Ugh sorry got lost in all the other junk. I'll read through your thoughts and edit them in
It gets frustrating don't it? Sometimes can't help myself and I add to the problem. Really if the comments were just ignored they would go away and become background noise. But they get quotes 10 times on a page so it just adds fuel.
Thanks for replying!
Yeah, I'm done adding to the fuel. This ignore function is actually pretty helpful. I think I'll try a 3-strike system...
The main reason I didn't go with that train of thought is due to how he unlocks the Central Yharnam region and then is able to kick back to it from the Dream Refuge the same way you do in Demons when you unlock a new zone. Able to choose from 1-1, 1-2, 1-3 in the same fashion from the Nexus. And unlike Dark 2, its not like Fast Travel where you can jump around while in the zones, but have to do it from the Nexus alone.
You're right, it doesn't appear to be like the Fast Travel system at first glance.
But we haven't seen what happens when you progress further and light more than one Lamp in a single area, or several across multiple areas. There may be Lamps or other more major spawn devices that you can warp between without returning to the Dream Refuge.
Either way, I wouldn't mind. I'm sure they have their reasons. I just hope the majority of the world will be interwoven nicely and traversible on foot.
I thought about the Chalice Dungeon too. One of them could be meant for the Chalice Dungeon. But if I recall right wasn't the Chalice Dungeon accessible once you get a certain item or something? I'll have to go read about the chalice dungeons again, but I recall reading something about an item you collect that gives you runs within the dungeon .. or allows you to switch it up ... or something like that. Forget the exact wording.
There are multiple tombstones, and I have it on good authority that at least one of them will be for Chalice Dungeon, but still, most could just be decoration.
I think either way, you won't be able to access them from the start and will need to find an item in the overworld first.
From the looks of it the player didn't have much of a chance. Completely unarmed going up against that bloodhound. I didn't see any chance to get around it. Sort of like if you beat Vanguard in Demons Souls in the journey to the nexus you meet the Dragon God which you have no chance again really. Its all just a clever way to get you to the Nexus, but hidden inside a tutorial or opening.
I imagine there will be a way around that initial beast if you run through fast enough or dodge around the operating tables.
I agree that it could be a Vanguard/Dragon God situation. Who knows what's in store even if you were able to get past or beat him with your bare hands?
That sort of thing mixed with the opening sequence has my mind going in a ton of different directions as far as the potential for what you are and what you may become in the game.
I think we're going to be in for some nice (read: nasty) surprises
And just for the record, I guess there will be some "armour", in the sense that equipment isn't *entirely* cloth and leather. How much it affects your "weight" equivalent in the game remains to be seen, though.