Assassins are fine with guns, especially with cunning. It's just a slow start, if anything Zero is a late bloomer.
do gold keys carry over into a new game plus?
Dual turrets are not as cool as I thought they would be.
Dual turrets are not as cool as I thought they would be.
wat.
Explain.
Both with missile pods? 'cos missile pods are AWESOME
So if you drop one and then drop the other they both exist on the same power bar. if one get destroyed the both get destroyed. I was hoping to be able to stack them a little bit I mean I can see why for balancing reasons why it doesn't let you just throw one down while the other cools. but I mean in my mind I thought I could drop turret A wait halfway drop turret Band cool down wouldn't start until turret B returned to me. It seems that the only difference between this and just adding a second gun to the turret is that with the Dual turret they will track seperate enemies.
I don't think there are enough points to build that out.
So if you drop one and then drop the other they both exist on the same power bar. if one get destroyed the both get destroyed. I was hoping to be able to stack them a little bit I mean I can see why for balancing reasons why it doesn't let you just throw one down while the other cools. but I mean in my mind I thought I could drop turret A wait halfway drop turret Band cool down wouldn't start until turret B returned to me. It seems that the only difference between this and just adding a second gun to the turret is that with the Dual turret they will track seperate enemies.
I don't think there are enough points to build that out.
So if you drop one and then drop the other they both exist on the same power bar. if one get destroyed the both get destroyed. I was hoping to be able to stack them a little bit I mean I can see why for balancing reasons why it doesn't let you just throw one down while the other cools. but I mean in my mind I thought I could drop turret A wait halfway drop turret Band cool down wouldn't start until turret B returned to me. It seems that the only difference between this and just adding a second gun to the turret is that with the Dual turret they will track seperate enemies.
I don't think there are enough points to build that out.
This game starts off really well, then at around level 8 it starts to become a bit of a grind, then around level 12 it starts to get really good again. After a very long drought without getting any cool guns I've snared a couple of very useful purples and the skill tree's benefits are becoming more relevant to me. As an assassin I can do some pretty crazy melee damage, not to mention gun damage while in stealth. At level 11 I was able to crit for over 1,000 points of damage by shooting someone in the back with a shotgun while cloaked.
you can get the two turrents and missile pods, but you'll have to be like lvl 40+. I prefer getting the double up and get double the missiles and it shooting slag bullets to make the missile hit even stronger. I'm a lvl 47 and just destroying people with this. haI thought there were, unless the build calculator has it wrong.
Since I consider melee in this game to be about 100% less fun than shooting, I'd consider that a good reason for me dropping him. Way more fun with Axton on my end.Why are so many people complaining about Zer0?
Im using a melee build and Im kicking ass.
When Im in deception, I kill Goliaths in one hit.
If somehow an enemy survives the deception attack, Im close to him so a couple more melee hits and he`s done.
Too many enemies shooting at me? Use Deception and run.
I dont know how it will be in True Vault Hunter Mode, but so far it feel great to play as Zer0.
PS - My crappy pistol that does +100% melee damage helps tremendously though
Since I consider melee in this game to be about 100% less fun than shooting, I'd consider that a good reason for me dropping him. Way more fun with Axton on my end.
Is the increased turret accuracy for Axton in the Guerilla tree better than the shield rate? I can't decide between the two.
Ok.. on the ps3 here and yesterday I posted about a few missions being bugged ... one of them being in the Fridge and then another I couldn't remember.... wellllll.....
The Cold Shoulder mission is definitely bugged. I went back and looked up top before you ever jump down, i looked around the whole boat thing stuck in the ice before you jump down. On every girder and every little jutting out broken rock ... absolutely no quest item light. Nothing at all. Unless you have to climb to the top of fridge and stand at the opening of that large chasm to find the last piece of pizza this mission is broken for me.
Now... i can't remember the other mission i was thinking of yesterday... BUT while playing last night...
I decided to go complete the Bandit Treasure Map mission that started in Sawtooth. Jump over to the caustic caverns and run through beating up on level 26-28 things all over the place. Get all the way through (even found a secret BL symbol halfway up the ladder at the end of the circle that makes up the level) exposed the treasure chest and killed all the cannon fodder in the area. I go to open the chest aaaaaand....... i can't. It doesn't highlight like a chest object in the game. No square pops up on the screen. I can shoot it. It's physically there in the game world (lifts up from an underground holding elevator thing) but it will not open for me. Waited almost 10 minutes hoping it would glitch back in .. ran all over the level. Will try going back tonight after having my PS3 turned completely off and having to restart the level but.... godamnit.
So.. that makes 3 fucking missions I can't complete. They need to be working for my 2nd playthrough or i'm gonna rage. I even went online to make sure i wasn't missing out on some incredible loot. This game is lucky it rocks.
p.s. Zer0 is a death machine. I'm one point away from unlocking Many Must Die and since i'm currently hitting one shotting almost everything I fight with Decepti0n i'm pretty sure it's snake eyes level ninja shit right around the corner. How you could not like this character i don't know. BUT ... i can definitely see him being the hardest class to play (just like Mordecai in the first game... only with a skill that isn't completely and UTTERLY useless. fuckin bloodwing.
Ok.. on the ps3 here and yesterday I posted about a few missions being bugged ... one of them being in the Fridge and then another I couldn't remember.... wellllll.....
The Cold Shoulder mission is definitely bugged. I went back and looked up top before you ever jump down, i looked around the whole boat thing stuck in the ice before you jump down. On every girder and every little jutting out broken rock ... absolutely no quest item light. Nothing at all. Unless you have to climb to the top of fridge and stand at the opening of that large chasm to find the last piece of pizza this mission is broken for me.
Now... i can't remember the other mission i was thinking of yesterday... BUT while playing last night...
I decided to go complete the Bandit Treasure Map mission that started in Sawtooth. Jump over to the caustic caverns and run through beating up on level 26-28 things all over the place. Get all the way through (even found a secret BL symbol halfway up the ladder at the end of the circle that makes up the level) exposed the treasure chest and killed all the cannon fodder in the area. I go to open the chest aaaaaand....... i can't. It doesn't highlight like a chest object in the game. No square pops up on the screen. I can shoot it. It's physically there in the game world (lifts up from an underground holding elevator thing) but it will not open for me. Waited almost 10 minutes hoping it would glitch back in .. ran all over the level. Will try going back tonight after having my PS3 turned completely off and having to restart the level but.... godamnit.
So.. that makes 3 fucking missions I can't complete. They need to be working for my 2nd playthrough or i'm gonna rage. I even went online to make sure i wasn't missing out on some incredible loot. This game is lucky it rocks.
p.s. Zer0 is a death machine. I'm one point away from unlocking Many Must Die and since i'm currently hitting one shotting almost everything I fight with Decepti0n i'm pretty sure it's snake eyes level ninja shit right around the corner. How you could not like this character i don't know. BUT ... i can definitely see him being the hardest class to play (just like Mordecai in the first game... only with a skill that isn't completely and UTTERLY useless. fuckin bloodwing.
I understand that. But you are talking about taste.
I read a lot of posts of people saying that Zer0 is weak or they are getting their ass kicked and have to respec.
You just prefer not to use melee.
Is the increased turret accuracy for Axton in the Guerilla tree better than the shield rate? I can't decide between the two.
I'm level 42 but I should really try htiting 50 lol. Instead I decided to try my luck at getting another legendary and got this.
Anyone got any good builds or tips for Siren?
I'm having trouble with finding a non-sniper weapon that I like, smgs/pistols/assault rifles just seem to do little damage even with a critical hit and you'll end up wasting a mag for a single enemy and shotguns require close-range and you'll end up reloading constantly.
Motion probably becomes incredible once you get the chain reaction ability that phase locks another enemy when you've killed one in phase lock.
The gun is good, but man the
I understand that. But you are talking about taste.
I read a lot of posts of people saying that Zer0 is weak or they are getting their ass kicked and have to respec.
You just prefer not to use melee.
For Cold Shoulder, if you stand next to the chest on the road above the objective marker and look straight down, you should see the last pizza slice. If you still don't see it, then I guess the quest must really be bugged for you. Which sucks because that quest actually opens up another part of the level.
That chest didn't open up for me either. I just assumed it was a placeholder and the quest reward was the actual treasure.
The point of having so many guns is to keep switching guns. The fact that you hot key four guns at one alone is more than enough for your hoarding obsession.
Dlc? Who knows.I'll never understand why they only gave us less than half of the slots we had in BL1. Not to mention the bank is super small too.
they are uping the level cap right... other wise the dlc is worthless..... I hope its 10 levels per dlc or 12.5 or something lol so 100 can be the cap
God damn I missed the Siren discussion. Sorry to bring it back around but I thought I'd throw my thoughts in the bucket as well. To those people that thought a tier 1 skill would give you literally +30% elemental chance on all elements clearly didn't think it through. 30% (multiplicatively? I don't know the proper usages) is still pretty decent but to think that you'd get a t1 talent that bumped your SMG from a 10% chance to ignite to a 40% chance is wack.
I think you mean Sub-Sequence and though I haven't had experience with it I've read on here and on reddit that there's a slight delay on each phaselock switch so it unfortunately isn't as good as it sounds.
This is my build at 50, though I'm only around 28 so it could change. I think Blight Phoenix is pretty decent though the damage could be a bit better but with Ruin, Cloud Kill, Blight Phoenix and Helios you're basically dealing a ton of Fire and Corrosive damage anywhere between you and your phaselock, plus some shock and slag to boot. Tried to make my Phaselock a bit better to make Chain Reaction a bit more useful but we'll see how that turns out once I actually get to that point. I dislike the Cata tree because it is pretty cookie cutter and the skills like Helios and Blight Phoenix don't give you enough information on how much damage you'll be doing or whether it scales, and if it does is it based off your weapon, level or what?
Anyway sorry to bring the topic back up, but I love discussing builds!
Anyone got any good builds or tips for Siren?
I'm having trouble with finding a non-sniper weapon that I like, smgs/pistols/assault rifles just seem to do little damage even with a critical hit and you'll end up wasting a mag for a single enemy and shotguns require close-range and you'll end up reloading constantly.