So after beating the game on TVHM mode, I started an open game for Terra. 3 people quickly joined, we killed the boss, one of the guys died near the end. As I'm going to rez the guy before he dies and is forced to run back I see the other two guys hogging all the loot. I'm starting to sound like a broken record, but Gearbox, you do so many things right and then conversely do some many things so f*cking backwards that it makes me question the intelligence of people working there. Is it really that hard to incorporate a dice roll on all loot above a certain level? When the answer becomes, "Only play with people you know and trust", you've failed at making an online game. When the answer is, "Learn how to cheese the raid-boss fight in single player so you dont get screwed out of loot.", you've failed at making an online game. It's disheartening to see Gearbox fail at the simplest of things. My other big complaint being the best loot on the final boss consistently landing underneath the boss, thus becoming unretrievable. A loot game where you can't get the best loot. Mind-boggling.