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Call of Duty: Black Ops II |OT| Black to the Future

Kyoufu

Member
Dolphin diving through a hellstorm of bullets always makes me laugh because it's so dumb and fun.

And then getting that dropshot kill is always satisfying.

Best part? Doing it while Bouncing Betties go off and kill enemies near you but not yourself because you're prone
KuGsj.gif


Speaking of Betties. I love killing my own teammates with enemy Betties when shooting them. So funny to see.
KuGsj.gif
KuGsj.gif
 

CorrisD

badchoiceboobies
And then getting that dropshot kill is always satisfying.

Best part? Doing it while Bouncing Betties go off and kill enemies near you but not yourself because you're prone
KuGsj.gif


Speaking of Betties. I love killing my own teammates with enemy Betties when shooting them. So funny to see.
KuGsj.gif
KuGsj.gif

I've got this annoying habit of accidentally electrocuting team mates with the shock charges, I will totally miss place a throw and an enemy will shoot us or it and well, there was like 5 of us just spazzing out in the middle of a battlefield at one point.

Whoops, lol.
 

aku:jiki

Member
I hate dolphin diving, since it restricts your ability to do sudden dropshots from sprint.

I know, GAF. I started dropshotting because it's the only way I can get good killstreaks with this awful fucking netcode. It at least gives me a fighting chance against the merciless lag compensation, you guys should switch to tactical layout and try it.
 
Well it's been a while now and I'm Prestige 3 Lvl 30 or so.

Just wanna say I never get mad at Call of Duty. I usually play solo and still do very well. My k/d towards the end of MW3 was a 4 and my w/l was a 2.10, which isn't bad for playing solo.

Now with black ops 2. Even if i know a guy is coming on uav and i'm in cover and i shoot first, i still die and sometimes they are even using a silencer and win the gunfight. I'm also very disappointed in the downgrade with the demolition spawns. MW3 demolition spawns were the best in the whole call of duty series and it's so sad to see that go :(


So i gave this game a few chances. At first i thought it might be UAVs or who knows what, but this game is just annoying for me and doesn't even feel fair with the gunfights. In MW3, if i saw somebody coming on radar, i would easily pop out and kill them. This game i have to shit my pants knowing somebody is coming and most likely i die and lose the gunfight somehow. In MW3 my accuracy was 25%

I think now i'm either gonna go hard in Black Ops 2 zombies for those leaderboards and for fun or just play Modern Warfare 3. I'm not sure yet, but this game is a huge downgrade in so many ways to MW3.

If MW3 had the same scorestreak system, that'd be the perfect game in my opinion. It'd have to be something crazy new in the series for it to blow my mind and be better.

EDIT: Also if anybody cares, i'm rollin with a 2.20 k/d right now in black ops 2 and i even had one of my friends send me a message saying "how are you so good at this game already?!" when i'm pretty disappointed with that. It's not that i care about the stat, but havin a 2.20 means you die a lot, which means the game is frustrating for me. I'm still surprised people think 2+ is good. Anything below 2.5 is garbage to me. If i see that in a lobby, i think they're easy kills in my head. 2.5 to 3 is decent and the player has gun skill and i'd say 3+ is elite players that are great at the game. This has to go hand in hand with them having a lot of objective play on leaderboards, but idc about w/l cause thats just how much you play with a party.
 

CorrisD

badchoiceboobies
I wish so many of the emblem images weren't locked behind silly challenges as I'll never be able to make my BO emblem at this point.

There is little to no chance that I will ever be able to get the "Frenzy Killer" Skull image for 5 rapid kills, I have yet to be in any situation where I could be able to kill 5 people quickly. Let alone not get annihilated by one of them carrying SMGs or similar, and it seems that Killstreaks don't count so that's disappointing.
 

aku:jiki

Member
If MW3 had the same scorestreak system, that'd be the perfect game in my opinion.
If MW2 had gotten the support it needed, and the OMA noobtube tweak 402 promised before the IW shit hit the fan, it would be the best MP game ever made and I would've played it until I died of old age.

Nothin better than triggering a betty and then pressing prone, only to dolphin dive and die.
That too. Dolphin dive can suck it!
 
I wish so many of the emblem images weren't locked behind silly challenges as I'll never be able to make my BO emblem at this point.

There is little to no chance that I will ever be able to get the "Frenzy Killer" Skull image for 5 rapid kills, I have yet to be in any situation where I could be able to kill 5 people quickly. Let alone not get annihilated by one of them carrying SMGs or similar, and it seems that Killstreaks don't count so that's disappointing.
Hey I just got that, it was on overflow, the enemies really funnel in areas on that one.
 
If MW2 had gotten the support it needed, and the OMA noobtube tweak 402 promised before the IW shit hit the fan, it would be the best MP game ever made and I would've played it until I died of old age.

MW2 before the bullshit came along was a VERY fun game. Search and Destroy was a way to avoid a lot of the bs after it became so common and was very fun. SnD in blops 2 is everybody chillin with shock charges in some random spot when i tried it out lol.

I miss the good MW2 days </3
 

eek5

Member
Now with black ops 2. Even if i know a guy is coming on uav and i'm in cover and i shoot first, i still die and sometimes they are even using a silencer and win the gunfight. I'm also very disappointed in the downgrade with the demolition spawns. MW3 demolition spawns were the best in the whole call of duty series and it's so sad to see that go :(

Yeah shit is messed up. In MW2+ if I had UAV up and the person wasn't running ghost I'd win the 1v1 90% of the time but in BO2 it's a complete coin flip.

They need to flip the spawn on Demo to prevent spawn camping. It was a problem in BO1 as well and it's really bad now. If a team pushes past mid they can just completely lock down the other team. They should be punished for this by basically spawning the attackers on the bombs lol
 

aku:jiki

Member
They should be punished for this by basically spawning the attackers on the bombs lol
That's exactly what MW3 did and I have no idea why rangers thinks that's awesome. It's terrible and ruins the mode IMO.

Demolition as it originally was (and is now in BO2) was like, uh, I don't know what it's called in english but when two teams pull a rope and try to make the other team fall? That. It was glorious. MW3 Demo is just a stupid clusterfuck that makes no sense.
 
Yeah shit is messed up. In MW2+ if I had UAV up and the person wasn't running ghost I'd win the 1v1 90% of the time but in BO2 it's a complete coin flip.

They need to flip the spawn on Demo to prevent spawn camping. It was a problem in BO1 as well and it's really bad now. If a team pushes past mid they can just completely lock down the other team. They should be punished for this by basically spawning the attackers on the bombs lol

No thanks. I much prefer set spawns on Demo than cluster fuck randomness like MW3.
 
I had a feeling the BS Nuketown thing would happen, so pathetic.

Looking at the amount of people playing it though I mentioned to my brother I bet they kill it to force people (huuuuuuge chunk of people) into the other modes.

*sigh*

Why not just let people play what they want to play? Be happy 70k people are wanting to play a level you made and are having fun.

I kinda liked the fact that no matter when night or day, no matter what was happening in regular demolition games (matches available wise), I could pop on Nuktetown and get instant action. :(
 

eek5

Member
No thanks. I much prefer set spawns on Demo than cluster fuck randomness like MW3.

It only becomes random if you push too far forward. It's stupid now because you can totally shut out another team by pushing them all the way back and just kill them as they spawn.
 
That's exactly what MW3 did and I have no idea why rangers thinks that's awesome. It's terrible and ruins the mode IMO.

Demolition as it originally was (and is now in BO2) was like, uh, I don't know what it's called in english but when two teams pull a rope and try to make the other team fall? That. It was glorious. MW3 Demo is just a stupid clusterfuck that makes no sense.

You can learn cutoffs in MW3 demo though to kill them somewhere between from where they spawn and the bombs.

2 examples real quick:

1) Hardhat. Such a small map, yet somehow you don't get spawnkilled on it. On offense, you either spawn in the 2 story building, by the double stack of newspapers where people head glitch, or by where the overtime bomb placement is (in a corner near the truck trailer thing). Also, when A is the last one remaining/planted, you either spawn at the newspaper stack or where the defense initial spawn is. One team gets one of those spawns and the other gets the other spawn and they are equidistant to A. If your team pushes both spawns, then enemies spawn by B demolition and usually take the tunnel. Rarely does it happen, but you can spawn on the B bomb if all other spawns are taken. The same goes for defense. If you plant and then push up to there spawn to the point where they have nothing left, they'll spawn on B and get a defuse, but for the most part neither situation happens.

2) Better example. Bakaara. Offense spawns either where they initially spawned, where B domination is or (pretend you are starting off the round and you run down the street and make your first right) thats the last spawn. I've never seen a spawn on a bomb on that map. If you push street, they spawn B dom and if you push B dom, they spawn street, which makes most of the battles on that street to B. Defense can spawn B dom or by their initial spawn. One person might say it's spawn killing when you spawn at B dom, but if you look to your right to see them coming from the street, you can kill them, or you can just not run forwards after u spawn into their line of sight, but take an alternate route.

I still feel like it's pulling the rope, without the spawn and die immediately bs. I still know there spawns and can easily kill them, but i can't watch them spawn and kill them or hang around the area behind a wall or something and then pop out. I will give it to you that they spawn on bombs occasionally, but thats usually your teams fault for pushing up to a certain spot. I know it when I do it.

And if the offense pushes up and plants, then the defense starts spawning where the offense originally did, making the task of defusing just as hard as planting is.

Sorry for the long post. :/

EDIT: Not saying you do this, but most people that like the old spawns that are set are people that like to go into the enemy spawn and spawnkill them. They ignore the bombs and run right past them to your spawn. Or the people that did dome 24/7 lobbies. The dome 24/7 is what got them to patch the spawns in the first place. Other people that I know that weren't big spawnkillers hated it at first because it was a change and they didn't know where enemies were coming from, but love it now.
 
Another thing that bugs me is that the Modern Warfares are innovative and always bring new things to the table, yet the Black Ops games seem to just polish the Modern Warfares and there isn't much innovation.

Yes they added hardpoint to Black Ops 2 and yes they added wager matches in black ops, but what else have they even done?

And wager matches didn't even count to your stats in black ops. Only how much money you made lol.
 
Another thing that bugs me is that the Modern Warfares are innovative and always bring new things to the table, yet the Black Ops games seem to just polish the Modern Warfares and there isn't much innovation.

Yes they added hardpoint to Black Ops 2 and yes they added wager matches in black ops, but what else have they even done?

And wager matches didn't even count to your stats in black ops. Only how much money you made lol.

.....You're fucking joking right? Did you even play MW3? It was a step back in so many ways.

BOII is by far the most innovative of the bunch since COD4.
 

Makoto

Member
Another thing that bugs me is that the Modern Warfares are innovative and always bring new things to the table, yet the Black Ops games seem to just polish the Modern Warfares and there isn't much innovation.

Yes they added hardpoint to Black Ops 2 and yes they added wager matches in black ops, but what else have they even done?

And wager matches didn't even count to your stats in black ops. Only how much money you made lol.
The Pick 10 system is a nice step forward. Nice enough to make me possibly skip the next CoD if IW doesn't include it.
 

CorrisD

badchoiceboobies
Hey I just got that, it was on overflow, the enemies really funnel in areas on that one.

Pah, pah I say!
Maybe I need to play smaller games of demolition or something, I imagine Nuketown would have been handy if I could stay alive long enough, but it isn't like the map is around anymore, lol.

But otherwise I just don't meet the right numbers together while being able to kill all of them at the same time, I want my skull. :(

Found something crazy fun the other night. The Robocop class.

Robocop In Black Ops 2 (Custom Class Setup)
http://www.youtube.com/watch?v=HdRdXl90lP0#!

That damn pistol, it seemingly kills faster than an SMG does sometimes, lol.

.....You're fucking joking right? Did you even play MW3? It was a step back in so many ways.

BOII is by far the most innovative of the bunch since COD4.

To me, the only good thing that really came out of MW3 was Infected, I loved that mode, I found it to be a nice palette cleanser when other modes were going tits up. Spec Ops survival I think would have been a nice opposite to Zombies, but only being 2 players when Zombies was 4 and can now include 8, just wasn't good enough with so few people.

But then there is the Killstreak packages, best thing to hit CoD imo in a long time, letting those of us who want to be more supportive and less shooty shooty play along with others and keep up.
 
Another thing that bugs me is that the Modern Warfares are innovative and always bring new things to the table, yet the Black Ops games seem to just polish the Modern Warfares and there isn't much innovation.

Yes they added hardpoint to Black Ops 2 and yes they added wager matches in black ops, but what else have they even done?

And wager matches didn't even count to your stats in black ops. Only how much money you made lol.

Modern warfare games have been terrible since the first modern warfare to me.
The Pick 10 system is a nice step forward. Nice enough to make me ignore the next CoD if IW doesn't include it.
Yeah I don't want to go back either, I hardly use secondaries most of the time, let me use that slot for something else, it's a brilliant system
 
.....You're fucking joking right? Did you even play MW3? It was a step back in so many ways.

BOII is by far the most innovative of the bunch since COD4.

They added pointstreaks. Black Ops 2 just took that same concept and polished it. The idea with rewarding objective play originated with MW3.
They also added several new game modes, such as infected, drop zone, and All or Nothing, which were all huge successes.
Support and Specialist were brand new in Modern Warfare 3.
Proficiences were added as well.
They created the new demolition spawn formula too.
They added weapon levels to level up your gun and unlock everything. Now Black Ops 2 has that same exact system.
Faceoff was brand new with Modern Warfare 3.

The only step back I've seen/heard is that the scoreboard was different and didn't include objective play.


Modern Warfare 2 added the whole new killstreak system, instead of having the standard 3-5-7.
Modern Warfare 2 also added demolition for the first time.
Pro Perks were new in MW2 as well as the riot shield.
Bouns points for payback, buzzkill, afterlife etc.. all originated in MW2.
Black Ops 1 is just a polished version of MW2.

I'm sure there is more stuff, but I can't think of all of it right now.
 
The Pick 10 system is a nice step forward. Nice enough to make me possibly skip the next CoD if IW doesn't include it.

Good call. I wasn't even thinking about that. The new system is very innovative and interesting. I like using it too.

I also get that you can say league play/codcasting is new, but it's not anything that affects core gameplay, so the gameplay is still the same.
 

eek5

Member
Putting your emblem in the bottom left corner in FFA was a nice touch.

TOcfF.jpg


Doesn't seem like gun emblem works though or at least not on the FAL. I regret prestiging that twice now lol
 

CorrisD

badchoiceboobies
Every Ground WarGame I have jumped into this evening/night is having balancing team issues, ridiculous.

I take that back, I can't even play Team Deathmatch now.
 
Every Ground WarGame I have jumped into this evening/night is having balancing team issues, ridiculous.

I take that back, I can't even play Team Deathmatch now.

I've played a game of demolition before that STARTED 8 vs. 4 and i was the 4 lol.

I mean rarely games would start as 7 v 5 in MW3, MW2, and COD4, but 8 vs. 4 is ridiculous and that wasn't the first time it started uneven like that for me when a team should only have 6.
 
Every Ground WarGame I have jumped into this evening/night is having balancing team issues, ridiculous.

I take that back, I can't even play Team Deathmatch now.

I've joined Ground War games that would put me in 6 vs 6 match instead, ended up in a 7 vs 5 lobby once trying to play Ground War too. Very bizarre.

And maybe I'm the only one, but has any one else experienced a final kill cam were the final kill shown wasn't actually the final kill, but a kill you got earlier in the match instead? Happened to me twice and I thought I was losing my mind.
 
I've joined Ground War games that would put me in 6 vs 6 match instead, ended up in a 7 vs 5 lobby once trying to play Ground War too. Very bizarre.

And maybe I'm the only one, but has any one else experienced a final kill cam were the final kill shown wasn't actually the final kill, but a kill you got earlier in the match instead? Happened to me twice and I thought I was losing my mind.

It happens all the time in demolition. It's actually probably more common to have the final killcam not be the actual final kill for the winning team in the match.

Theres even been times where the 5th to last kill is the one shown.

I guess it just can't handle all these people getting kills with like .2 seconds left in the round :p It usually happens during bomb explosions ending rounds and not the timer.
 

Madtown_

Member
If MW2 had gotten the support it needed, and the OMA noobtube tweak 402 promised before the IW shit hit the fan, it would be the best MP game ever made and I would've played it until I died of old age.

I just came in here and saw this. Absolutely agree. Would be hands down the best in the series.
 

Ilive1up

Member
Nuketown is there but its like it wasn't... can't even select your multiplayer mode, its all random each time you start a game... stopped playing it! Oh and its only available if you preordered!

i know. is it in the cycle of maps now, though?

i think it's only something you can play with friends now.
 
I actually like this song on the soundtrack. IMO it's the best one and it wasn't even created by Jack Wall or Trent Reznor. It should sound very familiar to people who have played multiplayer :p

www.youtube.com/watch?v=TaaJuLlZjMA&t=2h29m15s

The last song on that list is beast too, which is the song that plays when you die in zombies.

This is awesome, ha. Bass on my surround sound rattled the shit out of the room. WTF, why haven't I heard this in multiplayer?
 
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