EMP Grenade (R5)
Allows you to throw a grenade that effectively disables any enemy turrets, mines, and player radars within its radius. It will also slow the progress of enemy hacks and HE Charges (by 50 percent). It will even disable the team-wide bonuses an enemy-held command post is giving. It has a cooldown of 30 seconds between uses, and its duration depends on what is being EMP'd.
Sticky Grenades will be delayed by 1 second.
Turrets, Command Posts, Cortex Bombs, mines, Satchel Charges, PDAs (for any sort of hacking), Hack Boxes, and radars will all be disabled for 10 seconds
Soldier's HE Charges will be delayed by 30 seconds.
It will also slow down maintenance bots for a short time.