For the new pageI did all the level 1 challenges except the finding of the logos. Where is my achievement?
For the new pageI did all the level 1 challenges except the finding of the logos. Where is my achievement?
You did it correctly, but if you're too slow about it (I didn't have a good enough weapon on my first playthrough and kept dying to adds), then it drags on much longer and you have to complete another section in another area. It is possible to "fail" the section you just completed.
This is my build at 50, though I'm only around 28 so it could change. I think Blight Phoenix is pretty decent though the damage could be a bit better but with Ruin, Cloud Kill, Blight Phoenix and Helios you're basically dealing a ton of Fire and Corrosive damage anywhere between you and your phaselock, plus some shock and slag to boot. Tried to make my Phaselock a bit better to make Chain Reaction a bit more useful but we'll see how that turns out once I actually get to that point. I dislike the Cata tree because it is pretty cookie cutter and the skills like Helios and Blight Phoenix don't give you enough information on how much damage you'll be doing or whether it scales, and if it does is it based off your weapon, level or what?
Anyway sorry to bring the topic back up, but I love discussing builds!
I did all the level 1 challenges except the finding of the logos. Where is my achievement?
I think Zer0 could be pretty decent with any kind of a gun, and while his active is nowhere near Gunzerking I actually like it more than the turret.
This is my currently favoured go-to build: http://talent.87bazillion.com/2/assassin.php?050521500050055105510000000000 (edit: working link)
For the new page
The point of having so many guns is to keep switching guns. The fact that you hot key four guns at one alone is more than enough for your hoarding obsession.
And I love reading it! That setup looks amazing. BACK TO THE RESPEC MACHINE!
Good build. My advice - Get Converge to suck in nearby people so they too will be burned, shocked, slagged, and corroded. Also you should get Ward because in TVHM, your shields and shield delay will be crucial. Otherwise my build is similar. The Cataclysm tree is great.
huh?
it's not about hoarding; it's about being able to carry what you may need in any given encounter. I think 45 or 50 backpack slots would do it, as it would allow me to carry 1 elemental type of each weapon class I use (pistol, smg, AR, sniper x 5 elements = 20-25), and a good number of relics, nades and class mods.
27 slots means leaving unique shit on the ground because I simply don't have the space or not having the optimal setup for every situation. If that was the intention (to not be prepared for every situation), that's fine. Doesn't make me feel better, but I understand the thought behind it.
You can shoot at his feet. Just shoot around him and he'll follow.
Has anyone gotten the Goliath, Meet David achivement? I can't get the golith to get past the Ultimate Badass Goliath stage. He runs out of guys to smash.
Good build. My advice - Get Converge to suck in nearby people so they too will be burned, shocked, slagged, and corroded. Also you should get Ward because in TVHM, your shields and shield delay will be crucial. Otherwise my build is similar. The Cataclysm tree is great.
Thanks for the feedback guys! Good looking out on the Converge, probably should've snagged that for 1 point. Will have to investigate on Ward, what would you give up? Bits of Quicken and Inertia?
EDIT: Also I hope they don't go too crazy in terms of game play with the DLC, I want to feel powerful but I still don't want to max out my talents or have a ton of bag space. I dunno, I don't really feel the need to be super powerful, and I think that'd really kill Borderlands 2 for me, a bit like how 1 did it pre-DLC.
So Converge doesn't do what I expected it to do, which was pull multiple enemies into a single phaselock. What it does is just nudge surrounding enemies towards the locked target for a moment and then they're free to go about their business.
I'm finding this class increasingly disappointing. Maya is definitely no Lilith
so me and my friend played for 10hrs straight.. wow.
anwyays, in a nut shell, how do you guys get legendary weapons so easily? we're level 22 and all we see are just greens with SOME blues... :|
I'll never understand why they only gave us less than half of the slots we had in BL1. Not to mention the bank is super small too.
I don't know. But a good way to get good loot is to pop the head of a Goliath and hide. After he's done killing everything go kill him and see what he drops.so me and my friend played for 10hrs straight.. wow.
anwyays, in a nut shell, how do you guys get legendary weapons so easily? we're level 22 and all we see are just greens with SOME blues... :|
I would assume it's because they wanted to add all the other stuff to the menu like character models, gun models, the rotating panels, etc. and keeping the weapon count down lessens the hit to RAM or something like that.
The bank being so small is what really annoys me.
huh?
it's not about hoarding; it's about being able to carry what you may need in any given encounter. I think 45 or 50 backpack slots would do it, as it would allow me to carry 1 elemental type of each weapon class I use (pistol, smg, AR, sniper x 5 elements = 20-25), and a good number of relics, nades and class mods.
27 slots means leaving unique shit on the ground because I simply don't have the space or not having the optimal setup for every situation. If that was the intention (to not be prepared for every situation), that's fine. Doesn't make me feel better, but I understand the thought behind it.
So Converge doesn't do what I expected it to do, which was pull multiple enemies into a single phaselock. What it does is just nudge surrounding enemies towards the locked target for a moment and then they're free to go about their business.
I'm finding this class increasingly disappointing. Maya is definitely no Lilith
Thanks for the feedback guys! Good looking out on the Converge, probably should've snagged that for 1 point. Will have to investigate on Ward, what would you give up? Bits of Quicken and Inertia?
Just started playing it today and am absolutely loving it so far. The weapons all look much more exotic than in Borderlands 1. I have a question though, what is a "ve-hikkle" and why does this woman keep telling me to get one?
huh?
it's not about hoarding; it's about being able to carry what you may need in any given encounter. I think 45 or 50 backpack slots would do it, as it would allow me to carry 1 elemental type of each weapon class I use (pistol, smg, AR, sniper x 5 elements = 20-25), and a good number of relics, nades and class mods.
27 slots means leaving unique shit on the ground because I simply don't have the space or not having the optimal setup for every situation. If that was the intention (to not be prepared for every situation), that's fine. Doesn't make me feel better, but I understand the thought behind it.
some are guaranteed with certain side missions. some are just random drops we're getting. some are being found in slot machines.
Just started playing it today and am absolutely loving it so far. The weapons all look much more exotic than in Borderlands 1. I have a question though, what is a "ve-hikkle" and why does this woman keep telling me to get one?
guess we just have the worst luck ever in this game. only time we found good loot was when we played online.
that's odd. for me, it definitely pulls the enemies in, then drops them next to the phaselocked opponent and deals them damage. the range on those getting pulled in is pretty big too.
for me, at least.
I'm finding this class increasingly disappointing. Maya is definitely no Lilith
Knock down Accelerate from 5 to 4, Inertia from 5 to 2 and Quicken from 4 to 2. Ward needs to be at 5 to get -40% on your Shield Delay. In TVHM, once your shields are down, just one or two hits deplete your health to 0 so having as short of a Shield Delay as possible is real important.
Maybe forget Quicken and add the 2 points to Inertia. Find a Mod or Relic that shortens the cooldown time instead.
Yes. Maybe put the extra points in Inertia or Minds Eye.
You forgot Coverage.
It's literally motivating me to go out and kill people so i can get money to go play the sluts.
Tiny Tina is the worst thing ever.
Would this be a good Siren build for DPS?
http://talent.87bazillion.com/2/siren.php?352001000050030000000505415501
Is Flicker still worth taking since it is multiplicative and only adds a small percent?
Does Chain Reaction work with E-tech weapon "bullets"?
Is Backdraft a waste? The melee part isn't that helpful, but the fire nova I can see being useful.
Would this be a good Siren build for DPS?
http://talent.87bazillion.com/2/siren.php?352001000050030000000505415501
Is Flicker still worth taking since it is multiplicative and only adds a small percent?
Does Chain Reaction work with E-tech weapon "bullets"?
Is Backdraft a waste? The melee part isn't that helpful, but the fire nova I can see being useful.
You play their thing and when you switch back to your game once you get to those sections you cleared it will ask you if you'd like to play them again.How does the game handle if you join a player who is further in the main story than you? Does it default to the lowest person?
How does the game handle if you join a player who is further in the main story than you? Does it default to the lowest person?
Just finished main story. Now what? I'm only a level 32