Black Myth: Wukong comes to Xbox August 20th 2025

"There was no exclusivity deal, we just happen to release the Xbox version exactly 1 year later."

They just like the date.

The Office Glasses GIF by nounish ⌐◨-◨
 
August 20 (the 17th day of the 7th Chinese lunar month) is believed as the birth date of Qitian Dasheng (Monkey King)

Now chill out you tin foil hat mofos.
 
It has nothing to do with NG and takes much more inspiration from Souls games,

Hard disagree, there's a LOT more moveset depth than souls. It's a lot more action. If you're triggered by NG then think more action like God of War but without the leniency of smashing buttons and wreck shit as wukong is a lot more based on timing, move frames and patience aka NG than the easier action hack and slash

Outside of thinking that there's bonfire equivalent places in the game so monkey brain says it's souls like, the comparisons with souls end there. I'm so fucking tired of souls mentioned in every fucking game with a tiny bit of action now.

Souls have armor/weapon ocean size variety and inch deep movesets. This one focus on a single weapon but is much deeper.

The combat is completely different, the death mechanic is completely different with no loss of xp, have you found a single souls like where you don't have to recover body to get XP back? I don't think you do. The XP used for skill tree again nothing like souls, level design nothing like soul it's not a connected world with shortcuts but much more linear and divided by chapters… like hack and slash action games.
 
Don't worry about it, he just likes the word Lockhart.
I'm trying to find that screencap where someone tells him that they'd be shocked if the Series S exceeds the PS5 in performance and he goes "prepare to be shocked".

He's been really humbled by Cerny this gen tbh.
 
The thing that gets me is we just saw what Sony does when they secure an exclusive.. They gave Marvel Tokon a full 10 minutes of them talking about how the deal happened etc.

No one signs an exclusive deal without actually getting to market it, it's the entire point of making exclusive deals rofl.
 
Crazy how people who end up in cults think everything is a conspiracy.

one year exclusivity deals RARELY result in games coming out exactly 365 days later. In fact if a contract stipulated 365 days, the game likely would have come out a day later.

What's more likely is that they're using the same date to commemorate the original release.

For reference look at exclusivity deals with Square Enix and Sony, which came to PC like 11 months later. The same was true of Octopath Traveler going from Switch to PC.

Rise of the Tomb Raider another major exclusive also launched like 11 months later.
Xbox users are usually late to the party but they don't miss any decent game. The deal don't mean much even if it's real.
 
Ssssshhhhh..... You're going to ruin all the fun that is being had in here......

Persecution complex too stronK, they just can't fight it.

"SoNy MoNey HaTs !11!!" - with MS having moneyhatted/bought half of the industry, you can't make shit up...

To conclude:
-Sonybad
-Nintendobad
-EeexBox good
 
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Hard disagree, there's a LOT more moveset depth than souls.
No, there isn't because you're restricted to a single weapon and the moveset is nowhere near God of War, let alone NG but much closer to Souls in its simplicity. NG and God of War movesets are practically like fighting games. Wukong is braindead.
It's a lot more action.
If by "a lot more action" you mean "fast-paced", then sure.
If you're triggered by NG then think more action like God of War but without the leniency of smashing buttons and wreck shit as wukong is a lot more based on timing, move frames and patience aka NG than the easier action hack and slash
Hell no. Ninja Gaiden and God of War have a bountiful of moves and combo strings and play like fighters. Also lol at Wukong being more timing-based. It's the exact opposite. Wukong lets you keep striking when your stamina is depleted. Souls games don't, so you have to time your shit a lot more in Souls games because if you don't, you're screwed. There's almost no one-shot boss in Wukong, whereas you got a bunch of them in Souls. Timing is far more critical in those games.
Outside of thinking that there's bonfire equivalent places in the game so monkey brain says it's souls like, the comparisons with souls end there. I'm so fucking tired of souls mentioned in every fucking game with a tiny bit of action now.
Fixed difficulty, the slow healing that needs to be timed, enemies respawning upon rest, deliberately challenging combat, stamina management, emphasis on 1v1 combat...you know, all things missing from GOW or NG and that are core to the Souls design philosophy.
Souls have armor/weapon ocean size variety and inch deep movesets. This one focus on a single weapon but is much deeper.
Except the moveset with the staff isn't deep my guy. There's a handful of combos. That's it. NG and GOW have a whole ass move list.
The combat is completely different, the death mechanic is completely different with no loss of xp, have you found a single souls like where you don't have to recover body to get XP back? I don't think you do. The XP used for skill tree again nothing like souls, level design nothing like soul it's not a connected world with shortcuts but much more linear and divided by chapters… like hack and slash action games.
Soulslike is a subgenre. There isn't one defining mechanic but rather a set of core ones that are found in their games. A game doesn't have to check every box, but it has to check most of them and Wukong does. This game takes FAR more inspiration from Souls games than NG and it isn't even funny. It even goes a step further into RPG mechanics and builds, which NG has none of. NG and GOW have huge groups of enemies and emphasize crowd control like traditional character action games. Wukong's approach is much more similar to Souls games in that it's best to aggro enemies individually and separate them because taking on multiple enemies is often ill-advised.
 
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August 20 (the 17th day of the 7th Chinese lunar month) is believed as the birth date of Qitian Dasheng (Monkey King)
Yeah, and in Asia they certainly take symbolism of dates seriously.

I don't really get the point of argument, though, if they did have exclusivity deal (that would have come with contracted amount of advertizing) they'd have every right to.
 
Persecution complex too stronK, they just can't fight it.

"Sony MoNey HaTs !11!!" - while MS having moneyhatted/bought half of the industry, you can't make shit up...

To conclude:
-Sonybad
-Nintendobad
-EeexBox good

Big reason why I think there isn't much use rehashing all this. There is enough moneyhat drama to go around but somehow this one game is controversial? We've got Stalker 2, Space Marine, Kena, Stray and a bunch of others out there as well. So when a known Xbox diehard wants to square up with me over Black Myth Wukong then all I can do is shake my head.
 
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No, there isn't because you're restricted to a single weapon and the moveset is nowhere near God of War, let alone NG but much closer to Souls in its simplicity. NG and God of War movesets are practically like fighting games. Wukong is braindead.

If by "a lot more action" you mean "fast-paced", then sure.

Hell no. Ninja Gaiden and God of War have a bountiful of moves and combo strings and play like fighters. Also lol at Wukong being more timing-based. It's the exact opposite. Wukong lets you keep striking when your stamina is depleted. Souls games don't, so you have to time your shit a lot more in Souls games because if you don't, you're screwed. There's almost no one-shot boss in Wukong, whereas you got a bunch of them in Souls. Timing is far more critical in those games.

Fixed difficulty, the slow healing that needs to be timed, enemies respawning upon rest, deliberately challenging combat, stamina management...you know, all things missing from GOW or NG and that are core to the Souls design philosophy.

Except the moveset with the staff isn't deep my guy. There's a handful of combos. That's it. NG and GOW have a whole ass move list.

Soulslike is a subgenre. There isn't one defining mechanic but rather a set of core ones that are found in their games. A game doesn't have to check every box, but it has to check most of them and Wukong does. This game takes FAR more inspiration from Souls games than NG and it isn't even funny. It even goes a step further into RPG mechanics and builds, which NG has none of.

Again hard disagree but think whatever you want. A souls like without penalty for dying, linear levels and no RPG mechanic..Sure.

adamsapple adamsapple try it yourself, don't trust simplistic « souls-like » comparisons. Very tired of those. Might as well call cuphead and monster hunter a souls like while we're at it.
 
So wait.. they just really like this date.

Moneyhat theories are in the mud again?
Take It Slow Too Much GIF by ABC Network
They love that day... and that day coincides with the first day where any exclusivity period would have ended.

I don't know what emphasis some are trying to give to that detail... other than, yes, the Studio love that date so much that they've pushed as hard as they can to make the Xbox launch happen on that day as well 🤷
The other thing is to believe that the optimization period they needed was exactly 365 days or that they have been delaying the release on Xbox until that day came for reasons of superstition 😂.

That said, the case matters little now because the effect is the same. A super strange case with an absolute lack of transparency... crowned by the choice of day 🙃
 
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Again hard disagree but think whatever you want. A souls like without penalty for dying, linear levels and no RPG mechanic..Sure.
What do you mean no RPG mechanics? Wukong is an action RPG.
adamsapple adamsapple try it yourself, don't trust simplistic « souls-like » comparisons. Very tired of those. Might as well call cuphead and monster hunter a souls like while we're at it.
It is a Soulslike. You comparing it to NG is downright farcical. Or call it a Soulslite. Whatever the case, the mechanics it lifted from Souls games are blatant. That whole Horse Guai questline is straight out of a From game.
 
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I bounced off this after the giant black bear fight. Beautiful game, especially on PC, but the combat loop didn't fully capture me. Excited for Xbox players to finally get to play it though!
 
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I bounced off this after the giant black bear fight. Beautiful game, especially on PC, but the combat loop didn't fully capture me. Excited for Xbox players to finally get to play it though!

That's just the 2nd boss Daniel, you bounced off preeeetttyy fast 😁
Oh man, what fun you would have had after 60+hours fighting Yellow Loong, Scorpion bandit and the last, 3-phase boss 😁.

Anyway, it was a solid 7 for me, the invisible walls were too much after a while, the combat system was nothing to write home about but most importantly, it out stayed its welcome after the 40+ hour mark...

Art direction/atmosphere was really good though
 
I don't know what is funnier, the people downplaying the release or the ones denying the exclusive deal. Prime example why you can't take gamers seriously.
 
Unless it's Nintendo who hard locks their games to their own hardware, any game can show up anywhere. Never believe what they say because there's always NDA deals and once time is up it's a free for all.

Way back when Sony had marketing deals for Diablo 3, Activision wasnt allowed to show or promote it was coming to Xbox systems. It obviously was since game stores allowed you to pre-order it. But in terms of videos Activision wasnt allowed to mention Xbox for a year. Then magically, a month before release is when their deal must had ended because suddenly Activision could promote it as multiplatform till release.

Even Sony renegs. Look how many times in the past they said they werent going multiplatform. Next thing you know, the games show up on PC and MLB shows up on Xbox the past 5 years. MLB even now shows up on Switch. And that comes when Insomniac boldly promoted on Twitter Spiderman will never come to PC. Years later, PC has Spiderman and Miles Morales. And just recently added Spiderman 2 to complete the trifecta. So much for that Tweet. And it came direct from the developer's Twitter account too.
 
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Third party games almost sell like crap on Switch, unless it's Monster World, Stardew Valley or Mincrraft. A gritty action game like Wukong is not the kind of game Ninty gamers play.


This list is almost exclusively Nintendo-published titles, 3rd party devs don't usually break down their sales per platform, minus some exceptions (we know for eg The Witcher 3 sold 700k at launch on Switch 1). We know some indie games sell better on Switch than other consoles for eg.

So yes Monster Hunter Rise is a good example, as Capcom says how much its games sold, and it was a Switch exclusive for 6 month. But that's rather an exception than the rule.
 
What do you mean no RPG mechanics? Wukong is an action RPG.

Souls are level based as in you have to make a build with certain STR or other stats and boss are typically level centric or they expect you to be a certain level for area or boss unless you're some parry god

There's none of that in Wukong. It's skill tree based. Completely different

It is a Soulslike. You comparing it to NG is downright farcical. Or call it a Soulslite. Whatever the case, the mechanics it lifted from Souls games are blatant. That whole Horse Guai questline is straight out of a From game.

Calling everything souls like is brainrot

Including Sekiro

I'll fight anyone calling this shit souls-like.
 
"There was no exclusivity deal, we just happen to release the Xbox version exactly 1 year later."

Ah yes, PlayStation, the company who'd been known for bragging about games being only on their platform, suddenly stopped bragging just for this one specific game lol.
 
Souls are level based as in you have to make a build with certain STR or other stats and boss are typically level centric or they expect you to be a certain level for area or boss unless you're some parry god

There's none of that in Wukong. It's skill tree based. Completely different
But there is all of that in Wukong? The xp you gather is directly used to level up your stats such as strength, HP, endurance, etc, and having too little can result in bosses being much harder. Some bosses such as Yin Tiger or Yellow Loong are even recommended to be fought later because they're initially too difficult until you level up. There are entire builds you can look up online for Wukong, something that is completely absent from NG. Ain't no builds in NG. No one cares about your stats or the strengths and weaknesses of your character.
Calling everything souls like is brainrot

Including Sekiro

I'll fight anyone calling this shit souls-like.
Saying Sekiro isn't a Soulslike is just laughable. Once again, it checks all the damn boxes aside from the RPG mechanics and even then, it has light RPG mechanics. And who calls everything a Soulslike? God of War sure as hell ain't a Soulslike, neither is Monster Hunter, or most action RPGs out there. Sekiro, Lies of P, Lords of the Fallen, Black Myth Wukong, First Berserker Khazan, Darksiders 3, those are Soulslike and the elements they borrowed are so obvious you'd have to be blind to deny it.

How do you even define a Soulslike? Because I defined core elements and you haven't.
 
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lol at the bitter rats, still butt-hurt. there wasn't any exclusivity period, you have zero confirmation from any side.
series s is a potato, which requires additional year of dev work to run the game at postal stamp resolution.
get over it.
 
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August 20 (the 17th day of the 7th Chinese lunar month) is believed as the birth date of Qitian Dasheng (Monkey King)

Now chill out you tin foil hat mofos.

Guys... you do know that they wouldn't be allowed to announce the Xbox version, LET ALONE accept pre-orders for it, until the deal runs out, right..?
This is the studio deliberately choosing that release date once again. It has a special meaning for them? I don't know, but @Three's post above shows them using the August 20th date a lot.

I stand corrected.
 
Oh ok. Its back to no deal lol. What a ride this xbox release has been.

To be clear, after hearing about the birthdays thing. I think it lines up with that.

Cant wait to see the series s version.
 
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