Acquiescence
Member
Platoon was a weird film.
For a second I thought you just took my post and reworked it..lol
Yeah that's nothing. I mean I haven't played the game yet, but you have a long way to go.about 1 and a half hour.
This thread now has more Antonio Banderas gifs than Willem Dafoe gifs.
Shame on you all.
Nope. I realized after posting it might come across this way. It is just some discussion on pacing, but without any details.People starting to post spoilers?
Welp, I'm out.
People starting to post spoilers?
Welp, I'm out.
I only have a PS3 and a PC
right...because where have we seen a character who was coping with his marriage fallout after his son's death? a cop stuck between his duties and his addiction? or a killer with?daddy issues
the type of stories in games we see today are the same old hero from a village who has something special inside him therefore he goes on an adventure to save the kingdom/country/planet/galaxy. people suddenly become so critical of how "crappy" the writing and characters are in cage's games all while playing the same characters and story setups year-in and year-out.
"beyond is nothing original" oh yes the same old ammunition by reviewers which they don't seem to remember when reviewing things like gta5 or some other highly-anticipated aaa title. just plain hypocrites. people who say "beyond is nothing original" act as if the overwhelmingly majority of games out try something new all the time.
1) You look at a very limited bubble if you consider your outline prevalent in most games released today. And yes, everything you mentioned has been covered. Just in adventure games throughout the years. I can already mention adventure games in recent years that cover certain themes Beyond focuses on much better.
2)Playing said other games, even if they had the writing quality you mentioned, does not mean people like it. Engaging gameplay is many times the reason to disregard shitty or minimal plot and characterization
3) Overwhelming majority beating a dead horse still does not make Beyond unique. And just being unique does not make it good in the first place.
1) You look at a very limited bubble if you consider your outline prevalent in most games released today. And yes, everything you mentioned has been covered. Just in adventure games throughout the years. I can already mention adventure games in recent years that cover certain themes Beyond focuses on much better.
2)Playing said other games, even if they had the writing quality you mentioned, does not mean people like it. Engaging gameplay is many times the reason to disregard shitty or minimal plot and characterization
3) Overwhelming majority beating a dead horse still does not make Beyond unique. And just being unique does not make it good in the first place.
Just checking quickly how we are doing in terms of hype compared to Heavy Rain.
It took the Heavy Rain OT 4 days and 12 hours to reach 700 posts.
It took us 2 days and 21 hours to reach the same goal.
I consider this an acceptable improvement
......................................If it wasn't for us two, this thread would have far less posts.
Took one Gaffer 12 hours. Another one beat it in "more than 8 hours", although isn't sure how much more. Gameplay lead says it is between 10-15 hours depending on playstyle and choices.How long is this game suppose to be?
Well then you are asking the only impossible question. Very few people have actually beat it yet and those who have can't talk about it in detail. So far everyone is saying that the story is good, although that doesn't have to mean much.How does the game compare to Heavy Rain? Coming from someone who hated it just to give you a frame of reference, though Beyond visually and VA-wise for obvious reasons seems to already fix some of the issues I had with HR. Mean more story-wise, without spoilers obviously.
How does the game compare to Heavy Rain? Coming from someone who hated it just to give you a frame of reference, though Beyond visually and VA-wise for obvious reasons seems to already fix some of the issues I had with HR. Mean more story-wise, without spoilers obviously.
So you are about 4 hours in? That's where it gets interesting, because the preview coverage ends there. So at least I have no clue how the story goes from there for the remaining 6 hours or so.Done playing for the day, not sure what to think about. Definitely worth playing though, ill probably beat it tomorrow.
I'm guessing I'm asking more or less if Beyond right from the start feels like a notably superior narrative experience compared to Quantic Dreams' earlier stuff regardless of your thoughts on those games. The ending should obviously factor into that, but that isn't my only issue with HR with a longshot so it's not like that should be the only deciding factor for me personally on whether Beyond is better written than HR.Well then you are asking the only impossible question. Very few people have actually beat it yet and those who have can't talk about it in detail. So far everyone is saying that the story is good, although that doesn't have to mean much.
We can talk about everything else though (graphics, sound, music, gameplay, VA). The answer is everything is a notable step-up from Heavy Rain. If that's enough for you I can't say. Better play the demo.
Yeah, I'm not really bothered that HR was rather minimalist gameplay-wise so to say, so Beyond continuing that style of design isn't a deal breaker at all for me. While not my core complaint with HR, I know it's pretty much a given Beyond's going to have a vastly better VA cast.If you were otherwise okay with the style of game Heavy Rain presented and the way your button inputs influenced the character's actions on-screen, I think it's definitely worth giving it a shot from the sound of things. They improved just about everything with Beyond based on the previews I've read and first-hand accounts from people playing it now. The voice acting for example, is LEAGUES ahead of Cage's previous efforts.
I'm particularly happy that the screen tearing that was present in Heavy Rain is gone now.
Well, one thing I can say for sure. Nothing in the first hour of Beyond comes close to Press X to Jason. It's way less clumsy. However, Fahrenheit started out pretty good as well, so I can't say how it compares to that.I'm guessing I'm asking more or less if Beyond right from the start feels like a notably superior narrative experience compared to Quantic Dreams' earlier stuff regardless of your thoughts on those games. The ending should obviously factor into that, but that isn't my only issue with HR with a longshot so it's not like that should be the only deciding factor for me personally on whether Beyond is better written than HR.
I'm not really able to get my hands on the demo yet at the moment either. I can overlook typical rough spots in a game like this if the overall story is strong (there's a few visual-novel style DS games I loved with zero voice-acting and static drawings which'll be the closest things you'll get to cutscenes), which in HR's case I really felt it wasn't.
So you are about 4 hours in? That's where it gets interesting, because the preview coverage ends there. So at least I have no clue how the story goes from there for the remaining 6 hours or so.
I'm at the part they showed off that the film festival earlier this year, don't know how far in that is.
is the tv commercial the same as the trailer in the demo?
Good thing then that I just listened without watching. The TV commercial has seriously more spoilers than the Tribeca trailer?
So the trailer you watched at the end of the demo wasn't as spoilery as the TV commercial? Really glad I didn't watch it then.The only trailer I've seen is the one at the end of the demo. Honestly, I wasn't interested in this game until I played the demo. The commercial itself wasn't spoilery until they end where they showed something that I'm guessing has a big role in the plot.
Yeah that's nothing. I mean I haven't played the game yet, but you have a long way to go.I doubt the game is able to hold up this speed for the rest of the duration, so it eventually has to settle down. It's probably just a fast paced beginning, because people complained so much about Heavy Rain. If you aren't invested about 4 hours in then I would start to get a little bit worried.
But you don't seem to say that as a negative thing. So as long as the game can back the pace up with good stuff I don't see any problem. Sounds pretty impressive though. However, I was also pretty glued to Heavy Rain even if nothing exciting happened loljust to inform you pace being 5 hours in is still nonstop and I'm glued to the screen.
that's all I'll say to avoid spoilers.
maybe if you flip to the back of the Ellen Book you can find a few that aren't soiled yet.
This thread now has more Antonio Banderas gifs than Willem Dafoe gifs.
Shame on you all.
But you don't seem to say that as a negative thing. So as long as the game can back the pace up with good stuff I don't see any problem. Sounds pretty impressive though. However, I was also pretty glued to Heavy Rain even if nothing exciting happened lol
Excellent. Actually a pretty clever way to control the pacing.oh no far from negative in fact it's amazing to see such amazing acting and screenplay unfold that just constantly goes....... it's more planned out this time becauseyou actually jump around the timeline so they always alternate a nice relax scene before putting you back on you toes again...... it's way better than heavy rain.
People talking about the TV commercial...
Yeah, I just saw it and there seemed like there were things in there that I hadn't seen before and that looked pretty spoilery. To me at least.
The shot at the end of the TV trailer, I could speculate a lot about it. Haha.
I learned to avoid trailers/commercials a good while ago... TLOU commercial was ultra spoilerish too. Every time I saw it come on I had to rush to the remote lol
Beyond commercial spoilers:Both moments would've lost their impact had I saw them in the commercial firstThe part where you see the face in the sky was one of the biggest WTF moments in the game for me, and the part with Jodie overlooking the city was epic too
Great game so far. Have no clue how far I am, but I am at the. Only complaint I have are the controls where you have to press the right stick in a direction to avoid getting hit. It seems kind of confusing often times to know which direction they want you to press.Navajo part
Jump! Just make sure that Aiden protects you first.It seems like the buzz is pretty good around this game? Maybe it'll be a sleeper hit. I really liked Heavy Rain but I'm basically torn between this and Batman AO for October's game budget. I really like that Gamestop steelbook case and after missing out on the Wind Waker HD limited edition I am mulling over a preorder tomorrow. What say you fellow Gaffers? Should I wait for the reviews or make the jump?
Is the chapter called Broken? Did you finish Hunted yet, the scene from the demo (train)?
Great game so far. Have no clue how far I am, but I am at the. Only complaint I have are the controls where you have to press the right stick in a direction to avoid getting hit. It seems kind of confusing often times to know which direction they want you to press.Navajo part
It's very simple. You have a lot of time to watch her movement, don't be hectic and press a direction immediately, you will be punished most of the time. You have like 3 seconds each time. And there are some general rules that make it very easy to figure out the right direction:I had to give in to temptation and turn on easy mode. The frustration ofwas driving me absolutely crazy.not really knowing which way I needed to move the right thumb stick
If you are still at that point, then you are only about 1/3 into the story I think.i did the train level already, and 2 level after that