Half way through the campaign on Vet difficulties. God basically 2 shots and I'm dead all the time. .sigh
This armor better be amazing.
Be thankful you don't gotta deal with the W@W unlimited grenades lol.
Half way through the campaign on Vet difficulties. God basically 2 shots and I'm dead all the time. .sigh
This armor better be amazing.
Half way through the campaign on Vet difficulties. God basically 2 shots and I'm dead all the time. .sigh
This armor better be amazing.
Why is everyone talking about MW2 now like it was some sort of pinnacle of multiplayer gaming? That game was even stupider with lightweight, marathon, commando players and non-stop killstreaks in the air.
Wut? This campaign was easy as shit on Vet. I was constantly checking if I was even playing on Vet. It's the easiest modern day cod.
Why is everyone talking about MW2 now like it was some sort of pinnacle of multiplayer gaming? That game was even stupider with lightweight, marathon, commando players and non-stop killstreaks in the air.
MW2 was very stupid, granted, but it was also very fun. The map design wasn't nearly as great as COD4's, but it was still light years beyond any of the maps that came afterwards, except perhaps BO1's.
To a lot of people it was the last COD to feature a substantial number of innovations. Let's also not forget the fact that all that separates MW2 from perfection is a couple of balance patches. The problem is that Activision's policy of releasing yearly products effectively kills their own games, so that's why we never end up seeing patches that shake things up too much (because, you know, they don't want people liking an old game of theirs *too much*, just in case we decide not to buy their new ones).
Wtf is with the 2shot headshot BS?
haven't even noticed till I started Classic TDM.
A respawn dev actually replied in the active MW2 thread and said at the time IW (the real one, not the current one) had patches ready to go, but the lawsuit stuff ruined it and shortly after Activision told them to focus on MW3 and drop MW2. Such a shame.MW2 was very stupid, granted, but it was also very fun. The map design wasn't nearly as great as COD4's, but it was still light years beyond any of the maps that came afterwards, except perhaps BO1's.
To a lot of people it was the last COD to feature a substantial number of innovations. Let's also not forget the fact that all that separates MW2 from perfection is a couple of balance patches. The problem is that Activision's policy of releasing yearly products effectively kills their own games, so that's why we never end up seeing patches that shake things up too much (because, you know, they don't want people liking an old game of theirs *too much*, just in case we decide not to buy their new ones).
First time actually doing a CoD campaign, I don't like having to continuously hide and then shoot at objects. The enemies colors blend in too well with the background.
Why is it so damn hard to get maps at that level again.The map design wasn't nearly as great as COD4's,
Wtf is with the 2shot headshot BS?
haven't even noticed till I started Classic TDM.
headshots were never OHKs.
expect from snipers.
Only those with the highest of skills can pull THIS off with da greatest of ease.
It was never this bad before.headshots were never OHKs.
expect from snipers.
Using this line of reasoning, it makes perfect sense why they never fixed MW2. Can't believe I never thought about it like this before.MW2 was very stupid, granted, but it was also very fun. The map design wasn't nearly as great as COD4's, but it was still light years beyond any of the maps that came afterwards, except perhaps BO1's.
To a lot of people it was the last COD to feature a substantial number of innovations. Let's also not forget the fact that all that separates MW2 from perfection is a couple of balance patches. The problem is that Activision's policy of releasing yearly products effectively kills their own games, so that's why we never end up seeing patches that shake things up too much (because, you know, they don't want people liking an old game of theirs *too much*, just in case we decide not to buy their new ones).
There's no option unless it's hidden. "Y" doesn't do anything at the campaign/multi/survival main menu. I've tried everything I can think of and no dice.
Using this line of reasoning, it makes perfect sense why they never fixed MW2. Can't believe I never thought about it like this before.
Gdi, don't jinx it.yeah, said that before too.
thats why there wont be any remastered versions of the old games too.
at least not with the mp.
you/he landed befor making the kill, so it doesn't count.
Does anyone know what Sledgehammer intends to fix?
Sometimes the spawns in this game are so ridiculous.
Playing momentum on Recovery and spawned 3 times in a row just feet away from the flag, literally just spawning into gunfire. Who thought this was a good idea?
Love the game but man it can frustrate the living snot out of me at times.
Call of Duty: Photoshop EditionRandom question, what was that Japanese Call of Duty with the anime girls on the cover? I'm not buying it, I'm just very interested in what the actual fuck that game was, ever since someone posted it on here. Does anyone know what I'm talking about?
I think their idea was to place you closer to the flag. Incidentally, my roommate loves this mode, and spawned near the flag only to punched by an enemy player who was right behind him.
I don't think spawns are that bad in TDM though. Ghosts spawns were hella-terrible compared to this.
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Random question, what was that Japanese Call of Duty with the anime girls on the cover? I'm not buying it, I'm just very interested in what the actual fuck that game was, ever since someone posted it on here. Does anyone know what I'm talking about?
Only those with the highest of skills can pull THIS off with da greatest of ease.
Call of Duty: Photoshop Edition
How do I unlock the balaclava mask?