Okay wait I think I get it. Leftover quests are the ".5". So 1.5 is the leftover quests after beating the boss. "2" is the NEW GAME+" (which, how do you start that?). "2.5" is the leftover quests after beating the final boss in "2".
Yes?
You need Vel0city next. I love that skill, makes him a beast with smg's too. Or at least it feels that way.
Michael appears in all versions throughout the whole game. We can confirm that.
Currently console players are experiencing a higher rate of him appearing which is something we plan on addressing in a future update.
So, is this right?
yeah, its suprising to hear he's so rare, Michaels usually posted up somewhere holding heat every time i return to sanctuary on the PS3.
AFAIK, it goes 1 > 2 (NG+) > 2.5, which is just the leftover side missions.. There isn't any 1.5.
2.5 scales all the enemies to level 50.
Okay, so describe this process to me. You beat the final boss. What happens. A thing comes up telling you to start the NG+ and all the quests are reset, even if there were some from PT1 you never finished?
I usually only see him after I complete a story mission.
I haven't seen him in my last 3 times playing.. basically, I don't think I've seen him a single time sinceSanctuary started floating
Sheesh Dukinos mom is no joke. That AOE splash damage.
It comes up later in the game, at least for me it it has.How did I miss this? I fed him, doctored him etc. Then he appeared to be just a repeatable quest so I left. I take it if I repeated it something good would happen?
Sheesh Dukinos mom is no joke. That AOE splash damage.
I usually only see him after I complete a story mission.
A message informs you that the game has only just begun, and tells you how to start True Vault Hunter mode, which resets all quests, but you retain your inventory, money, Badass points, and obviously your skills.
Sheesh Dukinos mom is no joke. That AOE splash damage.
"How to start," meaning you can still beat all the quests in regular before you follow those directions to start NG+?
Sorry if I'm making this more complicated than it is, just wondering if I should make sure I get all my quests done before Final Bawse.
Sheesh Dukinos mom is no joke. That AOE splash damage.
How did I miss this? I fed him, doctored him etc. Then he appeared to be just a repeatable quest so I left. I take it if I repeated it something good would happen?
I haven't seen Michael since about level 8. And I'm level 22 now. And up to Chapter 15 in the story. He just hasn't materialized again.
You have the option to go back to the world you semi-completed, or to move on to a brand new world with much harder enemies and as I said you retain everything from before. Choosing to start anew doesn't stop you from returning to the other if you feel like it.
Love the option to skip story missions you have already done during co-op playthroughs, just wish there was some fix to allow for relative level scaling when playing co-op If my friend gets too far ahead of me I'll be worthless until he starts a new character.
I haven't seen Michael since about level 8. And I'm level 22 now. And up to Chapter 15 in the story. He just hasn't materialized again.
There is a bug on consoles where he shows up 100% of the time before a certain story mission then the regular 10% of the time after that. On PC it's always 10% chance he shows up in one of the 10 spots. I've only seen him once and I have a level 35 and a level 27.
What's the 10% based on? Reloading Sanctuary? Completing a mission? After what does he have a 10% chance of showing up?
Ah, okay. So it spawns like a new "Maya" that shows up in your character list.
Just stay behind the elevator console ;p
That's if you're farming for the Legendary launcher of course.
How do you farm her? Does she reappear after finishing that quest like other bosses? I never tried going back down there. I only got a sniper off her.
Meanwhile, As a soldier who recently finished the game. I never found an assault rifle that was even worth putting in my back pack and marking it as trash.
They need to tweak how Zero's skills works. If I am running forwards, it should drop it behind me. If I backpedal, it should drop in-front of me. Left and right movements should leave it the opposite side. I often use it to get the enemy to shoot the decoy, while I sit a few yards from it and line-up a headshot. Its actual uses for a decoy are few and far between, especially when you need it in panic mode.
Any other Zero players think it needs tweaking?
They need to tweak how Zero's skills works. If I am running forwards, it should drop it behind me. If I backpedal, it should drop in-front of me. Left and right movements should leave it the opposite side. I often use it to get the enemy to shoot the decoy, while I sit a few yards from it and line-up a headshot. Its actual uses for a decoy are few and far between, especially when you need it in panic mode.
Any other Zero players think it needs tweaking?
Err no, it just asks you to select between Normal and True Vault Hunter mode when you choose the Select a character option in the main menu. Don't worry about it.
The decoy is fired from Zer0s hand and not something he drops once you realize that it makes perfect sense how it works.
Fair enough but it still makes it pretty situational. It always dumps it right on the position you stand on, which leads it to randomly fill my screen up when I want to do a quick decoy snipe.
They need to tweak how Zero's skills works. If I am running forwards, it should drop it behind me. If I backpedal, it should drop in-front of me. Left and right movements should leave it the opposite side. I often use it to get the enemy to shoot the decoy, while I sit a few yards from it and line-up a headshot. Its actual uses for a decoy are few and far between, especially when you need it in panic mode.
Any other Zero players think it needs tweaking?
Up to the final boss and have to say have been really disappointed with the weapons compared to Borderlands 1.
There are far too many high-tech weapon scopes / sights that ruin weapons and the few normal weapon sights give you a weird zoom that is like 2x normal view.Even shotguns get ruined by the stupid scopes. Assault rifles are all also useless as is almost any weapon that has the burst fire ability.
The game is awesome but they dropped the ball on the weapons.
Do to the random nature of the weapons i think that is an unfair assessment.
Is Siren a poor class? Seems like she might excel at coop if anything. Started one as my alt for playing coop with my brother and don't really want to start over again. Guess I just need my choice validated.
I find phaselock to be the funnest of all the active skills, but I don't think she's bad at all. You can spec her out to be an awesome support character which is nice in co-op, but she has it in her to be beastly for solo play as well.Is Siren a poor class? Seems like she might excel at coop if anything. Started one as my alt for playing coop with my brother and don't really want to start over again. Guess I just need my choice validated.
You should probably go back and take a look at the guns in BL1 plenty of bizarre and way too powerful scope on shotguns with sub 50% accuracy.Yeah, i agree. I usually use it to get away from a mob or someone who is shooting me in the back so I am always still between the enemies and my decoy taking fire... I also dislike that some types of projectiles will actually change direction if they are in the air when my decoy disappears. This seems to happen the most with those bad ass psychos.
Overall i dislike zer0s skill but i have decided to stick with him because of the time investment. Micheal gave me a shotgun that does about 30k damage + explosive and has a tight spread over range (very good for second wind) and last night i found a sniper rifle with a 24 bullet mag that shoots faster than most assault rifles, does a lot of damage and has very good stability and accuracy. I had respeced to melee but these two weapons are making me think i should go back the the sniping tree...
does anyone know how the siren's skill Chain Reaction works? Do bullets chain react off any enemy as long as you have something phaselocked, or is it only the phaselocked target. Do Elemental DoTs proc? Do elemental bullets even bounce?
Is Siren a poor class? Seems like she might excel at coop if anything. Started one as my alt for playing coop with my brother and don't really want to start over again. Guess I just need my choice validated.
Really disappointed with the sniper rifles so far on my main character, zero. Are there any good ones that don't burst when zoomed? I'm starting to hate it, though my reload speed is getting faster.