Jimmyfenix
Member
Sorry, I'm not super informed, is day/night cycle confirmed? Wasnt the alpha just this area but at night
No sun was in the alpha version
So yes
Sorry, I'm not super informed, is day/night cycle confirmed? Wasnt the alpha just this area but at night
Looks like he's casting a shadow to the left there, mate.
Sorry, I'm not super informed, is day/night cycle confirmed? Wasnt the alpha just this area but at night
Bloodborne |OT| You Concerned
You could have played in offline mode.Looks pretty cool, especially the art style and atmosphere. Still not sure I'll pick it up, though. I've only played Demon's Souls. I mostly liked what I played, though I didn't quite like the invading mechanic. I think that's part of why I stopped playing.
Bloodborne |OT| - From cares not from whence the blood flows, only that it flows.
What's embarrasing is your overreaction and poor eye for detail. It's a different time of day, so he his shadow is cast to his left. Seriously ?
FROM is Khorne?
Hahaha It's faint but once you see it it's quite amusing. Nice find
Edit: nvm. Realised initial poster was joking.
http://www.urbandictionary.com/define.php?term=concern+trollI've missed the backstory for this meme?!
http://www.urbandictionary.com/define.php?term=concern+troll
Let's say Dark Souls 3 devs release new gameplay videos. Concern trolls, with intention of stirring heated debate and deningrate the game, will post and oversell non-issues or minor niggles "the dragon scales look off, framerate is chugging, seems like downgrade to me, can anyone confirm".
I really hope the ToD difference has to do with a world tendency mechanic. That would be so awesome!
indeed, combined with the series staple "YOU DIED" message when, well, you die.
http://www.urbandictionary.com/define.php?term=concern+troll
Let's say Dark Souls 3 devs release new gameplay videos. Concern trolls, with intention of stirring heated debate and deningrate the game, will post and oversell non-issues or minor niggles "the dragon scales look off, framerate is chugging, seems like downgrade to me, can anyone confirm".
It looks much, much better.for those who played souls series on consoles, how does it compare visually?
all my memories are skewed because of downsampling
http://www.urbandictionary.com/define.php?term=concern+troll
Let's say Dark Souls 3 devs release new gameplay videos. Concern trolls, with intention of stirring heated debate and deningrate the game, will post and oversell non-issues or minor niggles "the dragon scales look off, framerate is chugging, seems like downgrade to me, can anyone confirm".
No, thanks :C
I liked it more when I thought it was because of YOU DEFEATED :C
Can we retcon your idea?
No, thanks :C
So pretty much every exclusive thread
I really hope the ToD difference has to do with a world tendency mechanic. That would be so awesome!
That would be pretty cool indeed. A system similar to the Demon's Souls pheraps!
I'll edit it teehee
But why? World tendency was one of the best things in DeS. The way the world and encounters changed was adding to the replayability.
Yes, with different ToD come different encounters, different NPCs that come and go etc, and all based on your win/death ratio.
If they do implement something like world tendency, they need to make it less of a pain to control. Running around with half-hp, even with the cling ring, is pretty annoying.That would be pretty cool indeed. A system similar to the Demon's Souls pheraps!
FTFY
As a Souls-only player, how did World Tendency actually work? I picked up a bit on ENB or Vaati videos, but didn't get it, really.
I don't think there's anything in Demon's I like over Dark, to be honest. So I hope Bloodborne is a lot more Dark than Demon's.
I can deal with the hub world, though, Majula was nice too.
I'm not a fan :C
If they do implement something like world tendency, they need to make it less of a pain to control. Running around with half-hp, even with the cling ring, is pretty annoying.
Eh I dont see many concern trolls in some Xbox or Ninty threads. Less at least.
If the game comes out March 24, 2015, this aint an early build.
I always enjoyed Demon's spell system more than Dark's but obviously that doesn't matter with Bloodborne. I would like to see a return of the tendency system but I would like to see it more user controlled. Like with the Chalice Dungeon it would be cool if you could do a ritual to alter the time of day of the level and increase the difficulty by adding or altering the enemies in the level.
As a Souls-only player, how did World Tendency actually work? I picked up a bit on ENB or Vaati videos, but didn't get it, really.
THE SKY IS FALLING! THE SKY IS FALLING!Not to mention the character casts no shadow in the final build. From, you lost another customer. This is embarrassing.
First Sucker Punch, now this. What is Sony doing? Should Yoshida be worried come next investor meeting?
Oh, I wouldn't know about that, I don't really use magic in Souls games. Used Pyromancy once in Dark I, but didn't like it that much.
I think I would like something inspired by World Tendency but less of a pain to control (or even completely out of your control). Playing offline and killing yourself in the Nexus to do it is far from what I'd call interesting or fun.
ftfySo pretty much every exclusive thread
With Demon's your spells just used MP versus Dark's system of charges. Not a big difference but something I liked better. Yeah jumping in the Nexus after every boss kill or Coop session was a bit annoying. Also the fact that server tendency could effect your personal game always irritated me. Sure it was cool that they could do Halloween and Christmas events but make it not effect my game besides those times.
Bloodborne |OT| You Concerned
Bloodborne |OT| Type Oh, Be Positive
Um, "concern trolls" have been a thing long before the PS4 reveal...Nobody's mentioned yet that they got their name from actually using the word 'concerned'. It was rife in Driveclub threads, comments like "I'm concerned that the visuals may have taken a hit."
Oh, now we trust IGN.
that is from fromsoft not ign.
unless ign is co-developing as well.