well you know how to do it, its just the execution then, really really odd I just synced up the plants and then when they were all down paused it and two got through , jump, jump done! hmm.
backwards goombas, broken ladder, I ride the goombas up to the platform near the door but given their trajectory it seems impossible to actually jump to the door. Is there some trick to this, or is it really as incredible retarded a jump as it appears. PS Fuck this game
backwards goombas, broken ladder, I ride the goombas up to the platform near the door but given their trajectory it seems impossible to actually jump to the door. Is there some trick to this, or is it really as incredible retarded a jump as it appears. PS Fuck this game
backwards goombas, broken ladder, I ride the goombas up to the platform near the door but given their trajectory it seems impossible to actually jump to the door. Is there some trick to this, or is it really as incredible retarded a jump as it appears. PS Fuck this game
You can't reach the door from the platform below. You have to make a jump from the platform with the cannon on it. This requires that you ride your goomba up to the platform below the door, and then to the platform with the cannon. You will also need to have one extra goomba following behind, because you'll have to jump off the cannon platform and bounce off of him in order to reach the door.
I asked about the Level Editor that was mentioned a while ago in the Braid Blog comment section:
Jonathan Blow said:
For the PC version, I am not sure if there will be a level editor. It depends on whether I can make the game run in a reasonable way on user-created levels, without breaking everything thats in there right now. Braid is pretty hard-coded.
As for whether it could happen on consoles not on the Xbox 360, because Microsoft doesnt allow people to share user-created content. On other consoles if Braid ever gets onto one who knows?
I didn't like the first 2 worlds that much. Some of the puzzles were hard only because the game didn't tell you about what its own game mechanics even were. I don't consider that to be a well thought out puzzle. Oh well, world 4 was great. hard but fair.
I asked this earlier, but to no response. You seem to be all up in the story, maybe you can explain it some more:
I read through the books outside the different worlds. Now, the first three make it sound like your ordinary kind of tale -- princess, he's looking for her and etc, just set in a strange fantastical world (that's what I assumed at first and never thought if things as "only in his head"). Nothing really that strange. It seems like you can read them in the normal order too, i.e. right to left?
Then, in the fourth (or fifth, I guess) it's getting a little more diffuse, same with the world after. Did anybody suspect what was gonna happen then? With the twist and all, him being some sort of stalker? Judging from the books I read I just thought it was some kind of sad tale about him looking for his princess and relationship difficulties and etc.
And then when you get to read the texts after the ending I don't really know what to make of it all. Some of it doesn't even seem to make sense.
By the way, just managed to finish the jumpman speed run!
Working on it, but I have to get through a tunnel filled with enemies that isn't high enough to jump in while a giant wall of fucking fire kills me over and over. Oh yea, having a riot.
I asked this earlier, but to no response. You seem to be all up in the story, maybe you can explain it some more:
I read through the books outside the different worlds. Now, the first three make it sound like your ordinary kind of tale -- princess, he's looking for her and etc, just set in a strange fantastical world (that's what I assumed at first and never thought if things as "only in his head"). Nothing really that strange. It seems like you can read them in the normal order too, i.e. right to left?
Then, in the fourth (or fifth, I guess) it's getting a little more diffuse, same with the world after. Did anybody suspect what was gonna happen then? With the twist and all, him being some sort of stalker? Judging from the books I read I just thought it was some kind of sad tale about him looking for his princess and relationship difficulties and etc.
And then when you get to read the texts after the ending I don't really know what to make of it all. Some of it doesn't even seem to make sense.
By the way, just managed to finish the jumpman speed run!
I've been thinking about it quite a bit, though I certainly wouldn't say that I have it all figured out. If you haven't finished the game yet, I'd avoid reading story impressions from folks who have, though. There's some really cool stuff that you'll spoil for yourself if you aren't careful, and some things about the story that will only make sense after you have finished all of the worlds.
I've been thinking about it quite a bit, though I certainly wouldn't say that I have it all figured out. If you haven't finished the game yet, I'd avoid reading story impressions from folks who have, though. There's some really cool stuff that you'll spoil for yourself if you aren't careful, and some things about the story that will only make sense after you have finished all of the worlds.
To be honest, I'm not even convinced that there is just one "right" reading of the story. I think it might tell several different stories depending on the direction in which you read it (have you tried reading all of the entries backwards, starting from the right-most book in world 6 and finishing with the leftmost book in world 2?) and what you make of the books in world 1, which all present (seemingly) different premises. I'm not convinced that I've discovered everything in the Epilogue room, either. I figured out how to read the alternate text in the room with the raise-able time immunity platform, and also in the room just to the left of that, but what's the deal with that cloud up above the castle? There must be a reason why its there, and why the game lets you climb up to it.
The story is pretty intriguing, though, no matter how you approach it.
I see the platform moving left slowly, but I don't see anything else that can be manipulated to make that jump. I would figure you need to get the platform over the fire? But how do you open the barrier that blocks it?
The cloud moves to the left and I already have it above the painting. I don't have a clue however how to get on it. There's a thread at gamefaqs were I got this clue from.
The cloud moves to the left and I already have it above the painting. I don't have a clue however how to get on it. There's a thread at gamefaqs were I got this clue from.
Climb the ladder to the platform the key is on. Drop your time slowing ring as close to the ring on the platform as possible. Pick the ring back up and head over to the fireball ladder. Use the ring to slow the fire balls and climb the ladder. Stand on the ant-time aura and reverse time until your ring disappears from the base of the ladder and reappears near the key. Flip the switch and jump back down and wait by the fire pit. Your ring will make the platform move more slowly and will be tucked up against the key when they both fall. They will slowly fall together, giving you enough time to wait for them near the pit and catch them mid air as you jump across. When you get the key use the ring on the fireball ladder again to unlock the barrier and get the puzzle piece.
when your running with the princess and the fire is chasing you, i can't get past the part where you have to jump on the monster to hit the leaver. I do that, but I can't move on since there are always monsters in the small tunnel to move on, so I cant jump and I die
when your running with the princess and the fire is chasing you, i can't get past the part where you have to jump on the monster to hit the leaver. I do that, but I can't move on since there are always monsters in the small tunnel to move on, so I cant jump and I die
I had the same problem, so I rewound and optimized my path a little, and the timing on that part seemed to sync up a lot better. A little bit of extra time goes a long way.
Man, the speed runs are kinda hard. I finally got through the jumpman-level, with like 0.8 seconds to spare -- and that's after several tries where I was like one second to slow.
Yes.
Yes.
Not sure, depends on how fast you solve the puzzles. But it's long enough imo, and totally worth the points. And after that you can do speed runs and find ze
Hm, that's probably the easiest of the first three, I'd say. I mean, you just run through it and make sure you don't do any mistakes or stop at every little ledge during that ladder-part.