Ok this is my personal review so far, I played around 3-4 hours, highest difficulty.
1) Dodging mechanic is a bit too tight, I have no issue with dodging (most of the time) but i just hope the devs could widen the dodge invincibility frame a bit more.
You MUST dodge during the "starting phase" of the enemy strike, dodging during mid strike is not possible and its a guaranteed hit from the enemy.
2) Too many crawling in ducts and tight spaces, not a fan of that, its very slow.
3) Unable to backtrack in most of the places, have to manage inventory space very well
(perhaps there is an inventory upgrade later?)
4) Overall controls feels heavy, personally wish it could be lighter.
5) Game is not scary for the most part for some reason.
6) Not a fan of heavily focused melee combat mechanic, wish there is a balance between melee and range, melee seems to be 70%-80% of the time. I could be wrong though since i just played for few hours. Perhaps I expected the game to be more dead space.
Its not a bad game, i think is average-good. Probably a 7/10 i guess.
EDIT: and one more thing, im not sure is it me, but auto save does not seem to save certain progress if you auto load after death.
Sometimes resources would be gone as if my character picks it up, but actually never does.