Alright, I'm available to play with whoever.
Toss me an invite please.
Alright, I'm available to play with whoever.
I'm just going to play a few more so rooms going to blow up soon I'm sure they will remake it though.GAF: GooeyHeat
PSN: GooeyHeat
Main: Taokaka
This is my first BlazBlue, but hopefully I can play a match without the room being disbanded as soon as it starts (-.-
I'm just going to play a few more so rooms going to blow up soon I'm sure they will remake it though.
Are you talking about a GAF room? Because I meant in general. It keeps happening.I'm just going to play a few more so rooms going to blow up soon I'm sure they will remake it though.
Ah I see D:Are you talking about a GAF room? Because I meant in general. It keeps happening.
lol I dont know if it's lag or noel, but I couldnt do my backdash combo on you ever xDI swear I beat Q twice before Roe and Platinum showed up. I did!
Roe, because of that I'm going to learn safe jump set ups now. You are welcome :lol
Yeah, trying to go for a grab on my wake up with 100 meter is a big no no. It's just as bad as doing it to Tager since he can wake up 720 you. Relius astral can sometimes be hard to punish, which is why I throw it out so often.
What are up with Kagura moves? I have no idea what is an overhead and what his lows are.
Thanks lol. And I just got Kagura today. Before today I had no idea how he worked, but now it's starting to make sense.What are up with Kagura moves? I have no idea what is an overhead and what his lows are.
Edit:That burst read was awesome Rhap.
Nice bait but you forgot to punish
I was thinking maybe I could Astral your Astral but I didn't want to risk it lol
I do hope though that they don't sell the full end of this series as DLC..
LMAO, NO. They'll add one character and sell it at 40$!!!
I recall Jubei being injured by Nine, but I don't remember him being confirmed dead, kinda like with Terumi and Trinity.
Yeah there is no confrimation but the fact nine kinda just shows up later with no worries and jubei was last scene near death :l
Good games tonight everyone. Vanilla, we played forever lol. I didn't know you played Platinum.
After trying this game out in a Japanese arcade last year, I must say I had fun using Izayoi and Bullet. I have played a little CSE at my friend's house using Noel, Jin and Ragna.
Are there are a lot of people playing online? Will a scrub like me who has no competitive knowledge get brutally assfucked in online play?
How fun is the game? Is it the most polished BB yet?
Is the story good?
I apologize for asking too much but I really want to make a smart purchase, not one I will make on a whim.
Plenty of players online. Don't play ranked, it's ass. Online lobbies are the best. If you're worried about being ranked up against the best players, don't worry, there are colored squares next to names which are a legend in how you tell who's new to practice with and the veterans. White/Green = new players, Orange/Pink = veterans.
Depends on which character you play. lol definitely the most fun BB yet though. Polished? Well it's the first edition of its "type", so balance problems are expected. Many of which are being addressed in a patch in two months.
Noel? Great character. Fun character too, and easy.
Ragna? Solid character. I personally think he's quite hilarious to play, but I don't like his character design.
Jin? This guy is top tier. His pressure is agonizing and his throw mixup is unbelievably strong.
Ragna broke his fucks limiter last game, Terumi is stoned out of his mind, Hakumen is now in an unfortunate boyfriend role and Tsubaki and Noel may finally realize their true lesbian relationship.
I highly recommend a purchase. However please keep it mind it will take a good investment time regardless of the character you pick to become competent at the game.unless you pick Mu
Now I am more convinced than ever to get it. If it is the most fun BB yet, then I see no reason to not get it since I am ultimately excited and getting GGXrd when it comes out (hopefully with more characters from accent core plus).
I agree, Ragna's design never appealed to me. Were they trying to make him imitate Sol Badguy?
Why, is Mu that easy to win with?
Guys, I've owned all the BB games on disc, but I might go DD for this one since its $5 cheaper.
Is there any reason to get Disc for this game over DD?
Also, I see Kagura and Kokonoe as DLC on the SEN store. Is there any other way to unlock them or buying the DLC is the way to go? Thanks for the help
Terumi is included in the disk package, he won't be up to download until later(and will cost money). Kagura is unlocked ingame but Kokonoe isn't.
You gotta buy brokonoe but you can unlock Kagura by beating story mode.
Someone who used Hakumen in the arcade lobby called Terumi top tier and asked when he was being nerfed. I think he had a heart attack when I told him he was being buffed.
My Terumi isn't even good
Hakumen's favor, imo. Neutral game is really bad in this matchup for him.I think Terumi has an advantage over Hakumen, especially now in the new 1.1 where 5D is stronger.
But none of that matters when the patch hits and Azrael becomes da king.
I still think Terumi is a decent character in 1.0. Not as good as I initially thought, but his tools aren't too bad. There's a lot of bad netplay Terumis I've met on ranked, and there's certainly quite a flowchart going on with them (even 236D on block is risky and they even mash 2A after it...).
Hakumen's favor, imo. Neutral game is really bad in this matchup for him.
Terumi is only in the first print disc packages. Some people have said they have gotten copies without him included
I must disagree. In grounded midrange neutral, Terumi's 5D defeats, outspeeds and outranges all of my footsie options. I cannot even low-profile it (or hit him) with 3C. And this is before the patch which boosts its recovery!
Using it he can bully his way into preventing me from pressing buttons; since he builds the meter using it, I'm only one rapid cancel 6C away from him being up in my grill.
And the lunge punch, unpunishable at max range 5D cancel... it's like if Noel got a grapple hook.
It's a good thing that it's still possible to get over that move, but it's just an absolute nightmare grounded.
I feel like Hakumen has the advantage. Terumi doesn't have many options at any given moment (no grounded OH -- ugh) so with a few well read D counters should keep him at bay. The 5D is not really an issue since you can jump over it easily and it's not that great at max range anyway.
j.2D beating your air to airs sounds weird. That really shouldn't happen in most cases.I guess it's a perception thing? 5D feels like a wall. I was getting caught on pre-jump frames, landing frames, Haku 5D followup doesn't reach. Maybe I should mash airdash more like a scrub? But Terumi's j.2D beats all my air to airs!
The TK'd overhead is extremely strong. Pink square terumis were doing it all day like it was going out of style. I'm a big guy, even when I crouch, so I'm doubly susceptible.
5B>5C>3C>5D is completely air tight even on instant block it cannot be countered.
His rapid cancel game is bordering on insanity.
6B... lol
But at least I can hit Terumi really hard. That's a plus. I have come to a slight understanding now about how Tager players feel when fighting against Jin. I feel like I can win the match, not because I have matchup tricks that can overcome his tools, but because in a brief moment I can deal so much damage that it doesn't matter. Strength over tactics, Hulk vs. Vergil, etc.
j.2D beating your air to airs sounds weird. That really shouldn't happen in most cases.
6B is ok, imo. It's a move that should be used sparingly, imo. Works more online.
Also Terumi's that incorporate 5C into their blockstrings a lot really annoy me. You're going to get pushed out too far with Barrier and IB Barrier. I'll use it as maybe a stagger or into j.2D if I plan to do cross up j2D (otherwise 2C is better to JC imo). 5C RC has some great high/low shenanigans though.
I'd love to see more 2A and 5B pressure though from Terumis. But all I see are 5Cs, 236D, and 6Cs (without meter at times).
Terumi's j.2D is really amazing. At best I clash with it midscreen almost 1.5 character lengths away with j.2A, one of my best normals. It reminds me of Kyo's 2C in KOF13 and Morrigan's j.C in TvC, esp. with the knockdown property. You get hit so quickly that you accidentally tech backwards and it's GG.
Scrub Terumis don't bother me. They suicide with 6C, rely way too heavily on the 2-hit confirm of 5C and commit forward way too easily. The best Terumis use very low j.2Ds, abuse throws like their life depended on it, and use the TK overhead and link combos afterward.