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Brink |OT| _/^\_

Sanic

Member
54-46! said:
I hope someone creates a "pro mod" catered to competitive PC scene, the ET community deserves a decent sequel.

The game ships with a config file that tailors the game to a more competitive gamestyle, but I haven't tried it or looked into it, so I can't comment further.
 

Lunchbox

Banned
picked it up for 360 since la noire has no mp and redfaction is dog shit. hopefully it'll be a decent summer game

are the doom pack codes worth anything? im not using mine for awhile, after watching those mortal kombat codes go for 40-50 bucks on ebay
 

CyReN

Member
Saw this on MLG

Update: Uh oh, time for some drama boys and girls. I felt that Joystiq's Brink review was fishy, it almost came off as if it was written by someone that had spent very little time with the game. I was also pretty sure that Griffin McElroy was one of the editors that I played in the media game with. So, I decided to do a little digging, and confirmed that I had played with him while he was under his Xbox Live gamertag called "The Pencil Rain". The kicker is Mr. McElroy has only earned a total Brink gamerscore value of 225, primarily from achievements that pretty much unlock themselves in the opening hour or two of play. I had over a couple hundred points just after the media playtest, and I'd imagine that's where he left off too. Xbox Live says he was playing Brink just a couple hours ago, yet again the value is 225. In my picture of his gamerscore details below you'll see that he hasn't completed either campaign, let alone the "what if" missions.

This puts a pretty big black mark on Joystiq's journalistic integrity in my eyes. If I had to guess the amount of time he spent playing it'd be a few hours at best, and from my point of view that's extremely unprofessional. But great job on that 2/5 score Griffin, way to shaft Splash Damage and Bethesda by putting in an absolute minimal amount of effort into your review.

Interesting.
 

Island

Member
DeanoCalver said:
The posted log in the steam forum post, shows no valid format to render to. Which is entirely a thing outside Brink's control. Update driver to the latest from the IHV and see if there is anything odd with your screen setup.
If you post me your log, i'll take a look see if I can see anything.


Thanks, I PM'd you my log, don't want to clutter this thread up too much.
 
thezerofire said:
I think most of the pressing performance issues right now relate to online matches and lag
well i hear many people mentioning FPS(unless they are confusing that with lag), blurry graphics, texture pop up, and other graphical glitches. I might pick this up on ps3 down the road as well (got it on pc now). Network issues can be easily fixed but ive never seen performance issues noticeably fixed on a console.
 

Tokubetsu

Member
Game is fun when it works (PC). Like a whole suite of graphics cards just shit the bed with this game for no reason. Why do I keep getting ATI cards? You'd think I'd fucking learn.
 

DeanoCalver

Splash Damage
Genesis Knight said:
My buddy just tried 4 matches in a row on the 360 and each was unplayable - "slideshow lag" as he described it.

The game is broken.

Don't suppose you know any details of your buddys setup? Up/Down Bandwidth, number of human players, etc.
 
Lunchbox said:
picked it up for 360 since la noire has no mp and redfaction is dog shit. hopefully it'll be a decent summer game

are the doom pack codes worth anything? im not using mine for awhile, after watching those mortal kombat codes go for 40-50 bucks on ebay

http://shop.ebay.com/?_from=R40&_trksid=p5197.m570.l1313&_nkw=brink+code&_sacat=See-All-Categories

Damn, going for more than I would have thought. Geez, should I sell mine to get the game for $20?


DeanoCalver said:
Don't suppose you know any details of your buddys setup? Up/Down Bandwidth, number of human players, etc.

He played it at my house, so I would be glad to give you as many details as possible.

1.5 megabytes down (not megabits), about .8 megabytes up. He was playing by himself with no one else using any internet services. It was a wired connection to a router that is classified as Open NAT on Halo Reach, Black Ops, Gears 3, etc. The router is attached to DSL. He was joining lobbies that were full with human players.

Anything else I can tell you? Oh, we're in the midwest.
 

Brolic Gaoler

formerly Alienshogun
derFeef said:
You know what I mean, come on. Bots, AI, no human players in your game, and so on.


Yeah, and the lag is apparently still there.

Eh, it's whatever though. Maybe it will be fixed down the road. But from my experience when a game launches broken it's DOA.
 

derFeef

Member
Alienshogun said:
Yeah, and the lag is apparently still there.

Eh, it's whatever though. Maybe it will be fixed down the road. But from my experience when a game launches broken it's DOA.
That's sadly and mostly true for such kind of games. Reading good impressons from PC and 360 players here are keeping me hyped though.
 

Detox

Member
I don't want to turn this in to a GB thread but Jeff is one of the worst FPS players I have ever seen. Go watch the Black Ops quicklook he has no situational awareness, doesn't watch corners around him, he just goes straight through the middle of the map which makes no sense because enemies won't stand in the middle of the map, when enemies pop up on radar he goes the opposite way back to his spawn, he walks past enemies etc the guy just can't play FPS games.

Beyond complaining about bugs, and critiquing the core gunplay I don't expect many reviewers to be able to find the reasons behind what makes the MP part of a FPS good and popular. It requires time to find the nuances devs have put in a MP game, not that these are always good. They should review the MP parts of a game like an MMO where they play for a month or at least a couple of weeks to actually get the game. Sadly this doesn't suit the game sites who all rush to get the first review out.
 

XeroSauce

Member
I enjoyed the game after I fixed the ATI driver issue. TBH, it was past midnight so I was rushing to get as much time into it as I can, so I didnt fully explore all the customization etc. but the gunfights are great and you always have something to do thanks to the wheel.

My only complaint is that even when you make a new character, if you've unlocked Heavy/Light on a previous character, you have to "reunlock" it on the new one again. Kinda lame.
 

Sanic

Member
I'll trade my Psycho pack for a copy of BC2 if anyone picked it up cheap during the steam sale. And I could throw in some TF2 items as well :p
 

Tokubetsu

Member
Detox said:
I don't want to turn this in to a GB thread but Jeff is one of the worst FPS players I have ever seen. Go watch the Black Ops quicklook he has no situational awareness, doesn't watch corners around him, he just goes straight through the middle of the map which makes no sense because enemies won't stand in the middle of the map, when enemies pop up on radar he goes the opposite way back to his spawn, he walks past enemies.

Beyond complaining about bugs, and critiquing the core gunplay I don't expect many reviewers to be able to find the reasons behind what makes the MP part of a FPS good and popular. It requires time to find the nuances devs have put in a MP game, not that these are always good. They should review the MP parts of a game like an MMO where they play for a month or at least a couple of weeks to actually get the game. Sadly this doesn't suit the game site who all rush to get the first review out.

Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games. The worst part is, they'll just sit there and crack lame jokes and admit to their own ignorance about a lot of shit as they're playing the game. They do absolutely zero research before they put a game in. It's crazy.


XeroSauce said:
I enjoyed the game after I fixed the ATI driver issue. TBH, it was past midnight so I was rushing to get as much time into it as I can, so I didnt fully explore all the customization etc. but the gunfights are great and you always have something to do thanks to the wheel.

My only complaint is that even when you make a new character, if you've unlocked Heavy/Light on a previous character, you have to "reunlock" it on the new one again. Kinda lame.

How'd you fix it?
 
You should pretty much never look to a traditional games outlet to tell you whether or not to buy a multiplayer focused game. You should base your decisions more off of the developer's pedigree and impressions from people you trust. Letting reviewers sway your decisions with regards to gameplay and flow is just silly (technical issues notwithstanding).
 
Cool, so some how Amazon credited my account with 2 10 dollar credits instead of one, so I got 20 bucks for pre-ordering brink instead of just 10. Also got 20 bucks in amazon mp3 credit as well. Only thing I have purchased recently was uncharted 1 and 2 and 2 hdmi cords, both of which had no promotion, strange but awesome!!

Note: this is my first amazon purchase in a good few months, and up until this point I've only had VOD credit.
 
Hey, a friend of mine is trying to get to get his game working, but he keeps getting an error message whenever he starts it.

It's something like "error creating game rendering context"

Anyone else have that problem? A quick google search didn't give me much.
 

AdamMPSP

Member
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games.

I don't know about you guys, but I'm not reading reviews or watching quick looks so that I can check out their "mad skillz." That's the same reason that I'm not concerned Griffin McElroy didn't get all the cheevos in Brink. It's a neat idea to say that people should play these games for a month after launch so they can get the full effect, but I'm not looking to play the game for a month after launch if it's not any good, so if they don't like it after a reasonable amount of time, then that's fine. In the same way, I'm no longer going to devote 40 hours a week to a game just so I can get better at it.

Let's not even think about the idea that this is their jobs, they don't make a ton of money, and a ton of games come out every week. They just don't have the luxury of playing games they don't like for a month at a time.
 
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games. The worst part is, they'll just sit there and crack lame jokes and admit to their own ignorance about a lot of shit as they're playing the game. They do absolutely zero research before they put a game in. It's crazy.

For one, they're recording a video and trying to talk at the same time - so what the fuck is this gripe about not having situational awareness??? For two, it's a quick look, and often times it's the very first time they're booting the game up. This is for first impressions, not to educate you with loads of research. YOU'RE crazy, crazy guy.
 
Worked fine last night :

2011-05-10_00001.jpg


Now I get this. Thanks. Steam decided to run a first time running DirectX setup, and now everything is like this. Menu's, in game, all of it.
 

Teknoman

Member
XeroSauce said:
I enjoyed the game after I fixed the ATI driver issue. TBH, it was past midnight so I was rushing to get as much time into it as I can, so I didnt fully explore all the customization etc. but the gunfights are great and you always have something to do thanks to the wheel.

My only complaint is that even when you make a new character, if you've unlocked Heavy/Light on a previous character, you have to "reunlock" it on the new one again. Kinda lame.

What kind of Radeon do you have?

Also people complaining about objectives, I want to say its like Killzone 2, where the game gets more diverse as people unlock skills. Also it seemed like there was always something to do (escort this guy, blow this door, hack this spot, etc.) as long as you bring up the wheel. Either that or just guard the place or help mow down others.

SMART system really helps too, so it would be great if everyone learned to use that to their advantage and stayed mobile.
 
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games. The worst part is, they'll just sit there and crack lame jokes and admit to their own ignorance about a lot of shit as they're playing the game. They do absolutely zero research before they put a game in. It's crazy.


THANK YOU! God, finally, someone who agrees with me! (JK, a lot of people do but it's always nice to see another.)

DeanoCalver said:
Thanks alot :)

So what are the odds of my issues being resolved any time soon?


CrazedArabMan said:
Cool, so some how Amazon credited my account with 2 10 dollar credits instead of one, so I got 20 bucks for pre-ordering brink instead of just 10. Also got 20 bucks in amazon mp3 credit as well.

Yeah! I just put Duke Nukem Forever in my basket and got $30 in credit; so awesome.

So seriously if I sell that Psycho pack for $30 on ebay it'll be like getting the game for free, what do you guys think?
 
CrazedArabMan said:
Cool, so some how Amazon credited my account with 2 10 dollar credits instead of one, so I got 20 bucks for pre-ordering brink instead of just 10. Also got 20 bucks in amazon mp3 credit as well. Only thing I have purchased recently was uncharted 1 and 2 and 2 hdmi cords, both of which had no promotion, strange but awesome!!

Note: this is my first amazon purchase in a good few months, and up until this point I've only had VOD credit.
Same thing happend to me. It implies we aren't getting the Psycho pack most likely.
 

XeroSauce

Member
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games. The worst part is, they'll just sit there and crack lame jokes and admit to their own ignorance about a lot of shit as they're playing the game. They do absolutely zero research before they put a game in. It's crazy.




How'd you fix it?

Rollback to an older driver, anything before 11.3 worked for me, turn your clocks down a bit, turn off post-processing in the menu and make sure your fan is running. Old ATI drivers are notorious for not running fans fast enough, leading to 90 degree temps.

Also turn down shadows. Dunno if that effects it in the long run, but I was able to run it fine with High Textures and Med Shadows with Post/VSync/Motion Blur off. Fixed the "Brink has encounted a problem" thing for me as well.
 

Detox

Member
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general. I stopped watching quick looks for awhile because they were just atrocious at pretty much everything they played save old xbla remakes of DC era and older games. The worst part is, they'll just sit there and crack lame jokes and admit to their own ignorance about a lot of shit as they're playing the game. They do absolutely zero research before they put a game in. It's crazy.
Yeah, I only watch them for unreleased games as they usually get a decent amount of footage recorded but the amount of times I have face palmed myself for the obvious things they have missed is unbelievable. People saying it's hard to commentate and play is just wrong, there are MLG players who commentate on their streams for Halo and they play just as well. Starcraft Pro's occasionally commentate when playing and they don't start crying oh I lost because I was commentating. Commentating on games while playing isn't hard those that say it is should try it on their own.

They need research as well they are supposed to be gaming journalists all they know about is their own childhood favourites.
 

ameratsu

Member
this is what I wrote for my Brink 'recommendation' for my steam friends who are considering the game

Brink is pretty decent at its core. While it doesn't do anything radically new, it's a solid take on objective based gameplay and is fun to play with friends. While the gameplay is good, it suffers from a myriad of day-1 issues. I find it unethical on the part of the developer and perhaps publisher that they released a broken game while maintaining a media blackout to prevent people from learning about potential issues, especially with regards to the PC version. There are legitimate reasons for maintaining blackouts, but I dislike being left holding the bag while developers scramble to patch the game into a state that it should have been in upon release.
 

Firehead

Member
Volcynika said:
Do your unlocks and clothes/etc stay with all characters, or is it on a character by character basis?

Just created a new character; unlocked clothing items seemed to be unlocked for that character as well. The only things that aren't unlocked are the abilities.
 

Makoto

Member
PoweredBySoy said:
For one, they're recording a video and trying to talk at the same time - so what the fuck is this gripe about not having situational awareness??? For two, it's a quick look, and often times it's the very first time they're booting the game up. This is for first impressions, not to educate you with loads of research. YOU'RE crazy, crazy guy.
Oh please. There are players out there who are just fine playing games and talking at the same time, maintaining stable situational awareness. Giantbomb gets paid to do this, so yes, research into how a game works should be everyone's expectation. If I wanted to see an embarrassing video of some guy learning about a game on the fly, then I'd watch a YouTube video. Let's just be honest, Giantbomb's awful at games and the best part is that they get paid to be awful.
 

DeanoCalver

Splash Damage
rasberryjam said:
Hey, a friend of mine is trying to get to get his game working, but he keeps getting an error message whenever he starts it.

It's something like "error creating game rendering context"

Anyone else have that problem? A quick google search didn't give me much.

Is he using latest drivers?
 
TheApatheticOne said:
Or you know, getting the $10 promotional credit THREE times is good too, for those that got it that many times! : D

Dang, mind sharing one of those for people who didn't get it?

No biggy if not, just seems crazy they give you 3 of them, lol.
 
zlatko said:
I've been playing for about 3 hours, so here's some early impressions:

*Game does have massive pop in, but this is similar to Gears 1 and Gears 2 in that it happens before the actual battles take place. Once in game it was hard to spot(360) pop in since I was constantly on the move.

* Offline bots even on hard are pretty retarded. They won't give the normal gamer much of a challenge in anyway, at least no in the first 2 missions.

* Challenge mode is a cool idea. Do things that help you learn the game while unlocking tons of shit. Good move by Splash Damage.

* Online was lag free for me the first 2 games I played. We couldn't win as the Resistance trying to escort this guy in mission 2 across the map unfortunately.

* The flow of the game is fanfuckingtastic. Shit is always going on, there's chatter coming in your headset and off your TV, stuff is blowing up, people are jumping and hopping. One of my favorite parts thus far is there's no k/d status checking anywhere from within the game, so you are totally and 100% encouraged to just have fun and work together. It says you can go online to see that sort of thing and put in some code on their main website, but I wasn't able to find where on the site to do so. If anyone knows let me know. :)


* First hour felt a bit WTF, in just adjusting yourself to how SMART works, weapons, movement, controls, etc. I also think it's a shame you don't start off with the light and heavy body choices, but it's a small complaint. After that first hour the game feels to open up more and more, and taking it online you see just the sheer amount of insane fun that can be had.

*Character customization without a doubt is my favorite part of the game so far. You can definitely get lost in tinkering around with things you unlock. :)

So overall I'm throughly enjoying myself as first impression. I feel this game is more team fun focused than games like Bad Company and Team Fortress try to be, and filling your role isn't something you have to think about at all, you just naturally know what to do thanks to prompts within the game as quick reminders to keep you playing as your class.

People on the fence for a day one right now I'd tell you go out and buy it based off of my experience, but keep glued here to Gaf to see what others say to get a bevy of voices to let you make the right call.


Thanks for the impressions! Can't wait to leave work to pick up my copy.
 

Lince

Banned
ok I'm done watching the PC stream, this game is just plain boring but I really don't want to troll Splash Damage's effort on trying a different approach to FPS' so I'll just state the obvious, the gunplay is goddamn awful, if I want a game to just throw XP numbers at me I'd play some RPG, for FPS' I want shooting to be actually fun, rewarding and skilled. Can't believe there's former KZ2 staff involved in this game.
 

DeanoCalver

Splash Damage
InZaneFlea said:
Worked fine last night :

Now I get this. Thanks. Steam decided to run a first time running DirectX setup, and now everything is like this. Menu's, in game, all of it.
Try deleting your brinkconfig.cfg

We had a similar report about the DX update causing blueness and deleting brinkconfig.cfg fixed it in that case.
 
Tokubetsu said:
Not trying to defend the game or rag on GB or anything but it's not just jeff. The entire GB crew is pretty fucking horrible at games in general.


I never understood how GB is so popular around here. Their schtick is lame.
 

Detox

Member
I just want to say Dean is doing a top job providing guys with fast feedback. Most devs would just go into party mode right now, I guess it is part of their PC heritage.
 
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