cinnamonandgravy
Member
k, so superior image quality on pc but with a few hiccups.
imagine that.
imagine that.
And hence my point. A piss in the wind is much better than no piss or pissing in your pants, similarly to how SSD is better than HDD, but it's a massively underwhelming compared to the hype around this game. You can play the game on HDD and you won't be missing much. As for 1:1, I never said it was and that was never the point.I don't see any overhype. For the a 1:1 experience, it needs to be 1:1. So far, I'm not seeing anything that runs it like it runs on PS5. Sure, it can run on other devices, but not the same way and that was Insomniac's point.
That's an assumption, read Gaiff reply.the dedicated decompression hardware in the ps5 i/o is the main factor imo
The hype for the game was instant level changing. On PS5, it achieved that without compromise. On a HDD, that will not be anyone's experience (even when paired with a device that has 64GB of RAM).And hence my point. A piss in the wind is much better than no piss or pissing in your pants, similarly to how SSD is better than HDD, but it's a massively underwhelming compared to the hype around this game. You can play the game on HDD and you won't be missing much. As for 1:1, AI never said it was and that was never the point.
There's no such thing as instant dear, on PS5 you still have to wait close to a second or just over that. I think people will be just fine waiting a couple more seconds, lol.The hype for the game was instant level changing. On PS5, it achieved that without compromise. On a HDD, that will not be anyone's experience (even when paired with a device that has 64GB of RAM).
Software decompression I/O =/= Hardware decompression I/OWhy do you continue to ignore the pc deep systems integration of direct storage?
"Dear", you won't have the same experience on a HDD. I get that we want to continue to be fairies in the clouds and swing battleaxes on a collapsing hill, but there is no way to spin it. The PS5 allowed them to release what they envisioned. The PS4 wouldn't have and no HDD has.There's no such thing as instant dear, on PS5 you still have to wait close to a second or just over that. I think people will be just fine waiting a couple more seconds, lol.
Didn't even crack the top 100 ccu on steam on launch day, peaked around ~8700. Not sure if it's the good will burn't on tlou1 or just not something pc players care to drop full price on. For comparison Remnant 2 cracked the top 10 with 83k ccu today even with the outcry about it's performance.
Dude, you're just arguing with yourself at this point. I never said it was 1:1 experience, but if waiting couple more seconds means you can play it on HDD then people will be just fine. And my point is still proven, Insomniac said you can't run the game without SSD, but they clearly lied. As for what you're arguing about, I have no idea, lol. You're just trying to create your own stipulations and conditions so you can make excuses for the whole SSD debacle around this game. Sorry dude, take it to someone else, I have no interest."Dear", you won't have the same experience on a HDD. I get that we want to continue to be prairies in the clouds and swing battleaxes on a collapsing hill, but there is no way to spin it. The PS5 allowed them to release what they envisioned. They wouldn't have achieved that on a HDD.
I was just being "funny" by changing his narrative from PS has this, to PC has this.Software decompression I/O =/= Hardware decompression I/O
Excuses?Dude, you're just arguing with yourself, lol. I never said it was 1:1 experience, but if waiting couple more seconds then people will be just fine. And my point is still proven, Insomniac said you can't run the game without SSD, but they clearly lied. As for what you're arguing about, I have no idea, lol. You're just trying to create your own stipulations and conditions so you can make excuses for the whole SSD debacle around this game. Sorry dude, take it to someone else, I have no interest.
RTX IO is hardware-accelerated decompression.Software decompression I/O =/= Hardware decompression I/O
At this point you're just capping for this game. Insomniac said you can't run the game without SSD, something you're conveniently ignoring. That was the whole context of my point, but you're trying to create your own context in your head to make excuses for the game.Excuses?
You've argued that folks were misled by some "SSD overhype" and I'm saying there was none, particularly in the context of how the game performs on a HDD vs the PS5. You clearly couldn't disprove my point and now "have no interest". Cool!
I knew you'd respond...At this point you're just capping for this game, lol. Insomniac said you can't run the game without SSD, something you're clearly ignoring because you're on a hardcore capping session. That was the whole context of my point, but you're trying to create your own context in your head to make poor excuses.
Not only does the game run on HDD, it does so extremely well given the fact that the game was never designed for that tech. That's a lot better than not running at all as Insomniac claimed, lol. But here you're claiming a win because PS5 SSD can load the game a couple of seconds faster than ancient tech like HDD, haha.
Dude, you're just arguing with yourself at this point. I never said it was 1:1 experience, but if waiting couple more seconds means you can play it on HDD then people will be just fine. And my point is still proven, Insomniac said you can't run the game without SSD, but they clearly lied. As for what you're arguing about, I have no idea, lol. You're just trying to create your own stipulations and conditions so you can make excuses for the whole SSD debacle around this game. Sorry dude, take it to someone else, I have no interest.
Hey, I saw how quick you were replying so I had to keep upI knew you'd respond...
I'll make it easier → show me Insomniac's exact quote.
I mean, with lost interest, why are you still replying?Hey, I saw how quick you were replying so I had to keep up
k, so superior image quality on pc but with a few hiccups.
imagine that.
I said I'm not interested, never said I won't reply to you, especially as you were trying have the last word that was clearly misrepresenting my argument.If you aren't interested, why are you still replying...? Arsenio had it right with things that make you go.....
In any event, I'll await that quote. If there's nothing further, good day.
So, no quote! Coolbeans!I said I'm not interested, never said I won't reply to you, especially as you were trying have the last word that was clearly misrepresenting my argument.
Indeed, good day.
Well I’m running ESO, Uncharted, Miles Morales, Gotham Knights, and FF7R at max settings so I think you assume wrong.I'm going to assume if you don't already have a SSD in 2023, your GPU and CPU probably aren't equiped to play Starfield.
It’s different CPU, GPU, RAM, bios, mb, storage, operating system, drivers, engine, programming, optimization, etc etc.the dedicated decompression hardware in the ps5 i/o is the main factor imo
Some Steam Deck footage. Had to play at 16:9 because of a finicky capture card. Default Deck settings otherwise, so Medium Preset, Low Shadows, SSAO On, High Screen Space Reflections, dynamic FSR 2.1 with 30fps threshold. Played with vsync off, instead using the Deck built-in limiter. The opening scene struggles a bit with the huge crowd, but other than that it ran really well. I think this is like Spider-Man Remastered where it's memory bandwidth and CPU-limited, so at "Deck settings" it will run almost the same at higher resolution like 1080p(FSR2). I only played a small segment at 1080p, but it was hitting pretty much the same frame rate as 720p. Will have to do more extensive testing later.
the dedicated decompression hardware in the ps5 i/o is the main factor imo
At this point you're just capping for this game. Insomniac said you can't run the game without SSD, something you're conveniently ignoring. That was the whole context of my point, but you're trying to create your own context in your head to make excuses for the game.
Not only does the game run on HDD, it does so extremely well given the fact that the game was never designed for that tech. That's a lot better than not running at all as Insomniac claimed, lol. But here you're claiming a win because PS5 SSD can load the game a couple of seconds faster than ancient tech like HDD, haha.
Well I’m running ESO, Uncharted, Miles Morales, Gotham Knights, and FF7R at max settings so I think you assume wrong.
Good for you but you would have much better experience (loading times!) on ssd.
I changed my HDD to SSD when I started to see many games stuttering on HDD, after changing the drive problem was gone and it was more than 6 years ago. Not go mention windows is fucking 10x faster.
Buy SSD ASAP, prices are super low right now.
I have a 1 TB on the way. I just need this PC to last me another 2 years before a new build. I have no need of raytracing so I think it’ll be fine.Good for you but you would have much better experience (loading times!) on ssd.
I changed my HDD to SSD when I started to see many games stuttering on HDD, after changing the drive problem was gone and it was more than 6 years ago. Not go mention windows is fucking 10x faster.
Buy SSD ASAP, prices are super low right now.
Not as annoying or downright stupid as your opinions. This comes from the same guy who said Spiderman 2 is the most next gen game he's seen, lol. Oh wait, how about another dumb opinion from you saying TLOU Part 1 is next gen visually and one of the best looking next gen games out there, haha. The only who should STFU at this point is you.Lol, I never thanked you for introducing me to this apparently new, and downright annoying slang. Thank you!
I won't even bother to insert any of the countless videos demonstrating HDD runs and proving the exact opposite of what you're claiming.
Not as annoying or downright stupid as your opinions. This comes from the same guy who said Spiderman 2 is the most next gen game he's seen, lol. Oh wait, how about another dumb opinion from you saying TLOU Part 1 is next gen visually and one of the best looking next gen games out there, haha. The only who should STFU at this point is you.
I provided a video showing the game to run perfectly fine on HDD unlike you, lol. There are also countless videos showing the game running on HDDs as well, unlike the nonsense you claim.
Your opinion at this point is irrelevant to me (and frankly lot of other folks going by their reaction to dumb things you say) so go on and take that piss in the wind that you so much enjoy.
Runs well enough and better than expected on HDD. It could run even better if the game was optimised for HDDs, which it clearly isn't. All the SSD hype for this game was just a piss in the wind.
Dude, don't reply if you're completely missing the context. My comment was a reaction to Insomniac claiming the game wouldn't run on HDD. I never claimed it was gonna run 1:1 so the excuse you claim has nothing to do with me, lol. Fact is, game runs fine enough on HDD unlike the lies of Insomniac that it wouldn't do so. It's like saying such and such graphics card won't run a game and then the game runs just fine on that graphics card on medium or high settings.Well "enough" is just a fucking excuse right now. It doesn't beat PS5 and that's the point.
And my point is still proven, Insomniac said you can't run the game without SSD, but they clearly lied.
Your must have been missing in 2020 cause this was all over internet, but here it is:Link to the lie, please.
Dude, don't reply if you're completely missing the context. My comment was a reaction to Insomniac claiming the game wouldn't run on HDD. I never claimed it was gonna run 1:1 so the excuse you claim has nothing to do with me, lol. Fact is, game runs fine enough on HDD unlike the lies of Insomniac that it wouldn't do so. It's like saying such and such graphics card won't run a game and then the game runs just fine on that graphics card on medium or high settings.
Your must have been missing in 2020 cause this was all over internet, but here it is:
"Ratchet & Clank: Rift Apart is a game that utilises dimensions and dimensional rifts, and that would not have been possible without the solid state drive of the PlayStation 5," explains Smith.
Ratchet & Clank: Rift Apart's Dimensional Rifts Only Possible With PS5's SSD | PlayStationTrophies.org
Ratchet & Clank: Rift Apart's gameplay reveal was stunning, wasn't it? Especially impressive was seeing the dynamic duo j...www.playstationtrophies.org
They also doubled down on that rhetoric on social media and other quotes prior to release.
"Ratchet & Clank: Rift Apart is a game that utilises dimensions and dimensional rifts, and that would not have been possible without the solid state drive of the PlayStation 5," explains Smith. "The SSD is screamingly fast, it allows us to build worlds and project players from one place to another at near-instantaneous speeds."
says it all.And this is something that we never could have done on PREVIOUS GENERATIONS
Your must have been missing in 2020 cause this was all over internet, but here it is:
"Ratchet & Clank: Rift Apart is a game that utilises dimensions and dimensional rifts, and that would not have been possible without the solid state drive of the PlayStation 5," explains Smith.
Ratchet & Clank: Rift Apart's Dimensional Rifts Only Possible With PS5's SSD | PlayStationTrophies.org
Ratchet & Clank: Rift Apart's gameplay reveal was stunning, wasn't it? Especially impressive was seeing the dynamic duo j...www.playstationtrophies.org
They also doubled down on that rhetoric on social media and other quotes.
And yet Insomniac said the game wouldn't run without SSD, lol. PC games have always used Ram and Direct Storage was announced before Rift Apart came out. Make all the excuses you will, but what Insomniac claimed were just bunch of lies to sell you the game.Fine enough...? Without the help of Direct Storage or RTXIO it wouldn't even be able to run the portals. In fact. All these people with 64GB ram, 4090 etc aren't using their HDD at all. All assets are completely loaded on ram so the HDD is actually doing nothing.
PS5 = I/O Subsystem what helps the internal 5.5GB/s SSD with all these task without the help of the GPU or CPU
PC = Direct Storage api communicates with the HDD and GPU, were the GPU is doing all the compression work.
Cerny was very clear about this. They designed the PS5 so that the CPU and GPU didn't have to do these decompression task which takes game performance away.
So you think R&C would've run on PS4 with compression on the CPU? This game would've been a complete nightmare on PS4 in the state of the PS5 version.
Need spectacles?Quotes from your article:
"Ratchet & Clank: Rift Apart is a game that utilises dimensions and dimensional rifts, and that would not have been possible without the solid state drive of the PlayStation 5," explains Smith. "The SSD is screamingly fast, it allows us to build worlds and project players from one place to another at near-instantaneous speeds."
"It is an unbelievable gamechanger... we can now do gameplay where you're in one world and the next moment you're in another, and we're loading up levels that happen so quickly and in the action that you don't even imagine that this is something we couldn't do before because it feels so natural. Long gone are loading screens. Now it's all about bringing exciting new adventures."
So, where is the lie? Or are you just selectively taking the first part of the quote and ignoring the second?
Need spectacles?
And where in the second part does he say he could have done those things without SSD?Do you? Or should I say, "do your?" Or are you just selectively taking the first part of the quote and ignoring the second?
And yet Insomniac said the game wouldn't run without SSD, lol. PC games have always used Ram and Direct Storage was announced before Rift Apart came out. Make all the excuses you will, but what Insomniac claimed were just bunch of lies to sell you the game.
Make all the excuses you will, but what Insomniac claimed were just bunch of lies to sell you the game.
Dude, don't be naive direct storage or similar tech on consoles was already something devs knew about and been playing around with. If you really believe devs didn't know about all this next gen tech then you're being irrational.Announcement says dog shit without any game supporting it. It wasn't even launched when the Xbox Series X was ready. Wasn't this one of those "tools" issues. Even after announcement and almost 4 years. No game has even supported Direct Storage or all the other hype words MS was using back then.
Dude, your the only one here making excuses and even ignoring what Insomniac is saying.
And where in the second part does he say he could have done those things without SSD?
This whole ass paragraph for a person you already know is only gonna read one line. Come on man, just leave the computer and forget about it. you'll never win this.What are you on about? You really need to learn how to read.
It's obvious to any reasonable person what Smith is talking about as he goes onto mention "near-instantaneous speeds" in the next part of the quote that you conveniently ignore. Mike Fitzgerald said similar things on the PlayStation blog about how the PS5 is enabling them to deliver their vision for the next Ratchet and Clank (yes, it is a bit of marketing fluff):
How PS5 helped make Ratchet & Clank: Rift Apart possible - PS5 Games | PlayStation®
Explore Action/Platformer/Shooter game How PS5 helped make Ratchet & Clank: Rift Apart possible for PS5 console from the official PlayStation website.Check out How PS5 helped make Ratchet & Clank: Rift Apart possible features, news, videos, screen shots, and buy the game now from PlayStation Store.www.playstation.com
I get that PS fanboys would want to spin this as, "no other platform besides the PS5 could deliver this experience" as those people are fools, but that's not what Insomniac is driving at. Just ask yourself these questions :
What platform was the previous R&C game developed for? PS4
Could they have pushed the boundaries of PS4's graphical capabilities and delivered the same "near-instantaneous speeds" between game worlds on that platform? No
Could they have developed a game on previous PlayStation generations with seamless load times between levels? Yes. It would have just required more compromises.
Are the statements from Insomniac a bit of marketing fluff? Of course.
Are those statement lies? You'd have to look at them from a very uncharitable lens to believe so.
Are those statements likely to get twisted? 100% as we've seen from warriors championing the PS5 I/O complex as well as warrior defending the honor of the PC.
All this ghost chasing...
This whole ass paragraph for a person you already know is only gonna read one line. Come on man, just leave the computer and forget about it. you'll never win this.
You put a nice interpretation on those words, but at the face value he's saying the game would be impossible without SSD. Nowhere did he claim that the game could also be possible on old hardware at slower speeds to give credit to his words about blazing fast speeds. I can give you credit for trying to put context to his words, but the reality is he never put context to them and neither did Insomniac for months leading up to release even though they knew very well all the arguments about the topic that were taking place on social media.What are you on about? You really need to learn how to read.
It's obvious to any reasonable person what Smith is talking about as he goes onto mention "near-instantaneous speeds" in the next part of the quote that you conveniently ignore. Mike Fitzgerald said similar things on the PlayStation blog about how the PS5 is enabling them to deliver their vision for the next Ratchet and Clank (yes, it is a bit of marketing fluff):
How PS5 helped make Ratchet & Clank: Rift Apart possible - PS5 Games | PlayStation®
Explore Action/Platformer/Shooter game How PS5 helped make Ratchet & Clank: Rift Apart possible for PS5 console from the official PlayStation website.Check out How PS5 helped make Ratchet & Clank: Rift Apart possible features, news, videos, screen shots, and buy the game now from PlayStation Store.www.playstation.com
I get that PS fanboys would want to spin this as, "no other platform besides the PS5 could deliver this experience" as those people are fools, but that's not what Insomniac is driving at. Just ask yourself these questions :
What platform was the previous R&C game developed for? PS4
Could they have pushed the boundaries of PS4's graphical capabilities and delivered the same "near-instantaneous speeds" between game worlds on that platform? No
Could they have developed a game on previous PlayStation generations with seamless load times between levels? Yes. It would have just required more compromises.
Are the statements from Insomniac a bit of marketing fluff? Of course.
Are those statement lies? You'd have to look at them from a very uncharitable lens to believe so.
Are those statements likely to get twisted? 100% as we've seen from warriors championing the PS5 I/O complex as well as warriors defending the honor of the PC.
All this ghost chasing...