Finally!
Due to the poor lighting it looks like Noel is showing off some MASSIVE sideboob.
Finally!
http://www.funimation.com/shows/blazblue/videos/official/probabilistic-events/anime
Another awesome episode of the awesome anime.
Edit: seems like they finally added a real OP, and I like it better now than the CP opening.
http://www.funimation.com/shows/blazblue/videos/official/probabilistic-events/anime
Another awesome episode of the awesome anime.
Edit: seems like they finally added a real OP, and I like it better now than the CP opening.
Honestly the best thing about it is if people skipped out on ct/cs story stuff they can just watch the anime instead and it's WAY more straight forward in terms of plot progression.
i'd join but i dont know any combos yet roe D:
It seems like they made the timing required to land j.D properly in air combos way tighter now than how it used to be in CS2... and I'm not really sure why. It's not like the stun properties on j.C or 2D were so nuts otherwise, and the harder execution doesn't really paper over anything -- they could have made her combos automatic and she still would not be very good (but at that point, you may as well be playing Bullet).The fact Mak's charge punch combos are really strict now sure makes doing then with even a little bit of lag hard as fuck >.< Fun to do though
Well, that would explain that problem. (I'm bad enough with combos as it is, orz).You need to use j.B for enough hitstun
I used to play BB with a pad, just switched to a stick and it's goddamn hard. Can't even do a DP properly.
Shit, I been winning casual sets against locals who been playing BB far longer than I have just by rocking the pressure/footsies. No need for fancy ass combos.
Shit, I been winning casual sets against locals who been playing BB far longer than I have just by rocking the pressure/footsies. No need for fancy ass combos.
I used to play BB with a pad, just switched to a stick and it's goddamn hard. Can't even do a DP properly.
So against my better judgement, I'm officially focusing just on Carl. One of the, if not the character with the highest execution barrier, huh. Not to mention his health.
Why can't I just tell myself to main Ragna or some shit sometimes.
http://www.funimation.com/shows/blazblue/videos/official/probabilistic-events/anime
Another awesome episode of the awesome anime.
Edit: seems like they finally added a real OP, and I like it better now than the CP opening.
You're a jerk you know that. I don't even know how to block him I just do it. If you want to get some matches with me I can show you some baby easy Carl stuff
English Amane vs. Carl is definitely creepy. It's just Carl in my mind is 12, no matter his real age.
He's not 12?English Amane vs. Carl is definitely creepy. It's just Carl in my mind is 12, no matter his real age.
English Ragna is down right funny. I want to see a mirror on the main stage at EVO.
BlazBlue accepts 6236 inputs as DPs as long as you don't put a neutral input in there anywhere. Try it.I'm assuming your stick has a square gate, if it does just make sure that the last position you put the stick in is in that corner. another thing that messes me up sometimes is I'll move the stick to an angle which will obviously mess up all input directions.
BlazBlue accepts 6236 inputs as DPs as long as you don't put a neutral input in there anywhere. Try it.
He's not 12?
Anyone know how long it roughly takes to finish the story mode, need dat Kagura
46 inputs are silly. I'm not sure why they're still in the game. Then again, BB just incorporated charge inputs, which I loathe.That would mess me up. I don't have any problem at all doing DPs only input I'm having trouble with is the 46D cause if you put anything else in there or time it wrong the doll does a different move.
46 inputs are silly. I'm not sure why they're still in the game. Then again, BB just incorporated charge inputs, which I loathe.
I'm hoping this revision will be the death of the 41236623236 input that has been a hallmark of Litchi's combos since CS1. I think it's starting to damage my nerves.
There are no inputs in BlazBlue that use two buttons at once. The most common super input in BlazBlue is 632146 plus a single button. What character are you playing as?Can someone help me out here? I don't think I'm familiar with the BB system.
What does the R3 button do? It looks like the characters charge up, does it make them stronger or something? Does it use up a bar?
How do you do supers? Is it generally street fighter style QFC + 2 buttons?
thanks
Litchi still has the totally ridiculous "Actually a Sonic the Hedgehog Cheat Code" 6428 input for All Green.632146 are my least favorite inputs glad they moved Relius' super away from that. I'd assume they had to do 46 input for Carl considering Nirvana has every other input already taken (thank goodness she doesn't have charge inputs).
Can someone help me out here? I don't think I'm familiar with the BB system.
What does the R3 button do? It looks like the characters charge up, does it make them stronger or something? Does it use up a bar?
How do you do supers? Is it generally street fighter style QFC + 2 buttons?
thanks
Litchi still has the totally ridiculous "Actually a Sonic the Hedgehog Cheat Code" 6428 input for All Green.
You feel like a genuine badass when it works, though. There's just something about inputs ending in 8.All green is the dumbest input in the whole game. It just makes no sense
It has finally arrived. Prepare to lose, everyone.
EDIT: Well, maybe not. New things are hard.