Lmao. Bug gives you trial units if you redo trials.
Full maxwell team!
Expect rollback.
Lmao. Bug gives you trial units if you redo trials.
Full maxwell team!
Expect rollback.
Can I use these imps on a non-6* unit? Or will the stats be lost when I evolve them?
Also are these new units from summon worth anything? I have enough gems for a single pull and two summon tickets. Could take a swing at it.
Oh wait, rollback incoming?
I was about to evolve Zelnite, too.
Don't really have an idea about the new units, but my initial gut feeling is pointing towards "meh", they seem like support units which you don't really need too many in the current meta. There are many other units which provide status immunities as well.
As for the imps, their stat boosts stay on the units after evolving. I've tested this out personally.
Don't do it! I'm not gonna do anything before they announce if they're gonna rollback or not.
not gonna be a rollback if you don't face that bug.
http://forums.gumi.sg/forum/news-boards/118166-advisory-duplicate-exclusive-units-spheres
not gonna be a rollback if you don't face that bug.
http://forums.gumi.sg/forum/news-boards/118166-advisory-duplicate-exclusive-units-spheres
Awesome.
Decided to evo Matah over Zelnite for now. I only had one Dragon Mimic, so...Woops. The fact that we had maintenance all day yesterday sort of fucked me in that regards. But now I'll just farm Super Metals and get a bunch of my random dudes maxed and ready to evo!
E: So I need to decide which Water units to level first. Here's my current roster:
Selena
Zephu
Mega
Stya
Elimo
Elize
Reeze
Signas
Raydn
Lucina
Phee
Kuhla
Eve
Jack Frost
Tridon is already maxed.
Doh. I didn't realize the super metal parade was a different selectable. I used 3 keys and immediately just did a normal thunder parade for 15 energy. Now I'm doing super metal parade for 40 energy but I'm not going to have enough left for another super metal parade :/
whoops. Kind of a waste of 3 keys. Especially since I didn't see a single crystal
Eve and Kuhla should be your top 2 priorities. Raydn too if you don't have a better Spark buffer.
Protip: If you leave your client to the level selection screen (ie. the one that has all the metal dungeons after you've clicked the banner in the vortex gate screen), it stays open even if the dungeon itself closes for whatever reason (time running out for example). You can just wait for energy regen in this screen, provided you don't force close the client.
With this, you can usually squeeze one more dungeon after you're out of energy.
Word - thanks mate.
Game keeps crashing for me, anyone else having this problem?
It's happening to me now too. I just did a thunder totem dungeon and upon completion it crashed with "unexpected error ocured" and now it does that every time I try to get into the game.
uh oh.
It's happening to me now too. I just did a thunder totem dungeon and upon completion it crashed with "unexpected error ocured" and now it does that every time I try to get into the game.
uh oh.
I see a lot of you with Maxwell. I was curious how to get him. Some google searching has led me to seeing that it is a huge challenge and is going to require a very specific team. I'm guessing I'm not going to be able to do it with the units I have now and will need to keep an eye out for key summons huh?
Lily Matah seems key (wasn't she just in the last rate up? doh)
Lilith
Darvenshal
Melchio (I actually have him)
Grah
Just some names I see tossed around with a strat on beating him.
My units so far:
Orna, Eve, Zelnite, Ciara, Semira, Shera, Elza, Tiara, Kuhla, Zelban, Nalmika, Emilia, Melchio, Themis, Yujeh, Shida
Actually it should be doable with your setup. You have freaking shera who in 90% of the cases is better than darvanshel
orna lead + zelnite + yujeh (for light dark buff and heal) + shera + melchio for status elements.... then find a tridon friend.
The fight is more about counting turns properly. This worked fantastic for me.
http://touchandswipe.github.io/bravefrontier/maxwellcounter.html
Wow. Very cool. This gives me something to shoot for. My game knowledge isn't there yet to tackle this, plus I need more cost to put together these teams but it's nice to know I can at least attempt it with what I have
Wow. Very cool. This gives me something to shoot for. My game knowledge isn't there yet to tackle this, plus I need more cost to put together these teams but it's nice to know I can at least attempt it with what I have
As long as you don't need all of them together for daily purposes cost on a trial is a non-issue if you are one-teaming the trial, because the total cost you can use for a trial is double your normal cost. Once your normal cost cap is 70 or so you have all you could ever want for Trials, again as long as you are one-teaming them.
you should always be 1 teaming if you are a man.
You mean one unit and two dead units right. Right??? LOL.you should always be 1 teaming if you are a man.
Is there a specifically good time to make rolls, or should I go whenever I have 5 stones, given that I don't have many great units.
(Meanwhile, my GF has the W/D/T Five Lights mobs. Lucky.)
Finally bested Karl! Fight was long. And the optimization issues are very apparent on the Android side...By the end of that fight, using a BB/SBB took 3+ seconds from the swipe motion until the activation. Items were taking 1-1.5 seconds to register.
Time to farm BB/SBB fodder. Is there a good list of what and where to farm for various units?
[CODE]Locations for Attack feeders :
Mistral -- Adventurer's Prairie -- Start of Adventure (Burny and Friends)
Mistral -- Cave of Flames -- Wielder of Fire (All units except for the Fire Nymph)
Morgan -- Kagan Desert -- Burning Desert / Bandit of the Desert (All units except for Fire Spirit)
Locations for Healing feeders :
Morgan -- Nocturnal Forest -- Thief of the Forest (Fairies and Claris)
Morgan -- Nocturnal Forest -- Earth Shattering Spear (If you need Guardian Eyes) (Fairies and Claris)
Locations for Support feeders :
Mistral -- Forest of the Beast -- Puppeteers of the Forest (Mandragoras)
Mistral -- Magutagal Wetlands -- Commander of Thunder (Harpy)
Morgan -- Nocturnal Forest -- Thief of the Forst (Mandragoras)
St. Lamia -- Mt. Wistorea -- Tarnished Peaks (Aero/Harpy and Sylphs)
Can you raise the SBB level too? do burst frogs do that?
yep.
Wait what?
Lord: HP 6355 (750) ATK 1885 (260) DEF 1640 (240) REC 2100 (400)
LS: Boosts HC drop rate, hugely boosts Rec rate & negates all status ailments (30% HC drop rate, 60% HC effectiveness)
Hit count: 14 (drop check count 2/hit)
BB (Cost: 20): 23 combo Dark elemental attack on all enemies (200% + 100 flat) & gradually recovers HP for 3 turns (1200-1500 + 10% target rec) (23 bc gen)
SBB (Cost: 20): 27 combo Dark elemental attack on all enemies (400% + 100 flat), gradually recovers HP (1800-2100 + 15% target rec) & increases BB gauge when damage is taken for 3 turns (4-6 bc) (27 bc gen)