mckmas8808
Mckmaster uses MasterCard to buy Slave drives
Bethesda:
Yeah I'm surprised they felt the need to say this. Some of the feedback must be getting to them.
Bethesda:
Game currently sitting at an 87. What reviews are you referring to?Reviewers were right to basically not play this like a Bethesda game.
The minimalistic style they've gone for doesn't help either. Puts me off exploring and I hate having to use the scan for everything
Game currently sitting at an 87. What reviews are you referring to?
Come on have people already forgotten Skyrim? Copypaste dungeons with random loot is not exactly new for Bethesda.I didn't believe this until I watched a stream where the guy investigated a research lab and an hour later went on a different planet but the research lab was the exact same.
I admit that I have not played the game yet and I definitely will, but videos from players are downright depressing. And you can really feel the...initial wonder go into disappointment when you realize how artificial the world is. I mean....you can fly towards a planet but it's just....an image. You must go into your menus, drop on a landing spot and explore for...about 5 mins before hitting a boundary. See that cool mountain that you can't reach? Try a closer landing spot. Oh look....there's no mountain now. That is beyond immersion breaking.
You stumble on an outpost and....it's the same outpost you have cleared 15 times. Not only is it the same outpost in design, but it's the same enemies at the same exact locations. Over and over and over.
Your hear about this incredible sidequest line, and the NPC mission giver floats through the ceiling. Oh well, you can reload. Nope. Same cat is going to fly away again. Only fix is a new file and hoping that the NPC doesn't Poochie through the fucking boundaries of the game.
Oh you invested in the persuation skill? OK. You know what it changes? Nothing. The quest will continue in the same way no matter what you decide. Sometimes there are quests with two endings but...they are insignificant side distractions. When the game clicks and does that Bethesda magic, then yes, it becomes truly something to behold. But....you have to get lucky with that random RNG of "something cool happening".
This isn't quite "Wide as the ocean but deep as a puddle". It's wide as a puddle, and as deep as some water you sprayed in your driveway.
But hey Skyrim is still one of the top 10 best games of all time. Come at me.
1) The planetary exploration itself is selecting planets on the menu screen.
2) When you're flying, it gives you an illusion that you're exploring space, but you are in a box that you can't go outside of. The planets you're seeing in front of you don't even come closer to you, no matter how much you fly.
Come on have people already forgotten Skyrim? Copypaste dungeons with random loot is not exactly new for Bethesda.
For the record I would forgive all of this if their story and characters were Mass Effect tier- but yeah...
In Skyrim, yes there was some copy paste here and there, but not on the level that you have the same enemies standing at the same locations everytime. This is just way lazier. And I love Skyrim to death but Starfield is on another level of literally dropping the same location on your randomly generated seed of a landing spot.Come on have people already forgotten Skyrim? Copypaste dungeons with random loot is not exactly new for Bethesda.
For the record I would forgive all of this if their story and characters were Mass Effect tier- but yeah...
In Skyrim, yes there was some copy paste here and there, but not on the level that you have the same enemies standing at the same locations everytime. This is just way lazier. And I love Skyrim to death but Starfield is on another level of literally dropping the same location on your randomly generated seed of a landing spot.
I think the scale they aimed at, got in the way sadly. And said scale is now loading screens. Their ambition was there for sure.
Commercially Accurate ™Creative choice ™ and devs Vision ™
But Todd said he is 150-200 hours deep and barely seen everything there is to see. Maybe because you're seeing the same shit too often?In Skyrim, yes there was some copy paste here and there, but not on the level that you have the same enemies standing at the same locations everytime. This is just way lazier. And I love Skyrim to death but Starfield is on another level of literally dropping the same location on your randomly generated seed of a landing spot.
I think the scale they aimed at, got in the way sadly. And said scale is now loading screens. Their ambition was there for sure.
Is this game like Halo Infinite? Everyone praises it but in 1 month time everyone finds out how shit it is? Still wanna try it for myself tho, I finished Halo Infinite, but it was a 6/10 at best.
Good thing you completely skipped DeepEnigma post where he calls out your Todd Howard bullshit claim about the game not being about space exploration. How many times will you fanatics make up stuff, rather than call out when you've been lied to repeatedly.Good thing they told us months ago that this was a much more realistic approach to Sci-Fi that they were attempting to create and that only ~10% of the 1000+ planets would have some form of life. I'm sorry you were expecting Mass Effect.
Is this game like Halo Infinite? Everyone praises it but in 1 month time everyone finds out how shit it is? Still wanna try it for myself tho, I finished Halo Infinite, but it was a 6/10 at best.
Ever wondered why Bioware put blue skinned space lesbians in their game?Space is pretty empty.
What’s the opposite of Disney world ? Epstein island ? Cuz I felt like I was raped of my time.
I see no semblance of RPG in that gameplay video.
ie: stick to the main quests
I love playing a game for 10 hours on a day off and coming away from it feeling like I accomplished nor experienced anything meaningful or interesting.
The crashes were the most eventful thing I did in this game today.
What’s the opposite of Disney world ? Epstein island ? Cuz I felt like I was raped of my time.
Meanwhile those who are actually playing the game are having a blast.
Think I managed to make a fairly good looking character, will definitely tweak it some more though
Some good star wars mods would be amazing here.
The problem is that, like Halo, the game isn't on Playstation.
That's where all of this "concern" is coming from.
Meanwhile those who are actually playing the game are having a blast.
"The point of the vastness of space is you should feel small. It should feel overwhelming," Cheng said. "Everyone's concerned that empty planets are going to be boring. But when the astronauts went to the moon, there was nothing there. They certainly weren't bored."
Most of these things feel like technical limitations too. I think Creation Engine is really being pushed to its limits here.The gaslighting about the disappointing aspects of the game is top notch. Totally worth it.
I'm enjoying the game but I think the most astounding thing about it is how in your face most of the poor design choices are. They could have hid most of this stuff.
What the fuck is this supposed to mean? Are you supposed to buy every game on a platform you own. What a stupid post. Worrying about buying a game….. JCI'm thankful this game isn't released on the PS5. One less game for me to worry about buying.
Yes.
This is an entirely reasonable take, and I was disappointed when NMS came out and every planet had some weird alien creature on it.
LOL I knew this game would bring some lovely dissonance.
"Wowee Dur... I get to expwore space! Dee hee! I'm a man.. Dur... I like machines... Dur... So wealistic. But why der no nothing on da planets. Dis not wealistic. Durr..."
After visiting two moons and I am absolutely not going to waste my time exploring dead worlds.
Mass Effect had funny Mako physics and a badass soundtrack. Starfield has you huffing and puffing across barren wastelands with Inon Zur's generic epic music. Goddamn I fucking hate Inon Zur. Crysis is his only good score. He can shove that wailing brass up his ass, might finally get some new sounds out of it!
I loved exploring in Elite Dangerous, and that was before they added thargoids. The only planets you could land on with life were small human bases (and that was on planets with no atmosphere). And that game simulates our entire galaxy (procedurally generated of course). I dunno have much was added with the last expansion since the developer gave up on consoles in regards to Elite Dangerous. I will definitely explore the lifeless planets in Starfield, if they have interesting sights to see. Even if it considerably more limited than Elite Dangerous or No Man’s Sky (In regards to full planet exploration).
There is also no sound in space yet you still hear laser shots and engine sound in every videogame and every movie. Sometimes realistic is boring.Space is pretty empty.
Man, bouncing around with Mako trusters while avoiding missiles was the highlight of my 2000s gaming.Mass Effect had funny Mako physics and a badass soundtrack.
We never went to the moon though"when the astronauts went to the moon"
Bless.
Fallout 4 was far from perfect, but it delivered on the exploration aspect, you could go nearly anywhere you wanted in the map and only needed loading screens to access buildings, which is what we want from Bethesda games. Starfield doesnt offer the same level of exploration.
"we made a space game with no exploration and most of the planets has nothing to do. Have fun"