Flashbang Grenades (R2)
Temporarily blind players who see them detonate. Teammates will not be affected unless friendly fire is on.
Silent Running (R4)
Makes your running completely silent. Normally if you are sprinting, you appear on radar up to a certain distance. This will reduce all sound you make by 80% and make it so that you only appear on radar if you fire or are spotted.
SneakyStephan said:Adrenaline boost sounds like it could be really frustrating tbh.
Fight your way to interupt a capture or plant and not be able to stop it after all that effort, get helplessly overrun by some invulnerably guy with a big ass weapon , him dieing after won't make it any more fun for the receiving end.
At least the ubercharge in TF takes a long time to build up and can be stopped by killing the medic.
This just seems like a poor man's ubercharge.
They're immune to damage but not knockdowns and things like that. There are ways to stop them and 5 seconds isn't a long time.SneakyStephan said:Adrenaline boost sounds like it could be really frustrating tbh.
Fight your way to interupt a capture or plant and not be able to stop it after all that effort, get helplessly overrun by some invulnerably guy with a big ass weapon , him dieing after won't make it any more fun for the receiving end.
At least the ubercharge in TF takes a long time to build up and can be stopped by killing the medic.
This just seems like a poor man's ubercharge.
Ikkarus said:I want to get this but since I only want the PS3 version I will wait until PSN is back up.
Hopefully PSN gets fixed before this launches otherwise I will get something else.
And they will probably die everytime after that. Sounds griefableDanne-Danger said:They're immune to damage but not knockdowns and things like that. There are ways to stop them and 5 seconds isn't a long time.
That is not what I saidAlienshogun said:You can't kill the medic unless he separates from the one he's charged on.
SneakyStephan said:That is not what I said
You can prevent the ubercharge by taking out a medic in time (before he charges 100 percent full).
If you let him heal for that long you can see it coming and it's your own fault, that's the build up.
Anyhow, as the poster above said, if he can get knocked down I guess I can live with it.
Knockdowns in a fps seem strange though, I guess I'll reserve judgement until I play this weird game then.
vermadas said:For those who would rather have a physical copy (or would just rather deal with Amazon than D2D to get it cheaper), Amazon has extended their $10 bonus credit to the PC version:
http://www.amazon.com/exec/obidos/ASIN/B002GDRPYI/
FishStix said:Brink is the only FPS I have actually looked forward to in a long, long time. I come from the eSports scene, and I can tell you now that the competitive FPS communities of the world are chomping at the bit for a new title that actually lends itself to competitive play.
Its still yet to be seen whether the game will have the competitive balance and features we need, but I plan on supporting this game as best as I possibly can from an eSports perspective. That means playing, shoutcasting, organizing tournaments, and promoting.
Hope you guys are with me for the long haul (PC ONLY KTHNX)
Teknopathetic said:Nobody's going to (nobody *can*) kick you from servers on PC if you don't have a mic. Only the server's admins can kick/ban you and I've yet to run into a server over like 14 years of playing FPSs on dedicated servers where an admin kicked anyone for not having a mic. It just doesn't happen. Nobody gives a shit.
LastWindow said:This is probably a stupid question but I'm going to ask any way.
I'll be playing this on PC but I don't have a microphone. Will I more than likely get kicked out of most games because of this? I've thought about getting back into Team Fortress 2 but the lack of a microphone has stopped me. I'd get one, but I want a nice set and can't afford it at the moment.
Thanks for the heads up, pre-loading now as well. Love the pre-load but it is going to make waiting this weekend even harder. Must play Brink.....Tokubetsu said:d2d keys up. Pre-loading now.
Teknopathetic said:They lied to you. Oh man did they lie to you. There's actually very little voice communication on public PC FPS servers. Unless it's a community/clan server where a bunch of friends are dicking around, but even then most of the time they'd probably be on their own teamspeak/mumble/vent server chatting it up instead of using the in-game chat.
It helps, but its not really mandatory. I'm still playing TF2 (well just on the GAF server atm, but still) and I only use my mic every so often. If someone is on your team with a mic, as long as everyone can hear them, everything works out fine.
Teknopathetic said:They lied to you. Oh man did they lie to you. There's actually very little voice communication on public PC FPS servers. Unless it's a community/clan server where a bunch of friends are dicking around, but even then most of the time they'd probably be on their own teamspeak/mumble/vent server chatting it up instead of using the in-game chat.
stupid_dad said:Do you need a code to play online with this?
All you really need is "yes", "no", "thanks" and "sorry". And of course "Eat that, human!"Death Dealer said:And that's how I like it. Unless I'm in a competitive ladder match, I don't want to wear a headset. I played Wolf ET for years and had plenty of awesome games without voice comms.
Same goes with QW, I actually disabled it so I wouldn't have to hear people. You can accomplish a lot just with a team chat feature and a good set of custom binds for typical messages "I have the objective need backup", etc..
Danne-Danger said:All you really need is "yes", "no", "thanks" and "sorry". And of course "Eat that, human!"
Death Dealer said:And that's how I like it. Unless I'm in a competitive ladder match, I don't want to wear a headset. I played Wolf ET for years and had plenty of awesome games without voice comms.
Same goes with QW, I actually disabled it so I wouldn't have to hear people. You can accomplish a lot just with a team chat feature and a good set of custom binds for typical messages "I have the objective need backup", etc..
FishStix said:Brink is the only FPS I have actually looked forward to in a long, long time. I come from the eSports scene, and I can tell you now that the competitive FPS communities of the world are chomping at the bit for a new title that actually lends itself to competitive play.
Its still yet to be seen whether the game will have the competitive balance and features we need, but I plan on supporting this game as best as I possibly can from an eSports perspective. That means playing, shoutcasting, organizing tournaments, and promoting.
Hope you guys are with me for the long haul (PC ONLY KTHNX)
Square Triangle said:I hope so.
MMaRsu said:Jesus
Why would you want less value for your resale?
f0rk said:I hear BC2 turned out great.
This isn't what you are looking for. The only FPS that could do what Starcraft 2 has done is a Counter-Strike sequel, and that's with the condition Valve focus on improving the game engine and netcode instead of hats, which they probably won't do. Or Quake 5 with a similar agenda. Stick with Quake Live till then.
That's what everyone's been saying the whole time, don't buy it for SP unless you enjoy bots, peeps.-htownplaya- said:Was able to get a copy early and I gotta say, I'm highly disappointed. I kinda went into this game with little expectation and thinking it would be a mix of Borderlands and Team Fortress. I was wrong. The highlight of the game so far was the character creation. I was shocked to find out that the campaign missions are just long multiplayer matches. I guess I expected somewhat of a story. This game isn't for everyone, I fall into that category.
Hard to sympathize given that it has been more than obvious the game is MP focused and that the SP was effectively MP modes with bots and cutscenes.-htownplaya- said:Was able to get a copy early and I gotta say, I'm highly disappointed. I kinda went into this game with little expectation and thinking it would be a mix of Borderlands and Team Fortress. I was wrong. The highlight of the game so far was the character creation. I was shocked to find out that the campaign missions are just long multiplayer matches. I guess I expected somewhat of a story. This game isn't for everyone, I fall into that category.
-htownplaya- said:Was able to get a copy early and I gotta say, I'm highly disappointed. I kinda went into this game with little expectation and thinking it would be a mix of Borderlands and Team Fortress. I was wrong. The highlight of the game so far was the character creation. I was shocked to find out that the campaign missions are just long multiplayer matches. I guess I expected somewhat of a story. This game isn't for everyone, I fall into that category.
Stripper13 said:Hard to sympathize given that it has been more than obvious the game is MP focused and that the SP was effectively MP modes with bots and cutscenes.
More impressions would be nice though. How does the game play? How do the guns feel/sound? What are the levels and objectives like? What platform and is it pretty?
-htownplaya- said:Was able to get a copy early and I gotta say, I'm highly disappointed. I kinda went into this game with little expectation and thinking it would be a mix of Borderlands and Team Fortress. I was wrong. The highlight of the game so far was the character creation. I was shocked to find out that the campaign missions are just long multiplayer matches. I guess I expected somewhat of a story. This game isn't for everyone, I fall into that category.
george_us said:MP with bots doesn't bother me at all. Lost Planet 2 is basically that and it's my second favorite game of the generation.