TurtleSnatcher said:Well the wasteland dessert, industrial levels, snowy mountains and caves is what I've seen.
Omfg is that the dlc? That environment looks sick. So excited I'll have this Tuesday morning and be playing alllllll day.Hawkian said:You missed (?) interiors of buildings, unless that's what you meant by industrial levels, but I have seen outdoor areas with complex machinery and walkways so that's probably what you meant.
In a couple of the live feeds I have seen some fairly varied indoor areas, and quite-nicely textured ones at that.
And then of course there will be...
...okay whoa, just realized Jakobs is one of the gun manufacturers in the game.
Yea thats the DLC.Terrordactyl said:Omfg is that the dlc? That environment looks sick. So excited I'll have this Tuesday morning and be playing alllllll day.
Having both Caliber and Gun Crazy seems like a waste of points to me. I'd personally put the points into Deadly (the other Gunslinger first tier). Also it might be an option to take a point or two out of Swift Strike and put it into Swipe, just for the extra stuff which will be handy.Butane123 said:
Well you can give them to other players, who can in turn give them to your other characters, sure. End game content though is a bit of a mystery. We've got that DLC coming later in the year, and I'm sure Arena will be pretty interesting with max characters. That's not to say you can't continue questing and enjoying the game itself post 50.Snapshot King said:Maybe I'm crazy, but whats the point of the level 50 character spec? I mean, if you max the level out, whats left to do?
Edit: I mean, can you farm guns and give them to other characters or what?
Well, do we know that 50 is the hard cap, or do talents just stop there? I can see your point, as I don't think there's any endgame areas that would require you to get up to 50 if it is the cap. But with the DLC, they could certainly add some areas for level 50 people to do more quests, etc.Snapshot King said:Maybe I'm crazy, but whats the point of the level 50 character spec? I mean, if you max the level out, whats left to do?
Edit: I mean, can you farm guns and give them to other characters or what?
PvP baby.Snapshot King said:Maybe I'm crazy, but whats the point of the level 50 character spec? I mean, if you max the level out, whats left to do?
Edit: I mean, can you farm guns and give them to other characters or what?
Would having three skills that do the same thing (daze) be really necessary?Hawkian said:My maybe Lilith build for my second char:
http://www.borderlandsthegame.com/skilltree/lilith/#21555555550000000500000
Kind of experimental. She'll daze everything she touches, and be almost like a stealth tank, able to absorb surprising amounts of damage while frequently phasing in and out, and firing extreme bursts with SMG (preferably with corrosive bullets). I really want hit and run, but I think I'll prefer the 25% boost to fire rate with all weapons and 70% damage reduction after coming out of phasewalk is glorious, I can think of a million uses for that.
EDIT: Whoa, just saw High Velocity... this game isn't hitscan?
Yeah, that's pretty much what it says.Orbitcube said:On Lilith, do we know exactly what Spark does? The description seems very brief and not too informative. From what I can tell it increases the chance of elemental damage from weapons that cause it?
Insaniac said:is the street date being broken I assume? I see walkthroughs on youtube >.>
It would help as a support-type character. Though I think as a Controller-specced Lilith you probably won't need Striking (melee daze), and could use the 5 points there for some extra damage which I think would be needed with such a utility-based spec.Rahk said:Would having three skills that do the same thing (daze) be really necessary?
Absoludacrous said:Arrr Matey!
I'm looking at maybe this build: http://www.borderlandsthegame.com/skilltree/lilith/#21505550000000005505055Rahk said:Would having three skills that do the same thing (daze) be really necessary?
Here's a build I'm considering: http://www.borderlandsthegame.com/skilltree/lilith/#21500550000000005055555
+835% melee damage out of phasewalk should hopefully 1 hit kill enemies (if not, it should do some damage), and with Blackout combined with Hard to Get that'll reduce the phasewalk cooldown to 14 seconds. Kill another enemy with guns and it will become 8 seconds. I avoided skills that might keep me from dying as I'll have a medic on my team. I'll swap some around if I need to though.
With that build, Dramatic Entrance alone should be enough to keep groups of enemies stunned due to the wide range.
I agree it would be handy and help out the team, but I think you could probably at least safely swap Striking for something else without much sacrifice. Phaseblast and bullets alone should be enough to keep enemies stunned constantly. Bullets may only be 25%, but you'll be able to get a lot more off in the time you can melee, plus you'll probably avoid more damage.Hawkian said:I think that dazing enemies with basically any action will be kind of handy- I can sort of phasewalk in and out, spray the dazed enemies dead, then phase away again, without worrying too much about getting hurt in the process.
Well, I'll see how it goes :lol
Pretty similar to mine, just with weapon skills sacrificed for health and damage reduction.Firestorm said:I'm looking at maybe this build: http://www.borderlandsthegame.com/skilltree/lilith/#21505550000000005505055
Yeah, I figured I'll mostly Melee and did the build focused on melee + phase walk. I'm thinking with my skillset, phasewalk can be up to 11 seconds, so 7% healing per second = 77% of my HP healed!Rahk said:Pretty similar to mine, just with weapon skills sacrificed for health and damage reduction.
I'll probably switch to something similar if I find myself dying often.
That is quite nice. If my medic sucks I might have to invest in that.Firestorm said:Yeah, I figured I'll mostly Melee and did the build focused on melee + phase walk. I'm thinking with my skillset, phasewalk can be up to 11 seconds, so 7% healing per second = 77% of my HP healed!
Fair enough. Sounds good.Hawkian said:You made a good point, Rahk, but since Striking is a tier one skill and the bullet daze skill a tier 4, I'll basically stick to my build and then once I have the tier 4 skills unlocked, shift my 5 points from Striking into something else (radiance?)
Insaniac said:before i get myself too into this game, it supports southpaw right? cause if it doesn't i will burn things
Hawkian said:EDIT: Whoa, just saw High Velocity... this game isn't hitscan?
Aptos said:What does the 'x#' mean next to the elemental type on a gun's stats? Like there will be the symbol for fire and an x1, x2, or x3, or the symbol for shock and x1, x2, or x3.
With regard to class mods: if the class mod gives you +1 to a skill, do you have to have at least one point in the skill to gain the benefit?
Also, if I have 5/5 of said skill, will I gain the benefit of that +1 and have 6/5 said skill, or does it cap at 5/5?
It's been confirmed as $9.99 on PC.Iced_Eagle said:I'm curious how they're going to handle DLC on the PC if it's going to be paid for or not.
Personally, I really hope that they release it later, but for free in a patch (similar to Call of Duty used to do).
TofuEater said:How does split screen work?
If one profile has more than one character, can a Guest use that character and go online to fight as well? Would be cool if you could.
Has this been confirmed? :/Jonsoncao said:it is you, IIRC PS3 version renders at a sub HD resolution