Well, nobody thought we would get a new Mirror's Edge.
I think it's super cool we got one. I don't regret purchasing Catalyst at all.
Well, nobody thought we would get a new Mirror's Edge.
So Mirrors Edge fans only want the game which is 90+ on metacritic? Original one didn't have glowing reviews either.
It all comes down to EA knowing the market much better than gamers, however, they succumbed to the vocal minority on the internet.
Maybe. But a rather soulless open world with busywork tasks is not what I wanted from a ME sequel. To me it seems it is also missing that certain charm that the first game had.
Surely there must be a version of that duck comic strip with "everything was open-world"?
I remember calling this the instant I saw the first real unedited gameplay.
Absolutely not what this game needed. Was this DICE'S decision or EA's?
I have absolutely nothing to back this up, but I have a feeling that EA's greenlighting of this game was on the condition that it be open world. EA doesn't have any open world franchises, and even if Mirror's Edge doesn't sell, at least the engine work is done and can be used for future titles.
Um... this sound rather horrible...
I have absolutely nothing to back this up, but I have a feeling that EA's greenlighting of this game was on the condition that it be open world. EA doesn't have any open world franchises, and even if Mirror's Edge doesn't sell, at least the engine work is done and can be used for future titles.
Or, maybe it was purely DICE's decision and I'm full of it. I'm just surprised we got a new Mirror's Edge game at all, and I could see EA having some say in the direction in order for it to get made.
Game looks boring as fuck, as did the original.
How, exactly, does it detract? The original Mirror's Edge campaign had a series of linear, well-designed story missions. Mirror's Edge: Catalyst has that too! If you just want that experience, well, just do story missions. Follow the red runner's vision for a linear path between them. If that's it, your complaint boils down to "In ME: Catalyst I have to briefly perform parkour inbetween story missions".
The fact that you need to follow the red line in order to easily get to the story missions is a problem. The game shouldn't have had an open world.
The fact that you need to follow the red line in order to easily get to the story missions is a problem. The game shouldn't have had an open world.
I was pointing out the runner's vision option to highlight that you can play this as a linear game. But as the poster above me notes, you can also turn off (or turn down) this vision.
I know. I'm saying that I think having to turn it on to find reach a mission, turn it off for the mission, and turn it back on once you finish the mission is bad.
..This launched?
It's out!?!?!?
(completely serious)
Wait, the game was released already?
wat
Wait, this came out already?!
I was unaware this game had already been released.
Wasn't even aware that the game was out and I only learned about it a few months ago i think.
Wasn't even aware this was released, to be honest.
I felt bad for being so hyped when this was announced but not buying it at launch. The problem is I didn't even know it launched!
Exactly.
I didn't even realize it was out. I thought it was a later release for the summer.
I guess that says something?
Wow, did EA even market this? I didn't know it was out. Way to go, EA.
Reading the comments here about its quality, though, I guess even the publishers couldn't get too excited pushing out a 'soulless open world'? EA...
Yeah I had no idea.
Holy shit this is out?!?
A friend of mine is a huuuge fan of the original. I'm shocked he hasn't even mentioned it yet.
I didn't even know this was out.
the fuck
when did the game release?
You know EA fucked it up when even GAF users didn't know it launched already.
Put me in the group of didn't know it released. Was there even an OT? I can't remember seeing one.
I had no idea this game even came out.
This is not on sale for PC? I'm looking forward to trying it out.
I'm a big ME fan and had no idea. No buzz at all
Bullshit.It's an okay, but soulless version of Mirror's Edge. The missions (so far, I am not too far into it) are good, but the open world does it no favors at all. I completed the first game like 5 times, got all achievements and competed in the Time Trials until the meta became bunny hops and kick-glitches, and I am very dissapointed.
The open nature of the world makes me more inclined to follow the red markers because otherwise I'll end up at a dead end or on the wrong side of the district. And half the time when I try to go freestyle mode, jumps that I feel like I should be able to make gets me killed.
And the first hours are boring because you have a god damn upgrade tree and XP is required to unlock basic moves that were in the first game.
And then the most dissapointing moment comes - you get a fucking grappling hook. I loved Mirror's Edge because it forced me to get creative to reach my destination. Now time trials just becomes "find the hidden grappling point" to get the fastest time.
Your impression is straight up wrong.If the game had looked well designed I'd have bought it launch. Instead it's the Ubisoft (tm) open world drudgery with a dull skill tree that does little more than give you the false sensation of progressing and getting better at the traversal. The story also looks worse and the character and worlds aren't designed as well visually (seriously how do you make the world of Mirrors Edge drab? There's supposed to be a lot of colour). Dialogue is standard AAA over explained, over edgy rubbish.
This is the impression I've gotten from pre release media and YouTube impression videos.
The mechanics themselves look really fun but I just know the design of the game is going to bore me and that none of the tasks will have any meaning beyond filling a checklist or a bar or exp meter. I'll likely pick it up on a sale, but I can see why the game doesn't appeal to even people on this forum. There's too much unappealing baggage for me to care at the moment.
Bullshit.
Your impression is straight up wrong.
The complaints about the open world baffle me. It's a massive and (for the most part) very well designed free running playground and it's awesome. That "open world drudgery" is actually a ton of time trials with some different variations. In no way is any of it just checklist filling (barring the completely ignorable collectables). Some of the comments I've seen are no different than complaining that a racing game has too many races in it. I feel like people take one look at a map filled with icons and immediately assume the worst which is a massive shame because of how excellent this game is. The world is also gorgeous and surprisingly visually diverse.
That said even if you don't like time trials, honestly you probably shouldn't be playing ME at all if this is the case, the main missions are still linear and extremely well designed.
The progression system is also pretty much a non issue. It is pretty pointless but you can unlock every base move in no more than an hour of so. To say the game is boring up until this point is also ridiculous. The grapple is another non issue, not once have I felt that the time trials devolved into a hunt for a grapple point and swinging between buildings can actually be quite exhilarating. The combat system is also actually not terrible, it's not amazing but there's only a few moments in the game where it's required. It can also be quite satisfying to run up a wall, 360 and then kick someone in the head.
Yeah the writing can be pretty bad and the characters aren't great but it doesn't matter because the game is just so good to play.
The first few missions are effectively just tutorials and only last about 20 to 30 minutes, total.To be fair here, the first few missions ARE shitty and soulless. And the pre-release vids didn't paint a pretty picture of the game.
It's still my game of the year though. Incredible experience through and through.
It's an okay, but soulless version of Mirror's Edge. The missions (so far, I am not too far into it) are good, but the open world does it no favors at all. I completed the first game like 5 times, got all achievements and competed in the Time Trials until the meta became bunny hops and kick-glitches, and I am very dissapointed.
The open nature of the world makes me more inclined to follow the red markers because otherwise I'll end up at a dead end or on the wrong side of the district. And half the time when I try to go freestyle mode, jumps that I feel like I should be able to make gets me killed.
And the first hours are boring because you have a god damn upgrade tree and XP is required to unlock basic moves that were in the first game.
And then the most dissapointing moment comes - you get a fucking grappling hook. I loved Mirror's Edge because it forced me to get creative to reach my destination. Now time trials just becomes "find the hidden grappling point" to get the fastest time.
This game has an upgrade tree? That seems so unnecessary for a game all about running.It's an okay, but soulless version of Mirror's Edge. The missions (so far, I am not too far into it) are good, but the open world does it no favors at all. I completed the first game like 5 times, got all achievements and competed in the Time Trials until the meta became bunny hops and kick-glitches, and I am very dissapointed.
The open nature of the world makes me more inclined to follow the red markers because otherwise I'll end up at a dead end or on the wrong side of the district. And half the time when I try to go freestyle mode, jumps that I feel like I should be able to make gets me killed.
And the first hours are boring because you have a god damn upgrade tree and XP is required to unlock basic moves that were in the first game.
And then the most dissapointing moment comes - you get a fucking grappling hook. I loved Mirror's Edge because it forced me to get creative to reach my destination. Now time trials just becomes "find the hidden grappling point" to get the fastest time.
This game has an upgrade tree? That seems so unnecessary for a game all about running.
Best Buy has it for sale but it's a physical copy (digital download inside).
http://www.bestbuy.com/site/mirrors-edge-catalyst-windows/9626029.p?id=1219705742887&skuId=9626029
I just don't understand how something that clearly must have been a passion project became a souleless openworld levelupathon.
but if you had bought it Day 1 from Best Buy you could just call them for a post-purchase price match for $20 back ($16 with GCU)Man, this is why I don't buy games day one. Even Nintendo games started dropping at lot sooner than usual.
yeah it doesSince it's technically a "physical copy", does GCU 20% discount work on this?
Might double-dip if so.
Wow I didn't know this even came out... guess I was the only one...
Or not. Jesus. How bad did they market this thing? I'm a big ME fan and had no idea. No buzz at all.
Well, one possibility is that it is hard to understand because it didn't actually happen. Many people in this thread have testified to the fact that it's great, that's it actually a type of game well-suited to an open world. Very few of the people that are super down on the game have actually completed it.
Uh, yeah?
Why would they?
Uh, yeah?
Why would they?
Well, one possibility is that it is hard to understand because it didn't actually happen. Many people in this thread have testified to the fact that it's great, that's it actually a type of game well-suited to an open world. Very few of the people that are super down on the game have actually completed it.
This is ridiculous.
I finished it. The game got more frustrating over time with the forced combat sections, trial and error traversal, and tacked on collectibles and side missions.
You like it? Great. Others like it? Awesome. But hand waving valid criticisms with "people must not have finished it"? Why don't you just add that the people criticizing it just aren't good at the game or maybe aren't smart enough for it?