Bloodborne gameplay : The first 18 minutes

Imru’ al-Qays;150369260 said:
Your theory regarding bloodtinge is the best one I've heard so far, but if you're right the stat seems pretty useless. Seems like it would always be preferable to have more health in the first place than to increase the amount of health you could potentially regain via counter hits.
I think blood tinge might actually be. A stat for regain system stuff and how much Health you get healed from blood vials.

My other theory is that the stat rises automatically as you level up and has a negative effect like the sickness is overcoming you.
 
Not watching. How bloody is it? Bloody enough that my 10-year-old daughter won't be able to watch me play? She really enjoyed Dark Souls
Overall Bloodborne is a hell of a lot bloodier than Dark Souls. Like all your clothes soaked in blood after killing a group of enemies, but it generally looks a bit more on the cartoony side.
 
Are the graphics in this video final? It said in the beginning of the video that the game isn't final yet but it seem like this gameplay doesn't look as great as gameplay shown previously, kind of confused. Happy to see the dark souls menu system and ui though, very familiar .
 
I think that 'and so, the nightly hunt begins', is the most appropriate OT title.

Also it occured to me that it would be a crime if the crow NPC does not appear in this game somehow.
 
Ok the game is 30fps but i didn't notice any framedrops.

However, i'm a little afraid about the variety in the game :/

Looks like there is only the city and nothing else...
 
What? This game runs at 30 fps and looks like that? I thought they had to take a hit in the graphics department to get it to 60... I don't understand. :/

I dont think they ever mention getting it to 60 fps. well all of From Software games can barely handle 30 fps unless its on PC. I believe their goal was 30 fps
 
Well trying to savor the experiences :P Is there any really noticeable differences? Is the frame rate solid? Sorry for asking, pretty sure this stuff has already been mention. Just too lazy to search thro 30+ pages

Yeah I only noticed 2 spots where the framerate dropped but looked more like bugged areas compared to it being technical. Wasn't really anything going on

Smooth framerate. Looks fantastic and beautiful and bright!
 
Can't wait for the game to be released.

I'm really surprised at the complaints about the graphics. This isn't going to be Uncharted. Yes, there are some IQ problems. But Miyazaki is a stellar director; the game is going to be engaging, frightening, and memorable.

There are very few games out there with this style of art direction, and this kind of artistry. Demon's Souls set a dark, foreboding tone that I hadn't felt since playing the original Diablo, and Dark Souls masterfully followed up on it. Bloodborne seems to be taking a step sideways: representing a different breed of western fantasy. Elizabethan cities, werewolves, and god knows what else is going to challenge us in this game.

I challenge anyone to point out any other recent title that does this theme, and does it this well. This game is unique. It's an action RPG with many choices on how to build your character. It's a multiplayer experience with synchronous and asynchronous play. It has a procedural dungeon mode you can play with your friends. There's nothing out there like it.

Obviously I'm really hyped, so I can't help but think all these complaints are besides the point. If it runs well without game breaking glitches, I can handle a shimmer or two, even a frame dip or two. The important thing is that the graphics provide awesome atmosphere and context, and any technical issues don't get in the way of gameplay.

2 months to go...
 
I'm wondering if blood echoes might actually be some sort of soul memory mechanic? I know that was an unpopular feature, but I am wondering if maybe they could use it to gate experiences besides PVP. For example, you don't get certain bosses and NPC invasions triggered until your blood echoes get high enough.
 
Ok the game is 30fps but i didn't notice any framedrops.

However, i'm a little afraid about the variety in the game :/

Looks like there is only the city and nothing else...

This is why we get spoiler-heavy trailers.

Doubt we're only getting the two (maybe 3, depending on what that Spider thing turns out to be) bosses shown, but since that's all they've shown us...

There's at least one screen/gif that we've seen with combat in a graveyard surrounded by woods it seems, plus IGN just showed the Hunter's Dream area. There's likely to be more.
 
You expect too much out of From Software.

I dont think they ever mention getting it to 60 fps. well all of From Software games can barely handle 30 fps unless its on PC. I believe their goal was 30 fps

I guess I always just assumed they were going for 60 fps the way the game looked. I never really got into their franchises so I didn't know what to expect quality wise. GAF always praised the graphics when Bloodbourne footage popped up which I found weird but I guess they meant the art direction.
 
I'm wondering if blood echoes might actually be some sort of soul memory mechanic? I know that was an unpopular feature, but I am wondering if maybe they could use it to gate experiences besides PVP. For example, you don't get certain bosses and NPC invasions triggered until your blood echoes get high enough.

I'm almost certain blood echoes is just the longform name for the currency that's simply called "blood" in the merchant screen - it's just souls.
 
Can't wait for the game to be released.

I'm really surprised at the complaints about the graphics. This isn't going to be Uncharted. Yes, there are some IQ problems. But Miyazaki is a stellar director; the game is going to be engaging, frightening, and memorable.

There are very few games out there with this style of art direction, and this kind of artistry. Demon's Souls set a dark, foreboding tone that I hadn't felt since playing the original Diablo, and Dark Souls masterfully followed up on it. Bloodborne seems to be taking a step sideways: representing a different breed of western fantasy. Elizabethan cities, werewolves, and god knows what else is going to challenge us in this game.

I challenge anyone to point out any other recent title that does this theme, and does it this well. This game is unique. It's an action RPG with many choices on how to build your character. It's a multiplayer experience with synchronous and asynchronous play. It has a procedural dungeon mode you can play with your friends. There's nothing out there like it.

Obviously I'm really hyped, so I can't help but think all these complaints are besides the point. If it runs well without game breaking glitches, I can handle a shimmer or two, even a frame dip or two. The important thing is that the graphics provide awesome atmosphere and context, and any technical issues don't get in the way of gameplay.

2 months to go...
Most people I think are just surprised at what looks like a graphical downgrade from what was shown previously, not too long ago too. The game still looks great and has a great style to it of course, just that now it looks like it could be run on the ps3. Hopefully someone is working on some comparison shots to make sure.
 
The game was always going to be 30,they mentioned it often enough,so good job with your media blackout up till now i guess. The early builds shown chugged like crazy. The bridge area with the boss in particular could get pretty messy in the alpha, though it could be another bridge. Also i think they had to record this some time ago if this was their first attempt at this, and the rest of the coverage they had to produce for this.
 
Smooth framerate. Looks pretty and witty and bright!

Fixed that for you ;)


Quoting for exposure the new page:

Bloodborne |OT| I think I just Ex-sanguinated

or

Bloodborne |OT| Bloodhound Gang

or

Bloodborne |OT| You Died ... in Vein

or

Bloodborne |OT| Blood In Blood Out

or

Bloodborne |OT| Type Oh, Be Positive

or

Bloodborne |OT| Path o' de gen

or

Bloodborne |OT| That dream within a dream

I could go on all day.

One more

Bloodborne |OT| I Ain't Afraid of No Beast

If there's something strange in the neighborhood who you gonna call?

BEAST HUNTERS!
 
Since there's nothing else in my radar next month, I will definitely buy this.

Is it me or is just that the video made by IGN shows some strange judder? Also, I haven't
seen a video from the game since the Sony playstation experience but it looks like the framerate is quite low (maybe a problem of the youtube footage?). I mean, I have only played the first Dark Souls and I know that From Software is not in the pinnacle of game engine optimizations, but I would expect more from the PS4.Maybe it's early to tell.

I hope it doesn't have the same camera problems as the first Dark Souls (was it fixed on Dark Souls 2?). If Melee combat is kind of satisfying, it will be enough for me to play through.
 
Imru’ al-Qays;150380105 said:
I'm almost certain blood echoes is just the longform name for the currency that's simply called "blood" in the merchant screen - it's just souls.

That was what I thought at first too, but as I thought about it we never actually see "blood" and "blood echoes" change after purchase to see if blood echoes goes down too. the thing that gave me pause, was that on the screen where blood is listed as the currency, there was not a shortage of space to refer to it as "blood echoes", for its full name.
 
with the town setting they have a lot of opportunities for exploration and connecting the various zones (as seen with the walkable houses in the video), especially if the world design is leans more on the vertical side

the art direction is simply amazing. I take it the Clerical beasts are creatures of flesh and blood and not some plant construct since they, you know, bleed
 
Most people I think are just surprised at what looks like a graphical downgrade from what was shown previously, not too long ago too. The game still looks great and has a great style to it of course, just that now it looks like it could be run on the ps3. Hopefully someone is working on some comparison shots to make sure.

Looking at the video again, the number of light sources combined with the soft shadowing and the complexity of the geometry in the environment and on the characters, as well as the atmospheric effects like fog, don't look anything like something that could be done on PS3. And considering the team and their pedigree, it's way beyond anything they've published before. Obviously with the nighttime scene the lighting is different and the shadows are more pronounced and dramatic. I don't see any kind of substantial downgrade.
 
Most people I think are just surprised at what looks like a graphical downgrade from what was shown previously, not too long ago too. The game still looks great and has a great style to it of course, just that now it looks like it could be run on the ps3. Hopefully someone is working on some comparison shots to make sure.

What the hell? On a PS3? You mean the PS3, which couldn't handle DS II in its pre-downgraded state?

Damn, people have way too high expectations for this generation.
 
Man... was going to get the Bloodborne Collector's Edition until I saw what was inside and the price.

- The Game
- Artbook
- Digital soundtrack
- Steelbook case

$110 AU

or I'll just get the normal edition for $70 and look at some artwork online... They couldn't even print a CD for the soundtrack, its a download voucher...

What I would have loved to see in a Collector's Edition would be a proper CD soundtrack, the official hard cover strategy guide, notebook, coasters, pens, tea towel, t-shirt, mug, figurines, a proper colour manual?, making of dvd, maps, stickers, basically any bloodborne merchandise...
 
That was what I thought at first too, but as I thought about it we never actually see "blood" and "blood echoes" change after purchase to see if blood echoes goes down too. the thing that gave me pause, was that on the screen where blood is listed as the currency, there was not a shortage of space to refer to it as "blood echoes", for its full name.

I'm not sure what the reason for the blood echoes/blood discrepancy is. Maybe it's to disambiguate blood the currency from blood the damage type?

If you look at its position in the stat screen, though, it's pretty clear this has to be this game's souls equivalent. It's right below level, just like souls is right below level in the Dark Souls stat screen. And if blood echoes isn't souls then there's no other value that could conceivably represent how many souls you're currently carrying.
 
I didn't really read the posts because I don't want to be spoiled but what is this downgrade talk exactly? Is the framerate stable?
 
Man... was going to get the Bloodborne Collector's Edition until I saw what was inside and the price.

- The Game
- Artbook
- Digital soundtrack
- Steelbook case

$110 AU

or I'll just get the normal edition for $70 and look at some artwork online... They couldn't even print a CD for the soundtrack, its a download voucher...

What I would have loved to see in a Collector's Edition would be a proper CD soundtrack, the official hard cover strategy guide, notebook, coasters, pens, tea towel, t-shirt, mug, figurines, a proper colour manual?, making of dvd, maps, stickers, basically any bloodborne merchandise...

Yeah, a complete ripoff.

I'm going to get the PSN version. If/when I want to look at the jewel case, I'll swing by a local retail store :)
 
I'm not saying it looks bad, but... it doesn't look as polished as I'd expect from a PS4 exclusive. I guess I just had different expectations based from GAF hype threads. :P

Ahh, well it's no Order or Infamous or even KZ:SF but it looks much much better than any of the previous souls games. It also looks a lot better than the leaked project beast video.When compared to From software's past feats bloodborne looks amazing.

I was exaggerating for sure, but still. Just look at this gameplay trailer that was shown 7 months ago http://www.youtube.com/watch?v=xx8KTIeSnzs

I bolded the part you should have focused on, it's an old build. The alpha and the recent gameplay look better.
 
...There's no persistent blood and damage on your character?

How is that not a given for a game with action and gore like this.... What that does for games like Sleeping Dogs or Dragon Age INQ's fighting is far more important than anti-aliasing, lighting, etc. Persistent blood at the least should be standard for any violent action game by now. Any chance it's just missing from this build? Or I somehow missed it?
There is, man.
That's great, then. I just don't see any in this vid, is all. At 16m his clothes are completely clean. If that were SD or DAI, with as much blood as this vid as, the main character would be covered head to toes in blood (even 10 minutes later in a cutscene) but in this vid he's clean. You played it, right, and there was persistent blood there? Shouldn't such a late build as this one still feature it?
 
Man... was going to get the Bloodborne Collector's Edition until I saw what was inside and the price.

- The Game
- Artbook
- Digital soundtrack
- Steelbook case

$110 AU

or I'll just get the normal edition for $70 and look at some artwork online... They couldn't even print a CD for the soundtrack, its a download voucher...

What I would have loved to see in a Collector's Edition would be a proper CD soundtrack, the official hard cover strategy guide, notebook, coasters, pens, tea towel, t-shirt, mug, figurines, a proper colour manual?, making of dvd, maps, stickers, basically any bloodborne merchandise...

I'm getting the CE, but it's only $79 US so not a bad deal. There is premium edition as well, but it is rather lackluster too and very expensive(and out of stock).
 
Man... was going to get the Bloodborne Collector's Edition until I saw what was inside and the price.

- The Game
- Artbook
- Digital soundtrack
- Steelbook case

$110 AU

or I'll just get the normal edition for $70 and look at some artwork online... They couldn't even print a CD for the soundtrack, its a download voucher...

What I would have loved to see in a Collector's Edition would be a proper CD soundtrack, the official hard cover strategy guide, notebook, coasters, pens, tea towel, t-shirt, mug, figurines, a proper colour manual?, making of dvd, maps, stickers, basically any bloodborne merchandise...

Can't believe how ridiculous those prices are. I think between the US versions it's just a $20 difference ($60 vs $80).

Can't imagine how much The Order 1886 Premium Edition costs if it's available there. $150 here in the US and I find that a bit much for a plastic/rubber statue, some stickers, and a 22 page Artbook w/ a likely cheap necklace/keychain.
 
I think the graphics look ace aside from the aliasing. Point me to a better crafted gothic fantasy universe in any game. Sure it has got some hang overs from the PS3 games, but it is more impressive for its time than Demon Souls, which got slated during the whole period of its development.
 
Don't you think the game looks better in those trailers than it does in this new 18 minute trailer? Look, I don't mind a slight downgrade if it means improved performance I just wish From Software would say something about it. I am still extremely hyped for this game and will buy it no matter what, I just don't understand how people can be so calm about it when a game has obviously been downgraded so close to release.
 
That's great, then. I just don't see any in this vid, is all. At 16m his clothes are completely clean. If that were SD or DAI, with as much blood as this vid as, the main character would be covered head to toes in blood (even 10 minutes later in a cutscene) but in this vid he's clean. You played it, right, and there was persistent blood there? Shouldn't such a late build as this one still feature it?

Noticed that, too. The question is if they removed if to make the framrate more stable or if this is an older build than the one that has persistent blood in it.
Also, did anyone else find it annoying that the weapons spawned right in his hands after he opened the gates? It's a minor detail but a simple animation could go a long way here.
 
Whenever this is posted for a game after complaints about graphics, has their actually been a case in video game history where the game turned out to be far, far better looking than the early footage showed?

Don't think so.

I agree. Even the PC version of Dark Souls 2 looked great in the early days before it got a major (lighting) downgrade right before release, and it never got any better*

(*Except the option of running it at literally near-perfect IQ of course..)¨

The image quality is indeed bad, and there's a lot of glitches and bad animation (especially in context to the "ice skating" thing the characters do). But good thing the game itself appears to bring a good experience.
 
Don't you think the game looks better in those trailers than it does in this new 18 minute trailer?

Absolutely not. That first trailer has horrible Framerate issues which are cleaned up now and the other looks exactly like what we saw earlier. I feel like you dont know what it is youre talking about.
 
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