Black Myth: Wukong comes to Xbox August 20th 2025

Maybe some companies are smart enough to get their sales on the platforms that sale software 1st than collect subscription money later.
Gamepass deal for a port is another possibility though I'm not sure why they would expect preorders then. What is the source of your OP anyway? Are you leaking show info?
 
Don't. The usual suspects are just jumping to conclusions despite prior contradictory evidence again.

It's one year later because they set that deadline and release date. It will probably be announced with addon stuff and possibly other platforms too that they worked on with that date in mind. Exclusivity deals are never "one year to the day" anyway, that's very rare.
Come on man let it go. Imagine the consoles were reversed, and it was just now releasing on PS5 exactly a year later, would you feel the same way?
 
I dont think it was a silly deal, the game had been getting a lot of hype online over the years (mostly about its graphics).
What i dont get is the secrecy behind this deal. I mean its noit like both Sony and MS havent done these kind of deals many times over the years.
I understand the deal.. dont understand why was treated with such secret or dismissal by sony.
 
Crazy how people who end up in cults think everything is a conspiracy.

one year exclusivity deals RARELY result in games coming out exactly 365 days later. In fact if a contract stipulated 365 days, the game likely would have come out a day later.

What's more likely is that they're using the same date to commemorate the original release.

For reference look at exclusivity deals with Square Enix and Sony, which came to PC like 11 months later. The same was true of Octopath Traveler going from Switch to PC.

Rise of the Tomb Raider another major exclusive also launched like 11 months later.
Exactly, people who don't know anything about the industry or deals would rather deny actual dev comments and make up their own conspiracy. It's the Cult leaders like Jez who pushed this and was even pushing that bullshit with Baldurs Gate 3 too and people run with it.
 
Crazy how people who end up in cults think everything is a conspiracy.

one year exclusivity deals RARELY result in games coming out exactly 365 days later. In fact if a contract stipulated 365 days, the game likely would have come out a day later.

What's more likely is that they're using the same date to commemorate the original release.

For reference look at exclusivity deals with Square Enix and Sony, which came to PC like 11 months later. The same was true of Octopath Traveler going from Switch to PC.

Rise of the Tomb Raider another major exclusive also launched like 11 months later.
So why they didn't announce it as an anniversary edition? Because there are other examples of games that came out exactly a year after a deal ended.
 
Come on man let it go. Imagine the consoles were reversed, and it was just now releasing on PS5 exactly a year later, would you feel the same way?
Yes, if the dev came out and said this is why the game is delayed I wouldn't make up shit that contradicted that just because I don't like what I'm hearing. I think the people who need to let it go are those who still cling on to Jez's words.
 
They should do that as well, but Wikipedia says Xbox has about 28 million units out there, sure way less than Playstation but that is still a lot of potential sales for them.
A projected 6-8 million S2 install base would move more copies of this than 28 million Xbox install base.
 
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Exactly one year later? Hmm, think I may be eating crow on this one.

Matthew Broderick GIF
In Phil we trust!
 
Yes, if the dev came out and said this is why the game is delayed I wouldn't make up shit that contradicted that just because I don't like what I'm hearing. I think the people who need to let it go are those who still cling on to Jez's words.
I dont even know who these Xbox guys are that everyone always obsess over. I have already played the game, and wasnt even that keen on it to be totaly honest.
But this seems blatantly obvious to me. And i'm sorry but i highly doubt it would take a full year to get the game running on Series S when there are poeple on PC with even worse specs that played the game.
Maybe if the game had been like 720p and running at like 20-30fps on PS5, but thats not the case.
 
A projected 6-8 million S2 install basewould move more copies of this than 28 million Xbox install base.
If the game isnt on Gamepass?, doubtful imo. I know a new system means people buying games for it but i feel there are other launch games that would get bought by Nintendo fans before Wukong.

Not only that but if the devs really have 'struggled' to get the game running on the S, it would be even worse probably with Switch 2.
 
it's not a Souls Like tho. no souls mechanic, no penalty on death. it's a super linear action RPG with a focus on bosses essentially.
>Slow healing that needs to be timed
>Respawning enemies upon resting/fast traveling
>Stamina management
>High difficulty

And yes, there is a penalty on death. Every non-boss enemy respawns and you restart at the last checkpoint. If you somehow missed it, you can respawn very far.

The one thing missing is the loss of currency upon death, but it has all the hallmarks of a Soulslike.
 
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So why they didn't announce it as an anniversary edition? Because there are other examples of games that came out exactly a year after a deal ended.

Why did Sony announce a Beta for cloud streaming 1 year and 4 days later from the launch of the PS Portal?

Did they announce it as an anniversary event? No... So they must have been contractually prevented from doing so right?

Sometimes organizations just use the calendar to mark occasions without the idea that conspiracy obsessed fans on a forum somewhere will overthink it and come to conclusions.

I can stress enough how far from reality you guys are living right now.
 
If the game isnt on Gamepass?, doubtful imo. I know a new system means people buying games for it but i feel there are other launch games that would get bought by Nintendo fans before Wukong.

Not only that but if the devs really have 'struggled' to get the game running on the S, it would be even worse probably with Switch 2.
Games don't sell on Xbox these days.
This type of game would not only sell more on a Nintendo device but have longer legs as S2 just launched and will be here a long time.
 
I dont even know who these Xbox guys are that everyone always obsess over. I have already played the game, and wasnt even that keen on it to be totaly honest.
But this seems blatantly obvious to me. And i'm sorry but i highly doubt it would take a full year to get the game running on Series S when there are poeple on PC with even worse specs that played the game.
Maybe if the game had been like 720p and running at like 20-30fps on PS5, but thats not the case.
The game didn't really run great on any hardware. The steamdeck which had more memory than the Series S ran it like crap too. Not saying that they took exactly a year for a fix that's the strawman some have set up, but there is such a thing as planning a release date. If you've taken say 7 months for a fix you don't just release it tomorrow once you've fixed it. You have a release date planned ahead and it's not farfetched to release it on the anniversary date. It being the exact same day is not indicative of anything. It's actually very rare for an exclusivity deal to release on the anniversary date to the day. Look at any example of known exclusivity deals.
 
The game didn't really run great on any hardware. The steamdeck which had more memory than the Series S ran it like crap too. Not saying that they took exactly a year for a fix that's the strawman some have set up, but there is such a thing as planning a release date. If you've taken say 7 months for a fix you don't just release it tomorrow once you've fixed it. You have a release date planned ahead and it's not farfetched to release it on the anniversary date. It being the exact same day is not indicative of anything. It's actually very rare for an exclusivity deal to release on the anniversary date to the day. Look at any example of known exclusivity deals.
Actually the benchmark demo ran at 1080p/60 on my 1080ti at the time, minus RT of course.
And the actual game ran quite easily at 1080p/60 on my 3070, with some RT too.
Both way more powerful than the S obviously, but i have a hard time believing that they couldnt get a solid version on the S at like 720p/30 or something. Doesnt seem to be a problem for pretty much every other developer so far this gen. Yes there was the Baldurs Gate thing (which is strange to me as the game is so light for me) but that was more to do with the split screen thing, not the actual game.
 
Everyone looking like idiots trying to prove there was an exclusivity deal when everything related to this game happens on august 20: the game's announcement, trailers every year, release dates etc.

Internet is for everyone. Do your research before posting so fast lmao
 
Actually the benchmark demo ran at 1080p/60 on my 1080ti at the time, minus RT of course.
And the actual game ran quite easily at 1080p/60 on my 3070, with some RT too.
Both way more powerful than the S obviously, but i have a hard time believing that they couldnt get a solid version on the S at like 720p/30 or something. Doesnt seem to be a problem for pretty much every other developer so far this gen. Yes there was the Baldurs Gate thing (which is strange to me as the game is so light for me) but that was more to do with the split screen thing, not the actual game.
Your 1080ti has 11 gigs of VRAM. A Series S has 10GB shared with everything. If BG3 is considered "strange" to you but a known widely accepted struggle to run on XSS why is Wukong stating the same hard to believe? The BG3 devs took 1year and 5 months for a fix.
 
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Your 1080ti has 11 gigs of VRAM. A Series S has 10GB shared with everything. If BG3 is considered "strange" to you but a known widely accepted struggle to run it why is Wukong stating the same hard to believe? The BG3 devs took 1year and 5 months for a fix.
To be clear, and i'm only going from memory here but i'm pretty sure at 1080p/60, with some RT, Wukong used around 5-6gb vram on my 3070, which has 8gb remember. And i highly doubt the S version would be using anywhere close to max settings anyway, or any RT too, and certainly not at 1080p i would think.

The Baldurs Gate thing is a little different though as it was to do with the split screen parts, which means basically running the game twice. And correct me if i'm wrong but i think even XSX and PS5 struggled in Baldurs Gate city to keep or even hit 60fps. I believe that was true for the games launch anyway.
 
To be clear, and i'm only going from memory here but i'm pretty sure at 1080p/60, with some RT, Wukong used around 5-6gb vram on my 3070, which has 8gb remember. And i highly doubt the S version would be using anywhere close to max settings anyway, or any RT too, and certainly not at 1080p i would think.
It used more than that at lower settings and that was just VRAM.

The Baldurs Gate thing is a little different though as it was to do with the split screen parts, which means basically running the game twice. And correct me if i'm wrong but i think even XSX and PS5 struggled in Baldurs Gate city to keep or even hit 60fps. I believe that was true for the games launch anyway.
you were just saying that if the other machines ran BMW well the Series S could limp along too. I just said Wukong didn't run particularly well in sections so BG3 is further proof that they are similar? What's your point about the city section of BG3 not running well, are you just defending the Series S by pointing that out or do you mean to say Wukong ran better than BG3 on console? As far as I know the city section was some CPU bottleneck or something. That's not related to the memory constraints of Series S that both BG3 and Wukong devs mentioned as the reason for the delay.
 
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It used more than that at lower settings and that was just VRAM.


you were just saying that if the other machines ran BMW well the Series S could limp along too. I just said Wukong didn't run particularly well in sections so BG3 is further proof that they are similar? What's your point about the city section of BG3 not running well, are you just defending the Series S by pointing that out or do you mean to say Wukong ran better than BG3 on console? As far as I know the city section was some CPU bottleneck or something. That's not related to the memory constraints of Series S that both BG3 and Wukong devs mentioned as the reason for the delay.
I'm mentioning BG3 because even XSX/PS5 struggled at times, so the S would probably be even worse. Then they have to add split screen on top of it, which basicaly means running the game twice.

Thats something Wukong doesnt need to worry about

edit.



Very High settings, 1440p, uses around 7gb. So obviously at 1080p 5-6gb would be about right like i said. But thats not important, i was just going from memory. The S wouldnt be using settings close to these.
 
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I'm mentioning BG3 because even XSX/PS5 struggled at times, so the S would probably be even worse.
I gathered that but I don't see the relation here. Wouldn't this prove the point with Wukong? Are you saying Wukong didn't run at low framerates in comparison therefore could have ran on S without the delay to fix things? Because it did drop framerate in sections and it even used framegen whereas BG3 was native framerate.
Then they have to add split screen on top of it, which basicaly means running the game twice.Thats something Wukong doesnt need to worry about
Memory issues are not limited to "running the game twice". The game isn't using half the memory when not in splitscreen mode. You can still run into a memory constraint for a nonsplitscreen game, that's why minimum specs mentioning RAM still exist for non-splitscreen games.

The devs like 'oh shit we figured out how to get it to run in exactly 1 year what a coincidence!' 😮
As Tiago Rodrigues Tiago Rodrigues mentioned, August 20th is their marketing schedule every year.
 
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I gathered that but I don't see the relation here. Wouldn't this prove the point with Wukong? Are you saying Wukong didn't run at low framerates in comparison therefore could have ran on S without the delay to fix things? Because it did drop framerate in sections and it even used framegen whereas BG3 was native framerate.

Memory issues are not limited to "running the game twice". The game isn't using half the memory when not in splitscreen mode. You can still run into a memory constraint for a nonsplitscreen game, that's why minimum specs mentioning RAM still exist for non-splitscreen games.
Of course memory is important. I'm just saying if more powerful system are already struggling to run a game, then a less powerful machine is probably going to struggle even more, especially if it has to render the game twice. Hence why that Xbox game (cant remember the name) from the Silent Hill 2 remake devs only ran at 30fps on Series consoles, because it rendered the game twice, and you could swiytch between worlds on the fly. I think eevn my 1080ti at the time only managed like 40-50fps in that game.

Also the specs given on Steam should ALWAYS be taken with a grain of salt. They always overblow what tech is needed. I cant remember which game it is but there is a game that reccomends 32gb of ram (which i have), and the game maxed out uses around 10gb lol.

Anyway i feel this is going nowhere Three. Some will believe one side, others will believe the other.
 
If there was an exclusivity agreement… What's the problem? I don't get it…
There wouldn't be one if some people didn't have to make conspiracies to hide the truth about a certain machine. Some people just believe that for some reason having had all these open exclusivity deals prior (and after) Sony decided that this would be completely undercover and have no actual marketing or anything and the devs of Wukong would openly lie about the reason it's not coming to xbox. Just so that some xbox diehards can sleep easy knowing their Series S isn't an albatross around the neck of xbox releases of games.
 
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There wouldn't be one if some people didn't have to make conspiracies to hide the truth about a certain machine. Some people just believe that for some reason having had all these open exclusivity deals prior (and after) Sony decided that this would be completely undercover and have no actual marketing or anything and the devs of Wukong would openly lie about the reason it's not coming to xbox. Just so that some xbox diehards can sleep easy knowing their Series S isn't an albatross around the neck of xbox releases of games.
Can be both too, the Exclusivity agreement and technical issues with the Series S. And it's obvious the devs are not technical wizards, they probably solved the issue and wait for the agreement to end…
 
Can be both too, the Exclusivity agreement and technical issues with the Series S. And it's obvious the devs are not technical wizards, they probably solved the issue and wait for the agreement to end…
Doesn't explain why they would lie or why this and only this exclusivity deal is "secret".
The wait has nothing to do with a mythical agreement. Their development team clearly has a good project planning time-box for marketing/release. They revealed the game and UE4 build trailer on August 20th 2020, did an UE5 build trailer on August 20th 2021, released the final build August 20th 2024, will release an Xbox Build August 20th 2025. Nothing is special about that date other than Games Science's own schedule.
 
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Ehhh, kinda lost interest after finding out it's a souls like and not a character action game.

Also, a year of exclusivity. Launching as soon as the year is over.

#slimyplatformthings
"There was no exclusivity deal" 😂

Oh for fuck's sake there clearly was
Exactly one year after its release, did the game have an exclusivity contract?
Hell of a coincidence. Guess they solved their "memory issues" in exactly 365 days.
Looks like it took exactly one year to sort out the Series S issues, interesting.
Exactly one year later? Hmm, think I may be eating crow on this one.

Matthew Broderick GIF
Its the stupidest deal ever.. no marketing no hype no anything... just bizarre
Welp.. Time exclusive deal confirmed.
So why they didn't announce it as an anniversary edition? Because there are other examples of games that came out exactly a year after a deal ended.
The devs like 'oh shit we figured out how to get it to run in exactly 1 year what a coincidence!' 😮
If there was an exclusivity agreement… What's the problem? I don't get it…
Guys... you do know that they wouldn't be allowed to announce the Xbox version, LET ALONE accept pre-orders for it, until the deal runs out, right..?
This is the studio deliberately choosing that release date once again. It has a special meaning for them? I don't know, but T Three 's post above shows them using the August 20th date a lot.
 
Rise of the Tomb Raider another major exclusive also launched like 11 months later.
sure, except wasn't that game produced/funded/what ever the term is by Microsoft.
Also, weren't they upfront about it being an exclusive for a year ahead of time?

Wukong is not even remotely like this. Everyone else has reported it was a timed exclusive but some random dev/person on twitter said, "nah its the series x optimization"
You would think if it was even actually about optimization, they would have at least sent out a presser or something being like "hey, we are still at it, updates soon"- Its literally been radio silence for months.
 
Genuinely was one of my favorite games last year played and 100 percent completed. Happy for this title expanding if it means any healthy sales and more fans, it deserves it :)
 
Doesn't explain why they would lie or why this and only this exclusivity deal is "secret".
The wait has nothing to do with a mythical agreement. Their development team clearly has a good project planning time-box for marketing/release. They revealed the game and UE4 build trailer on August 20th 2020, did an UE5 build trailer on August 20th 2021, released the final build August 20th 2024, will release an Xbox Build August 20th 2025. Nothing is special about that date other than Games Science's own schedule.

All of that was because of the deal with Sony.
 
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