall across the ravine blocking off field between the antenna tower and petrol station from the rest of the map. Tower moved to hill, can fall through the wall.
Will be interesting to see what they do to Firestorm, given that was my favourite Battlefield 3 map.
Christ, this is unplayable for me. If I manage to get into a game, I get an amazing amount of rubber banding and sound cut outs on a lot of maps. Thank fuck I didn't pay full price for this. Looks like it'll be screwed for at least a couple of patches.
I've seen people saying BF launches are always buggy, but it's never been this bad for me.
Really interesting. So will the Russian side be able to go left arounf that to get the Checkpoint? or will this funnel everyone through D?
It really does break up the map better because normally people spawn in on the Russian side, take E and then can rush straight to B and engage the US side really quickly and a good enough team will lock them down fast. So this might be good.
BUT will this not make tower camper snipers be able to take out guys in spawn bases easier? I mean now they're right in the middle with both spawns in sight on top of a hill now making the tower even taller.
Has dice said anything about the issues
Will be interesting to see what they do to Firestorm, given that was my favourite Battlefield 3 map.
no really it's co that you freeze after every game no rlyThat's encouraging.
If you can't stack boosts, then how does it work? If I get 2 x 25% boosts at an hour each, do I get 2 hours @ 25%? Or does only 1 work and the other one just disappears?
If you can't stack boosts, then how does it work? If I get 2 x 25% boosts at an hour each, do I get 2 hours @ 25%? Or does only 1 work and the other one just disappears?
The reddit server is 70.
Going by this and Caspian, I doubt we can expect any of the actual capture points to change. I bet the levolution revolves around the pipes or the towers at C.
No. I think it looks ugly.
Actually i think BF3 looks better than BF4.
That is cool. I thought 64 was the limit