Blizzcon 2008

Mindlog said:
Agreed. An important part of the track record!

Expansion packs let them fill in the gaps. Blizzard's internal testers will never be as good as the players in the wild. The game may appear to be balanced when it ships, but they may find each race is particularly lacking in one area, and expansion packs offer the ability to add units to fill those roles, like Broodwar did.

Could you imagine TvZ without Medics, and with the insanely awesome level of Mutalisk stacking micro possessed by modern players?
 
"[The second and third games] will be like expansion packs, but we really want them to feel like standalone products," said Blizzard's Rob Pardo.

I find it hard to NOT understand what has been said. Part 2 and 3 will be like expansion packs. I assume that includes things like timing and pricing. Only that they are trying to make them really huge. *shrugs*
 
FoxSpirit said:
I find it hard to NOT understand what has been said. Part 2 and 3 will be like expansion packs. I assume that includes things like timing and pricing. Only that they are trying to make them really huge. *shrugs*
Expanslone packs
 
Blizzard on Battle.net Subscription, Diablo 3 Modding

Diablo III director Jay Wilson said today that the company does not have a great desire to charge a subscription fee for the upcoming revision of its multiplayer client Battle.net. However, the developer did note that Blizzard will likely monetize unknown features of the game.

"We are going to monetize features so that we get to make them," said Wilson. "We kind of have to."

Fans of map hacking and other Diablo II modifications have little to look forward to with the sequel, as Wilson shot down any talk of mod support.

"We don't have a lot of plans to do that. It would make our lives so much harder" he said, adding that despite the fact that he and many other designers got their start in modding, the team takes a strong stance on what they call the "hacking" of their games.

=(
 
blizzcon_024.jpg

:lol :lol :lol :lol
 
I don't have a problem with the SC2 model, as long as each of these games feels like a full and complete game, and not just an overblown expansion pack - I can live with the full price.

Also, Wizard is sick.
 
HK-47 said:
Now thats is something to get up in arms about

I doubt they'll follow the failtrain that was Hellgate London.

On the matter of mods, Diablo doesn't really need them. The only things people did in Diablo 2 were use bots to run bosses for loot, dupe hack, or map hack. All of those are cheating.
 
what the fuck is up with you people?

blizzard admitted diablo III will have DLC (DLC? In my PC Gaming?), and ban all modding, while they plan on charging full price for SC2 expansion packs. Definition of money hungry.

Only blizzard fanboys could take this much anal and ask for more.


And until Blizzard says otherwise, I still believe they plan to charge full price for all three campaigns. They said it themselves folks, they don't consider them expansion packs, they consider them full stand-alone products. That would mean they would be priced as full stand-alone products. Also, it's forced as each campaign would bring essential MP balances/fixes and new stuff.
 
Jenga said:
what the fuck is up with you people?

blizzard admitted diablo III will have DLC (DLC? In my PC Gaming?), and ban all modding, while they plan on charging full price for SC2 expansion packs. Definition of money hungry.

Only blizzard fanboys could take this much anal and ask for more.


And until Blizzard says otherwise, I still believe they plan to charge full price for all three campaigns. They said it themselves folks, they don't consider them expansion packs, they consider them full stand-alone products. That would mean they would be priced as full stand-alone products. Also, it's forced as each campaign would bring essential MP balances/fixes and new stuff.

We can discuss this calmly, or we can run around screaming like loonies. YOu are getting closer to the latter.
 
Jenga said:
And until Blizzard says otherwise, I still believe they plan to charge full price for all three campaigns. They said it themselves folks, they don't consider them expansion packs, they consider them full stand-alone products. That would mean they would be priced as full stand-alone products. Also, it's forced as each campaign would bring essential MP balances/fixes and new stuff.
I imagine the way it'll work is that SC2 will have the multiplayer component and then three slots for the campaigns. Installing one of the SP products won't be a new .exe or even a new version (aside from what patches have already bumped it up to, anyway), it'll just fill in a slot. The multiplayer will be updated and maintained independently of any SP content.

Makes more sense than promoting them as independent products now and then switching to an expansion pack scheme later on and pissing off their entire fanbase, anyway.

D3 DLC is disconcerting.
 
All of this does raise some questions... but I'm sorry for you haters... if anyone deserves the benefit of the doubt, it is Blizzard.

Until they do wrong, they can do no wrong, dig?
 
Artadius said:
All of this does raise some questions... but I'm sorry for you haters... if anyone deserves the benefit of the doubt, it is Blizzard.

Until they do wrong, they can do no wrong, dig?
This isn't Blizzard. This is Activision-Blizzard.
 
Jenga said:
This isn't Blizzard. This is Activision-Blizzard.

Activision cant force Blizzard to do shit. They were desperate to get into the MMO scene and PC online, hell Vivendi owns Activision just like Blizzard.
 
Bah! The back story on the "wizard" class sounds so lame... The trailer of the wizard doesn't help either. :-/


Still D3 most anticipated title...
 
Scalemail Ted said:
Bah! The back story on the "wizard" class sounds so lame... The trailer of the wizard doesn't help either. :-/


Still D3 most anticipated title...

Is that on the official site?
 
HK-47 said:
Is that on the official site?


yeah


http://www.blizzard.com/diablo3/characters/wizard.xml


O



wing to my lack of tolerance for those who would use magic towards their own nefarious ends, many have assumed that I am averse to the practice of the magical arts on a philosophical level. Nothing could be farther from the truth. My quarrel is with those sorcerers who dismiss the ancient traditions and teachings – teachings that have been honed over millennia in order to preserve respect for authority and the rule of law.



Recently the youth of Caldeum have fallen prey to the overblown stories of just such a delinquent wizard. That is correct: I used the uncouth term wizard, not sorcerer. It seems that even the title of a civilized magic wielder is too restrictive for this young upstart. Through my contacts at the Yshari Sanctum of the mage clans, I am one of the few who actually know the truth behind the rumors now sweeping our streets regarding this hellion who flaunts her magic irresponsibly.



This wizard was sent here to spend her formative years under the tutelage of the best mages in the world. Well, it seems they neglected to teach our wizard manners on her native island of Xiansai, for she was a rude and uncooperative student from the very beginning. Originally under the guidance of the Zann Esu mage clan, she was eventually handed over to the Vizjerei in the hopes that their strict and unbending discipline would break her anarchic spirit. Yet even the esteemed Vizjerei instructors were unable to rein her in. She was continually being caught seeking out dangerous and forbidden magics, heedless of the consequences to herself or anyone around her.



Although there is no truth to the tales that she actually ventured into the infamous Bitter Depths below the Sanctum, she was caught in the Ancient Repositories, where the most dangerous incantations are housed for the safety of the public. When confronted by the great Vizjerei mage Valthek and demanded to account for herself, she brazenly attacked him rather than face the punishment merited by her acts. Exaggerated stories of the battle are already being inflated to mythic proportions by the more rebellious of our city's youth, but suffice it to say that she did not actually best Yshari's most powerful mage in single, honorable combat. The details of the encounter remain unclear, as Valthek has yet to regain consciousness, but it has been verified by reliable sources that she relied on trickery and deceit to bring the great man low. I have also been assured that the extensive property damage was chiefly the result of Valthek's magical prowess, not the upstart wizard's. As to where she is now, no one rightly knows, for she fled the city immediately after the encounter.



It is not my goal to alarm, but I find this situation disturbing. We now have a rebellious wizard, young and inexperienced, wandering the world, dabbling in powerful magics she does not understand. Those wiser than you or I determined long ago that certain schools of magic were too dangerous and forbade their practice. It is those magics that this wizard seems determined to explore – magics centered on manipulating the primal forces from which reality is constructed. Imagine, a headstrong nineteen-year-old youth, able to warp time itself to her will! The thought is truly terrifying. It is my honest hope that this self-styled wizard chooses never to return to Caldeum.


wizard trailer:

http://www.blizzard.com/diablo3/media/movies/wizard.xml
 
So yeah, I called it! :D
Rentahamster said:
So, looking at the world map, there seems to be a place called Xiansai in the Northeast. Sounds like a very Oriental name. Possible Asian-ish character class?

Witch Doctor is from the Torajan Jungles in the south, Barbarians are from the Northwest...

Also, according to the file on Caldeum,

Quote:
...the reemergence of the intolerant Zakarum, and their quarrels with our mage class...

Sounds like the mage mercenary from D2 may be a new class? After all, many of the inhabitants of Caldeum fled there from Kurast.

Some details right...others, not so right.

But apparently, the Wizard is an Asian magic user from Xiansai. http://www.blizzard.com/diablo3/characters/wizard.xml?rhtml=y
 
Jenga said:
And until Blizzard says otherwise, I still believe they plan to charge full price for all three campaigns.

They said it themselves folks, they don't consider them expansion packs, they consider them full stand-alone products.


That would mean they would be priced as full stand-alone products.


So then from these statements and assumptions, can I follow your line of thought and also assume that These standalone campaigns, priced as a full game each, and considered the equal of a full game each, will also carry the VALUE of a full game each?

If so, let me be the first to let you know,

I'm ok with that. If the content I get, matches in value with the price I will be paying, then I will buy 1 of the 3 and enjoy the game. You seem to be raging and going nuts about that, and it seems perfectly ok to me. In fact I pretty much weigh the personal value in everything I buy before buying things. Like someone said earlier, if the campaigns were normally 10 hours a pop, and these campaigns for S2 are 30 hours a pop, well shit, Ive paid over 60$ for freaking heavenly sword and it lasted me all of 8 hours and was worth it. Buying one of these S2 factions for 20 hours of gameplay (I Always beat my games well short of what the devs CLAIM it will take) plus online that will probably last god knows how long, Ill be fine.
 
DLC in Diablo III sounds fishy to me. I can't imagine that's what they meant. It would seriously fragment the online community. I played Diablo II with a small, tight-knit group, and if I don't get to play Diablo III with the same people because some of them don't want to pay for the new dungeon area you can buy for fifteen bucks, or some of them aren't paying some fucking stupid subscription fee, I'll be pretty pissed off. That would seriously sour me on that game.

The only content-type DLC I guess could work is item drops. In fact that could be part of the drive behind the decision to make drops unique to each person rather than up for grabs to anyone in a game. That would be bullshit, too, but at least it wouldn't wreck the game for me. It's not like PVP is a really important part of Diablo; if it doesn't affect my ability to play with my friends then it won't bother me too much.
 
echoshifting said:
DLC in Diablo III sounds fishy to me. I can't imagine that's what they meant. It would seriously fragment the online community. I played Diablo II with a small, tight-knit group, and if I don't get to play Diablo III with the same people because some of them don't want to pay for the new dungeon area you can buy for fifteen bucks, I'll be pretty pissed off. That would seriously sour me on that game.

The only content-type DLC I guess could work is item drops. In fact that could be part of the drive behind the decision to make drops unique to each person rather than up for grabs to anyone in a game. That would be bullshit, too, but at least it wouldn't wreck the game for me. It's not like PVP is a really important part of Diablo; if it doesn't affect my ability to play with my friends then it won't bother me too much.

Exactly. Should be expansions only
 
I was in the SCII art panel and I wanted to phrase my question with "Tirology" to see how many GAF people were around....but they ran out of time.
 
laserbeam said:
Starcraft is All 3 Races. Now suddenly we have to pay per race. Thats not acceptable change. Thats money whoring
You're not paying per race. You get to play as all three races with the game. Stop spreading this bullshit.
 
I was at blizzcon today. I played Diablo3 as the Wizard and the Witchdoctor. Both are alot of fun. The rune mods to spells are real nice.

Starcraft 2 felt like, well, Starcraft. I got a beta test key for it too :).
 
Saerk said:
I was at blizzcon today. I played Diablo3 as the Wizard and the Witchdoctor. Both are alot of fun. The rune mods to spells are real nice.

Starcraft 2 felt like, well, Starcraft. I got a beta test key for it too :).

Didn't you hear? Those are for World of Warcraft: Into the Maelstrom.
 
How many people went to Blizzcon?

I hope I get into the beta at some point, I didn't get into Diablo 2 or Warcraft 3 beta.
 
Saerk said:
I was at blizzcon today. I played Diablo3 as the Wizard and the Witchdoctor. Both are alot of fun. The rune mods to spells are real nice.

Starcraft 2 felt like, well, Starcraft. I got a beta test key for it too :).
Lucky. :P

I... I'd rather have a Diablo 3 beta key though. :lol
 
Killdozer said:
I was in the SCII art panel and I wanted to phrase my question with "Tirology" to see how many GAF people were around....but they ran out of time.


I was at blizzcon, but not that panel. I went to Diablo 3 Class Panel, Starcraft 2 Gameplay, and Diablo 3 Gameplay (very short, this one was).


"Lucky. :P

I... I'd rather have a Diablo 3 beta key though.
"

yah, I would have like Diablo 3 as well.
 
echoshifting said:
Didn't you hear? Those are for World of Warcraft: Into the Maelstrom.

You joking? They are gonna do Emerald Dream before Great Sea...totally...with Furbolgs as a new race.

I cant for the life of me think what the Horde race would be though. Alliance has a couple options
 
Of course I was joking guys, lol

They better do Maelstrom before Emerald Dream, pffft. I'm not ready to explore another weird dimension yet.
 
Saerk said:
I was at blizzcon, but not that panel. I went to Diablo 3 Class Panel, Starcraft 2 Gameplay, and Diablo 3 Gameplay (very short, this one was).

I went to the StarCraft II panels but missed out on today's Diablo III panels (although I'll be going to tomorrow's Diablo III panel along with Cinematics panel and the StarCraft II lore panel).
 
So, based on what we know, does anyone else think it sounds like Jim Raynor dies at the end of the terran campaign? I read that the zerg campaign will employ rpg elements (I'd bet that would be focused around Kerrigan) and the first game is supposed to resolve the Kerrigan/Raynor story. This is pure speculation so I'm not going to spoiler tag it.
 
echoshifting said:
Of course I was joking guys, lol

They better do Maelstrom before Emerald Dream, pffft. I'm not ready to explore another weird dimension yet.

Makes more sense for me at least. Just seems like the logical progression. Great Sea needs to be the most epic though
 
echoshifting said:
So, based on what we know, does anyone else think it sounds like Jim Raynor dies at the end of the terran campaign? I read that the zerg campaign will employ rpg elements (I'd bet that would be focused around Kerrigan) and the first game is supposed to resolve the Kerrigan/Raynor story. This is pure speculation so I'm not going to spoiler tag it.

The only character who I would actually be surprised about their death is Kerrigan
 
HK-47 said:
Makes more sense for me at least. Just seems like the logical progression. Great Sea needs to be the most epic though

What can be more epic than climbing Icecrown and bringing down the Lich King?? It's all downhill from here my friend.
 
Saerk said:
I was at blizzcon, but not that panel. I went to Diablo 3 Class Panel, Starcraft 2 Gameplay, and Diablo 3 Gameplay (very short, this one was).

Yeah I heard the D3 one was pretty fail. I don't recall if they even showed actual gameplay like they did for SC2. I heard it was just a bunch of talk about direction and planning and then a QA session.
 
echoshifting said:
What can be more epic than climbing Icecrown and bringing down the Lich King?? It's all downhill from here my friend.

The Unsundering? Arthas is small time compared to say, the return of the Titans.
 
Well, based on what I've seen in the Wrath, I'm not so sure Emerald Dream will even be an expansion...

echoshifting said:
What can be more epic than climbing Icecrown and bringing down the Lich King?? It's all downhill from here my friend.

Heading to the Burning Legion's homeworld and destroying Sargeras, KJ, and the Burning Legion with the assistance of the Titans once and for all?
 
echoshifting said:
So, based on what we know, does anyone else think it sounds like Jim Raynor dies at the end of the terran campaign? I read that the zerg campaign will employ rpg elements (I'd bet that would be focused around Kerrigan) and the first game is supposed to resolve the Kerrigan/Raynor story. This is pure speculation so I'm not going to spoiler tag it.

I don't think he'll die based on what Chris Metzen said at last Blizzcon (StarCraft II will be Raynor's "time to shine"). Of course that could also just mean he'll go out in a blaze of glory.
 
echoshifting said:
What can be more epic than climbing Icecrown and bringing down the Lich King?? It's all downhill from here my friend.
I see it as two more progression games before the final battle with the Burning Legion. I don't think they'll be as epic as WotLK but they're meant to build for the last game.
 
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