dark10x said:OK, I'm not feeling regret on selecting the PS3 version. This is a *MUCH* better port than Bioshock 1.
The framerate is very steady, from what I've seen thus far, and the image quality is clean and crisp (rather than blurry and crummy like the original port). The first game had performance issues immediately and they never let up (from what I saw as I only played around with a friends copy and the demo). This seems to perform pretty much the same as the original 360 game (solid 30 fps).
Seems like a great port. So, unless some nasty surprises are awaiting me, I think I can safely recommend it to anyone.
Oh, and the sound is incredibly good. I mean, it was good in the original game, but it always had a compressed sound to it that bothered me. This game sounds cleaner and more responsive in the upper and lower frequencies.
Lan_97 said:I will never unsee Bomberman.
Nah, I played the PS3 port just a few weeks ago and it was all patched up. Still looked and ran much worse than the 360 version. I did not unlock the framerate in either version, though, and am only speaking of the performance you get while the framerate is limited to 30 fps.Freedom = $1.05 said:There's where you messed up. The first game got patched about a month after release. They removed the vaseline filter and better optimized the code. Bioshock 2 actually runs worse atm than Bioshock 1. Well, I guess that also depends on what resolution B2 is running at. It seems to rarely run @ 60 fps when you unlock the framerate, but then again I've notice no tearing in B2 whereas B1 definitely had tearing when you unlocked the framerate.
In short: they both perform well and almost equally.
Haha, same here
dark10x said:Nah, I played the PS3 port just a few weeks ago and it was all patched up. Still looked and ran much worse than the 360 version. I did not unlock the framerate in either version, though, and am only speaking of the performance you get while the framerate is limited to 30 fps.
One thing I'm curious about with Bioshock 2 are textures. While the comparison shots suggested that the two versions were the same, I can't help but wonder if the PS3 version has some texture quality reductions going on. The textures overall just aren't all that good. If you look closely at many (but definitely not all) surfaces they are pretty blurry.
Muffdraul said:But... the whole point was that I *removed* the Bomberman eyes. =\
Rez said:the most important question: are the audio logs as good as ever?
They've even improved the audio logs in a way over the first game:dyergram said:Yup they are indeed. Its cool that there's loads of Andrew Ryan ones as well I was kinda bummed that I had to stove his head in in bio 1.
berva said:The Audio logs are as great as the first game
The gameplay has been improved significantly
The visuals have been given a good clean up
The story thus far is entertaining
The multiplayer is a heap of fun
Not too sure why people keep saying that it's missing something, it isn't missing a thing, it's adding a whole lot of goodness into the mix. Play on
berva said:The Audio logs are as great as the first game
The gameplay has been improved significantly
The visuals have been given a good clean up
The story thus far is entertaining
The multiplayer is a heap of fun
Not too sure why people keep saying that it's missing something, it isn't missing a thing, it's adding a whole lot of goodness into the mix. Play on
cabot said:yeah it never dawned on me that it looked like bomberman until i saw your removal, then i looked at it again.
Muffdraul said:Shit, sorry man. I guess that's all it takes.
cabot said:lol no it's all good. i think it's pretty funny
S1kkZ said:just finished the 360 version (no spoilers):
-gameplay is improved in every way
-fights often get too chaotic and hectic
-texture reloading is still a massive problem
-great level design
-good soundtrack
-story falls appart at the end, feels like they had to cut a lot of stuff out and had finish it in some way. after the outro, i felt very unstatisfied (it felt like a bad hollywood sequel: just too much, not in tone with the prequel)
-lot of retcon
-great voice work
-the last hour has way too much action, complety ignores the gameplay elements that make bioshock great (its still not a great shooter).
i dont know what to say about bs 2. as a game, its much better. but the story really dissapointed.
Different ending maybe? There is a total of four.Jtyettis said:That's interesting as I've read the opposite. Can't wait to find out for myself. Such a shame on texture reloading.
The need for the game to be a challenge and just not a walk through the park outweighs what it's suppose to be like, I suppose.Domino Theory said:And I don't particularly like what they've done to you as a Big Daddy in terms of gameplay. You lose health just as fast as your character in the first Bioshock, FROM SPLICERS, of all enemies. I'm a Big Daddy, I should be able to absorb nukes, but one or two bullets from a Splicer or even one wrench whack from them can take my health way down or even kill me.
Dax01 said:Debates between Sofia and Ryan are awesome.
i r stoopidFirestorm said:Trying to force anti-aliasing freezes my game. Anyone else having this issue?
Y2Kev said:I really dislike the Little Sister escort crap, but I don't want to harvest them because I am playing WONDERFUL on the WONDERFUL/HITLER scale. Oh well. :\
Since you are the only one seeing this problem......I can see how its 2K's fault. 0_oLkr said:im so fucking tired of 2k's shit. after the opening cutscene, this shit crashes, EVERY TIME
Solo said:Im also shocked at all the low res textures (360 version). Granted, its been a good year or so since I last played the original, but I dont recall it being so muddy at places.
Yeah, game runs really smooth online in regards to lag.-PXG- said:Just tried MP. It's really good. I have it on PS3. I'm REALLY far away from my router (which usually causes me issues for online games on PSN) yet, NO lag at all. Great netcode so far.
AgentOtaku said:Yep
the EXACT same problem with mouse controls are back again ...amazing
Basically had to use the same fix I did with Bio1 which was:
- going into DefUser.ini and User.ini
- changing ALL of the mouse sensitivity values (they're "2000" here, in Bio1 it was "2500") to about 950. There all ALOT of entries with those values, so to save on the tedium, use something like Notepad++ and apply the "replace all" command.
Cheers everyone
oh shi, i did not know that. The escort stuff sucks. I am constantly getting disoriented with so many splicers firing at my big tin head. Did the first game have that blood effect?Gigglepoo said:You can always just dunk them in the wall if you don't want to escort.
-PXG- said:Just tried MP. It's really good. I have it on PS3. I'm REALLY far away from my router (which usually causes me issues for online games on PSN) yet, NO lag at all. Great netcode so far.
5gb takes a whileObsessed said:So ugh... is it normal for the game to take an unusually long amount of time to install on the PS3?
I put the disc in and started the game about 5 minutes and it is still installing... there isn't a progress bar so I have no idea if there is a problem or not.
Edit: Of course, as soon as I post this it finishes. Nevermind...
JordoftheDead said:They werent. I was comparing the 360 and PS3 versions of Bioshock 2 and chucked in the original on 360 after playing for a while last night. The textures, particularly on doors and such look to have taken a step backwards. In all honesty, I think theyve dropped texture quality across the board to ensure relative parity between all versions of the game. Character models look a lot better though.
The user.ini file is actually located somewhere in your <appdata> folder. Try just searching your Windows install drive for user.iniXP-Enigma said:I tried this, although I could not find a user.ini file. I still have a problem with mouse sensitivity. One minute the sensitivity is way too low, the next minute it is way too high. X and Y axis seem to have different settings also. If I die and respawn it fixes itself for a while then starts happening again. I have no problems with any other PC game I have.
Well I meet all the requirements. I went back to using the in game AA settings and it fixed it.Pookaki said:Since you are the only one seeing this problem......I can see how its 2K's fault. 0_o
Could be hardware related.
epmode said:The user.ini file is actually located somewhere in your <appdata> folder. Try just searching your Windows install drive for user.ini
I've also noticed the same peculiar sensitivity behavior from the first one. It'll take the game a minute or so to adjust to your settings. It helps to manually set the sensitivity in-game I think.
This + the widescreen fuckup is pretty disappointing, honestly.
S1kkZ said:just finished the 360 version