Hard mode is disappointingly easy, definitely, so far. And while I like seeing all the ways I can kill things, I cannot begin to care about getting a ton of points in a game where the the entire reasoning behind the points (in campaign, not Echoes) is to buy cheap little weapon upgrades that I doubt I'll ever be behind the curve on. So it's almost like Madworld in the sense that the campaign's main appeal is to see all the various deaths, but with a slapped on scoring system that doesn't mean shit. Not anywhere near as boring as Madworld, though, since there's more variety all around.