I was saving the Imps for Maxwell but I guess I could drop them into Rowgen or so.
Do imps carry over when you evolve?
Maxwell's cap on imps is pretty low, so between a FH season and some misc imps along the way you will cap it out.
They are supposed to carry over. I know there were some problems before with folks and they weren't carrying over. I haven't tested it myself yet though...
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Also, datamining on the new JP units, inlcuding the last FH reward... That last FH reward is just... Wow. Much drool, infinite envy.
FH31 reward
Tesura 6* (10 hits, drop check 2/hit)
Lord: HP 6150 ATK 2110 DEF 1930 REC 2110
LS: Great boost to Atk, Def & Rec for all allies (50%) and adds Water and Light elements to attack for all allies
BB: Aqua Fort: Greatly recovers HP for all allies and reduces damage taken by half for 1 turn (26BC to fill)
SBB: Rebel Astoria: 18 combo powerful Water attack on all enemies and boosts own critical rate (60%) and Spark damage (100%) (34BC to fill, damage modifier +400%)
25 November batch (JPBF)
Sprite sheets
Als 6* (Fire) (10 hits, drop check 2/hit)
Lord: HP 6104 ATK 2323 DEF 1728 REC 2001
LS: Small chance of ignoring an opponent's Def when attacking (15%) and boost in critical hit damage (100%) (same as Mariudeth)
BB: Slash Flare: 11 combo powerful Fire elemental attack on single enemy & slightly increases allies' BB gauge (18BC to fill, damage modifier +520%, add 8BC, drop check 2/hit)
SBB: Phoenix Glide: 16 combo massive Fire attack on single enemy & fills own BB gauge to max (42BC to fill, damage modifier +620%)
Belfla 6* (Water) (11 hits, drop check 2/hit)
Lord: HP 6370 ATK 1961 DEF 2082 REC 1747
LS: Chance of inflicting a random status ailment when attacking & boost in damage dealt during Spark (same as Nalmika)
BB: Styx: 15 combo Water attack on all enemies & probable damage and defense cut for 1 turn (25BC to fill, 30% chance for -30% ATK&DEF buff, damage modifier +250%)
SBB: Glacier Dragon: 18 combo powerful Water attack on all enemies, probable drastic damage and defense cut for 1 turn & slightly increases allies' BB gauge (45BC to fill, 30% chance for -30% ATK&DEF buff, add 8BC, damage modifier +450%)
Ragshelm 6* (Earth) (12 hits, drop check 2/hit)
Lord: HP 6213 ATK 2192 DEF 2153 REC 1605
LS: 30% boost to HP and ATK of all units and small chance of ignoring an opponent's Def when attacking (15%)
BB: Emerald Borg: 14 combo Earth attack on all enemies and unknown parameter on all allies (25BC to fill, damage modifier +250%)
SBB: Tyrant Breath: 18 combo powerful Earth attack on all enemies, probable damage and defense cut for 2 turns & unknown parameter) on all allies (45BC to fill, 30% chance for -25% ATK&DEF buff, damage modifier +450%)
Shiela 6* (Lightning) (5 hits, drop check 3/hit)
Lord: HP 6146 ATK 2060 DEF 2019 REC 1921
LS: Reduction in BB gauge required for BB (20%) and probable slight reduction in damage taken (10% chance of 20% reduction)
BB: Volt Ignition: 12 combo powerful Thunder attack on single enemy & reduces damage taken by half for 1 turn (22BC to fill, damage modifier +440%)
SBB: Caladbolg: 26 combo powerful Thunder attack on all enemies, reduces damage taken by half for 1 turn & boost in ATK for 3 turns (ATK buffer +80%, damage modifier +330%)
Priscella 6* (Light) (12 hits, drop check 2/hit)
Lord: HP 6122 ATK 2154 DEF 2000 REC 1878
LS: Nullifies all status ailments and chance of absorbing HP when attacked (40% chance of absorbing 20% of damage received)
BB: Crystal Mirage: 14 combo Light attack on all enemies and unknown parameter on all allies (25BC to fill, damage modifier +250%)
SBB: Advent Stellar: 18 combo powerful Light attack on all enemies, boosts own ATK (80%) for 3 turns and unknown parameter on all allies (45BC to fill, damage modifier +450%)
Borgeus 6* (Dark) (9 hits, drop check 2/hit)
Lord: HP 6421 ATK 2207 DEF 1854 REC 1682
LS: Chance of slightly absorbing HP (50% chance of absorbing 5-15% of damage inflicted) and great boost in damage dealt to weak elements (100%)
BB: Dark Venom: 14 combo Dark attack on all enemies and unknown parameter on all allies (25BC to fill, damage modifier +250%)
SBB: Rex Mortuorum: 17 combo powerful Dark attack on all enemies, boosts own ATK for 3 turns and unknown parameter on all allies (45BC to fill, own ATK +50%, damage modifier +450%)
http://www.reddit.com/r/bravefrontier/comments/2naio0/jp_tesura_fh31_reward_and_new_batch_stats/