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Brink |OT| _/^\_

diffusionx

Gold Member
Mr_Brit said:
This game has nothing to do with the Bethesda devs at all. Zenimax gave these people more than enough time to bring out a competent game and yet they've utterly failed to deliver anything approaching that. I'm not sure what their relationship with Splash Damage is but you can be sure that this is the last game that Zenimax will be funding for these guys.

Brink was actually delayed several times, I think it went from Spring 2010 to Fall 2010 and then into now, which is well into 2011. Clearly Zenimax had a vested interest in making sure this game was as good as possible. I am sure they wanted a franchise out of this.

I know it's easy to shit on the publisher every time a developer craps out a buggy POS, but really the blame has to fall on the people who actually made the thing.
 

Proven

Member
Dance In My Blood said:
TF2 was part of a larger bundle, and was never sold for full retail price.
It never sold at full retail price on consoles.

Could buy it separately for $20 or $30 on Steam on release.
 

Proven

Member
Detox said:
Reviewers generally have no clue about multiplayer games just look at some of Giantbomb's videos or read some reviews regarding the multiplayer component of a game. In Brink's case we just have to wait and see how the community develops, I'm not sure how it will pan out on consoles but it has got a chance on PC.
Giant Bomb had a valid opinion. With just a handful of players, and the matchmaking completely clear, there was a lot of lag. It seems like it was more to do with connection and distance, but there was lag the second they had more than two people.

Two, they played what was on the disc. No patch or anything. Not their fault. This is what people would be purchasing.

Three, they rated the single player as having bad bots. That doesn't knock against the multiplayer; that's just a comment on the single player alone. He does admit that he didn't get to play much online as it was still pre-release, and he gave his gut feeling of how it may turn out.

Four, it's a first look, not a review. It's an opinion piece with valid reasons behind it. Look at Ars Technica.
 

zlatko

Banned
I've been playing for about 3 hours, so here's some early impressions:

*Game does have massive pop in, but this is similar to Gears 1 and Gears 2 in that it happens before the actual battles take place. Once in game it was hard to spot(360) pop in since I was constantly on the move.

* Offline bots even on hard are pretty retarded. They won't give the normal gamer much of a challenge in anyway, at least no in the first 2 missions.

* Challenge mode is a cool idea. Do things that help you learn the game while unlocking tons of shit. Good move by Splash Damage.

* Online was lag free for me the first 2 games I played. We couldn't win as the Resistance trying to escort this guy in mission 2 across the map unfortunately.

* The flow of the game is fanfuckingtastic. Shit is always going on, there's chatter coming in your headset and off your TV, stuff is blowing up, people are jumping and hopping. One of my favorite parts thus far is there's no k/d status checking anywhere from within the game, so you are totally and 100% encouraged to just have fun and work together. It says you can go online to see that sort of thing and put in some code on their main website, but I wasn't able to find where on the site to do so. If anyone knows let me know. :)


* First hour felt a bit WTF, in just adjusting yourself to how SMART works, weapons, movement, controls, etc. I also think it's a shame you don't start off with the light and heavy body choices, but it's a small complaint. After that first hour the game feels to open up more and more, and taking it online you see just the sheer amount of insane fun that can be had.

*Character customization without a doubt is my favorite part of the game so far. You can definitely get lost in tinkering around with things you unlock. :)

So overall I'm throughly enjoying myself as first impression. I feel this game is more team fun focused than games like Bad Company and Team Fortress try to be, and filling your role isn't something you have to think about at all, you just naturally know what to do thanks to prompts within the game as quick reminders to keep you playing as your class.

People on the fence for a day one right now I'd tell you go out and buy it based off of my experience, but keep glued here to Gaf to see what others say to get a bevy of voices to let you make the right call.
 

dork

Banned
Dance In My Blood said:
TF2 was part of a larger bundle, and was never sold for full retail price.

Tf2 also came from TF1 (amazing)

Brink is coming from...quake wars..

After reading 1 review, it was enough to make me wait for a steam sale. I really wanted a new tf2 style mp game. Needed something to play on pc. But with the summer coming I should put my money towards my electric bill instead of this :(
 
Mr_Brit said:
For the people getting this at launch, why? This game is getting horrible reviews, shipped in a broken state, has tons of technical problems on PC and will likely tank at retail ensuring that you won't get more than a month of full servers. Why not wait a few weeks and pick it up for $30 instead? What you're doing by buying this game at launch is rewarding lazy devs for shipping a knowingly broken product.


What online gmaes don't have issues at launch? I think everyone was fully aware their was a large possibility the game would have some issues at launch. I bought the game because it's doing something different outside COD gameplay mechanics in every current competitive shooter. I'd rather support a game that has some technical issues at launch which will be ironed out than a game that is polished, but features 1 hit kills, baby health, KDR focus, unbalanced killstreaks and perks, etc like 90% of other shooter released these days.
 
dork said:
Tf2 also came from TF1 (amazing)

Brink is coming from...quake wars..

After reading 1 review, it was enough to make me wait for a steam sale. I really wanted a new tf2 style mp game. Needed something to play on pc. But with the summer coming I should put my money towards my electric bill instead of this :(
http://www.metacritic.com/game/pc/enemy-territory-quake-wars

If you're so reliant on reviews you should know that Quake Wars is a stellar game!
 

AtomHeart

Neo Member
So does the lag on the 360 version when playing online happen in every match or is it just random? I should be getting this tomorrow and I'm slightly worried about that.
 

dork

Banned
zlatko said:
I've been playing for about 3 hours, so here's some early impressions:


ely.

* The flow of the game is fanfuckingtastic. Shit is always going on, there's chatter coming in your headset and off your TV, stuff is blowing up, people are jumping and hopping. One of my favorite parts thus far is there's no k/d status checking anywhere from within the game, so you are totally and 100% encouraged to just have fun and work together. It says you can go online to see that sort of thing and put in some code on their main website, but I wasn't able to find where on the site to do so. If anyone knows let me know. :)

That was done in bc2 and loved that feature.


Danne-Danger said:
http://www.metacritic.com/game/pc/enemy-territory-quake-wars

If you're so reliant on reviews you should know that Quake Wars is a stellar game!

Actually im not reliant at all. I normally never ever read reviews, i read peoples impressions. And btw i played quake wars, so get that outa here :) Then again i played it on 360 not pc..
 

Riposte

Member
mik said:
I'm pretty sure they just use math--where 3/5 = 60 and 2/5 = 40.

But that doesn't really work out. When someone gives a 70 they mean more 3/5 than 4/5 and that logic applies in reverse.

When 1up gives a D I think they mean 50-60, not 25. However if you ignore that and apply a thoughtless conversion then you end up fucking up the overall score.
 

Detox

Member
Proven, I wasn't talking about Gianbomb's review of Brink just that when I watch them play any multiplayer FPS they are really incompetent. Is that because they don't have the time to get good? Probably but it also means I won't trust their opinion on multiplayer games as they just can't play them at a sufficient level enough to be able to criticise mechanics properly.
 

zlatko

Banned
Trying to read the last few pages to see what other people are saying here, and there's lag issues?

I'll go play a ton more matches, but so far my 2/2 online were not laggy. What's the official word on Brink forums about this issue ?
 

GlamFM

Banned
I hate the argument of having to wait how the community develops or how long you have to play before it gets good.

There are too many good games out there.
I´m not willing to force myself to play.

My workflow goes like this:

Put game in console / play / have fun?
Yay - keep playing
Nay - stop playing ( that´s what I´m gonna do with this game )
 

dork

Banned
The funniest part of the joystiq review was they slammed the game for using "strength in numbers" isnt that the point of any team based game?

Someone tell me if they unlocked everything in 45 minutes, thats one of the things i need real people impressions on.
 

Campster

Do you like my tight white sweater? STOP STARING
Riposte said:
But that doesn't really work out. When someone gives a 70 they mean more 3/5 than 4/5 and that logic applies in reverse.

When 1up gives a D I think they mean 50-60, not 25. However if you ignore that and apply a thoughtless conversion then you end up fucking up the overall score.

So an 'F' takes up half of the 100% scale? Why have a scale from 1 to 100 if you're only meaningfully going to use 50+?
 

confuziz

Banned
DeanoCalver said:
We've repro'ed this in-house now and looking into whats going on.

Didn't know we had someone from SplashDamage on GAF. What do you think of the different problems people are facing with the game?
 

Brolic Gaoler

formerly Alienshogun
zlatko said:
Trying to read the last few pages to see what other people are saying here, and there's lag issues?

I'll go play a ton more matches, but so far my 2/2 online were not laggy. What's the official word on Brink forums about this issue ?


Go look at prodigy's stream. He's gotten 2 unplayable matches in a row.
 

Proven

Member
Detox said:
Proven, I wasn't talking about Gianbomb's review of Brink just that when I watch them play any multiplayer FPS they are really incompetent. Is that because they don't have the time to get good? Probably but it also means I won't trust their opinion on multiplayer games as they just can't play them at a sufficient level enough to be able to criticise mechanics properly.
The thing is, I didn't see much at all that was wrong about what he showed of his Brink play besides being a bit impatient at times. He was aggressive, only depended on bots being stupid once, and was holding a conversation at the same time. I'd say he played well enough to be a good judge from the average gamer perspective.

Campster said:
So an 'F' takes up half of the 100% scale? Why have a scale from 1 to 100 if you're only meaningfully going to use 50+?
Have you gone to an American school?
 
Detox said:
Proven, I wasn't talking about Gianbomb's review of Brink just that when I watch them play any multiplayer FPS they are really incompetent. Is that because they don't have the time to get good? Probably but it also means I won't trust their opinion on multiplayer games as they just can't play them at a sufficient level enough to be able to criticise mechanics properly.

Trying to talk and play games at the same time is very very tricky. Giant bomb-ers do a great job of realizing that having a good conversation is far more important than playing to your standards. Otherwise, all you would hear are "uhhs" and long pauses during the conversation. You have to LISTEN to what they're saying while you watch.
Besides, jeff mentions over and over again how he tries to accomplish tasks and the AI leaves him to his own and that happens pretty much for 40 minutes straight during the video.
Besides, for the billionth time, you don't have to have "leet skillz" to build up an opinion on a game and assess "mechanics." Mechanics function from low level play all the way up to high level. They may change as you move up the ladder, but the importance of let's say Street Fighter being balanced, clever and fun when you're first starting is just as important, or even more so on a quantitative level, than it being balanced and fun for the top 1 percentile of players.
 

Riposte

Member
Campster said:
So an 'F' takes up half of the 100% scale? Why have a scale from 1 to 100 if you're only meaningfully going to use 50+?

I am not sure how 1up does it, but that's how grading works normally. Point being metacritic fucks up every rating through their conversion. Having an "overall" score in the first place is pretty disastrous, but at least get it right.

EDIT: And that's how most review scores work anyway btw. You are much more likely to see 2/5s than 3 or under out of 10s. If you play around with what we have, you end up getting something like 1/5 = 1-3/10 and 2/5 = 4-6/10. (And those scores tend to be reserved for licensed games.)
 
DeanoCalver said:
We've repro'ed this in-house now and looking into whats going on.
Thanks for keeping us updated. :)

I went through the challenges and got all the unlocks from them. Hopefully later tonight there will be some more GAFfers jumping on.
 
dork said:
Actually im not reliant at all. I normally never ever read reviews, i read peoples impressions. And btw i played quake wars, so get that outa here :) Then again i played it on 360 not pc..
Yeah sorry but that's not how it came across, and I'm so eager to jump on such things! And good on ya for setting your aim towards the PC version! If I'd paid full price for Brink the state it is in now, I'd be pretty pissed off (and I'd regard myself as "silly"), it's easy to find good deals for it though, it being a Steamworks title and all.




And Deano deserves a medal!
 

dork

Banned
Danne-Danger said:
Yeah sorry but that's not how it came across, and I'm so eager to jump on such things! And good on ya for setting your aim towards the PC version! If I'd paid full price for Brink the state it is in now, I'd be pretty pissed off (and I'd regard myself as "silly"), it's easy to find good deals for it though, it being a Steamworks title and all.




And Deano deserves a medal!

On the bright side at least they are charging 50 and not 60 for the pc version. Unlike some people *cough* crysis 2 *cough*
 

Island

Member
DeanoCalver said:
We've repro'ed this in-house now and looking into whats going on.

Not knowing how far I am going to be able to get with this...

I can't even launch the game. I get "Brink has stopped working" error right after the splash page. I've done simple troubleshooting so far (updated drivers, verified cache, run as admin, disabled various vid card settings.) Seems somewhat common but not a whole lot of info thus far.

I JUST WANT TO PLAY DAMMIT.

For clarification: Just got off a 10 hour shift, and only have an hour or so before heading back to work. I bought this for the PC for the community plus KB+M, but maybe should have gotten it for 360 to avoid these issues.

Anyone else having issues like this?

Related threads:
http://forums.steampowered.com/forums/showthread.php?t=1881115
http://www.splashdamage.com/forums/showthread.php?t=24791
 

ameratsu

Member
Beat all the 1 and 2 star challenges offline.

For the first challenge, I find it strange that they task you with completing all the objectives to win, while making your teammates basically useless as protectors. Seriously, to beat the 2-star 'be objective' challenge, I was not only doing objectives but mowing down all the enemies so I could actually complete them. I don't know if this is their intent or not but it certainly flies in the face of the teamwork focus of the game.

Overall the core gameplay is fun, though I haven't played enough to tell if it's balanced or not. Light body types are a ton of fun to play. I would certainly urge against playing with bots as friendly and enemy AI is frustrating.
 

dork

Banned
Only suggestion I could give for the sound issue(and the game not even loading issue) is fully update your sound/graphic drivers.

I had a similar problem with warhammer once, the game barely ran and it was because my sound driver was out of date by like a month.

(not trying to start anything by asking this question so dont ban me) But did anyone actually buy the ps3 version knowing you arent going to be able to play online for another week or 2?
 

DeanoCalver

Splash Damage
thezerofire said:
Deano, any word on the lag situation for 360? is that just a matter of hosts or is it just laggy in general?
So far we haven't completely tracked it down, but are working on it. Some people don't have any problems, some get lots of lag (or tugging which is server correcting).
 

DeanoCalver

Splash Damage
Island said:
Not knowing how far I am going to be able to get with this...

I can't even launch the game. I get "Brink has stopped working" error right after the splash page. I've done simple troubleshooting so far (updated drivers, verified cache, run as admin, disabled various vid card settings.) Seems somewhat common but not a whole lot of info thus far.
Related threads:
http://forums.steampowered.com/forums/showthread.php?t=1881115
http://www.splashdamage.com/forums/showthread.php?t=24791
The posted log in the steam forum post, shows no valid format to render to. Which is entirely a thing outside Brink's control. Update driver to the latest from the IHV and see if there is anything odd with your screen setup.
If you post me your log, i'll take a look see if I can see anything.
 

hitoshi

Member
Well I had my first multiplayer match. It was really awesome but: is there any chance that the framerate will get better with patches in the future? I'm playing on X360, I've played on container city and i guess it ran around 20-22 FPS which is a shame, really.
 

Big-ass Ramp

hella bullets that's true
blaming game reviewers for their opinion always seems kinda sad to me. I could see trying to pick apart their review if maybe they were a particularly negative or their review was an outlier, but the general consensus seems to be the same for this game. Even if you "discredit" their opinion, that doesn't change the fact that the rest of the gaming media also has a negative view on this game.
 
DeanoCalver said:
So far we haven't completely tracked it down, but are working on it. Some people don't have any problems, some get lots of lag (or tugging which is server correcting).
thanks a lot. I'm really pulling for this game
 

Brolic Gaoler

formerly Alienshogun
Genesis Knight said:
My buddy just tried 4 matches in a row on the 360 and each was unplayable - "slideshow lag" as he described it.

The game is broken.


A trend is forming, which seems to be vindicating those reviews.
 
54-46! said:
I hope someone creates a "pro mod" catered to competitive PC scene, the ET community deserves a decent sequel.

My neighbor is picking it up for PS3, I'll ask him how it's working in terms of texture pop in and such.

EDIT: LOL alienshogun is here again.
 
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